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path: root/OpenSim/Framework/IClientAPI.cs (follow)
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* Update the money framework to allow sending the new style linden "serverside ...Melanie2013-05-251-3/+2
* This is an experimental patch that adds support for comparing textureMic Bowman2013-05-241-1/+1
* remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)2013-05-091-2/+1
* Adds an event and a method so that handling of the CachedTextureMic Bowman2013-05-081-0/+5
* Change EconomyDataRequest signature to use an IClientAPI rather than UUID. Th...Melanie2013-04-251-1/+1
* Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-221-2/+2
* Plumb the path from the client to the extra physics params and backMelanie2013-02-071-1/+3
* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-251-2/+14
* minor: move recent OnAgentUpdate/OnPreAgentUpdate event doc up into IClientAP...Justin Clark-Casey (justincc)2012-10-181-0/+15
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-201-0/+14
* Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.Re...Justin Clark-Casey (justincc)2012-07-121-1/+0
* Remove long obsolete and unused IClientAPI.KillEndDone()Justin Clark-Casey (justincc)2012-06-131-2/+0
* Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...Justin Clark-Casey (justincc)2012-06-121-6/+3
* In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...Justin Clark-Casey (justincc)2012-06-121-6/+16
* refactor: Stop passing both IClientAPI and agentID to friend event listeners,...Justin Clark-Casey (justincc)2012-03-291-3/+3
* Add back parts of reverted changes that were not concerned with child agent c...Justin Clark-Casey (justincc)2012-03-291-1/+1
* Revert "Simplify friends caching by only doing this for root agents - no func...Justin Clark-Casey (justincc)2012-03-291-1/+1
* Simplify friends caching by only doing this for root agents - no functions re...Justin Clark-Casey (justincc)2012-03-281-1/+1
* Instead of loading default avatar animations in both SLUtil and AvatarAnimati...Justin Clark-Casey (justincc)2012-03-211-2/+1
* Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...PixelTomsen2012-02-031-1/+1
* Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-021-2/+2
* Telehub Support:BlueWall2012-01-201-0/+5
* Remove monocov and other obsolete nant build targets.Justin Clark-Casey (justincc)2012-01-161-0/+8
* Implement handler for TeleportCancel inbound packetMelanie2011-12-101-0/+3
* On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-081-0/+6
* Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-061-1/+1
* refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...Justin Clark-Casey (justincc)2011-10-171-2/+2
* refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-141-1/+8
* Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake2011-10-031-2/+1
* Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-1/+1
* refactor: migrate DropObject handling fully into AttachmentsModule from SceneJustin Clark-Casey (justincc)2011-08-301-1/+1
* early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+1
* When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-091-1/+1
* get rid of vestigal move to parametersJustin Clark-Casey (justincc)2011-08-031-1/+1
* Fix LLTextBox to work with the updated libOMVMelanie2011-07-231-1/+1
* Add an async inventory details sender to respond to FetchInventory packets.Justin Clark-Casey (justincc)2011-07-011-1/+1
* HG Landmarks now working.Diva Canto2011-06-031-1/+1
* Fill in the new OwnerData field in the LLUDP ScriptDialog message.Justin Clark-Casey (justincc)2011-05-311-1/+13
* The map is seriously broken. This doesn't fix it, but at least provides one m...Diva Canto2011-05-081-1/+1
* Requeue unacknowledged entity updates rather than resend then "as is".Dan Lake2011-04-191-12/+47
* Fixed the update of items in the priority queue to enable bothMic Bowman2011-04-121-0/+5
* First pass at moving object property requests into a queue similarMic Bowman2011-04-121-18/+21
* Start using IPrimCounts populated by PrimCountModule instead of LandData coun...Justin Clark-Casey (justincc)2011-03-251-1/+11
* Implement SendPlacesReplyMelanie2010-12-301-0/+19
* * Re-Adding Scene TimeDilation to Object Update Packets.Teravus Ovares (Dan Olivares)2010-12-231-1/+3
* * Adds AbortXfer to the ClientAPI mixTeravus Ovares (Dan Olivares)2010-12-211-0/+2
* Revamp the viewer -> banlist packet processing so fix a number of bugs.Melanie2010-12-131-3/+4
* Major refactoring of appearance handling.Master ScienceSim2010-10-201-3/+3
* Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ...Diva Canto2010-08-161-0/+2
* Work on TeleportStart: renamed method from TeleportLocationStart to TeleportS...Diva Canto2010-08-161-1/+1