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authorMW2007-08-29 15:39:57 +0000
committerMW2007-08-29 15:39:57 +0000
commit36fba5e7e29667544e84541d9d116cda98655f0b (patch)
treee4c1b43dcfee9d639d1dc1a540ec923437798ae2 /OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
parentAttempt to cut down how often objects are backed up to the database. (diff)
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Various small changes (some likely to be removed again soon)
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
index ade7a0d..5e185ed 100644
--- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
+++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs
@@ -197,9 +197,10 @@ namespace OpenSim.Region.ClientStack
197 { 197 {
198 if (AgentAni.AnimationList[i].StartAnim) 198 if (AgentAni.AnimationList[i].StartAnim)
199 { 199 {
200
200 if (OnStartAnim != null) 201 if (OnStartAnim != null)
201 { 202 {
202 OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); 203 OnStartAnim(this, AgentAni.AnimationList[i].AnimID, 1);
203 } 204 }
204 } 205 }
205 } 206 }