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* minor: If we are recompiling scripts in response to a ScriptStopStrategy conf...Justin Clark-Casey (justincc)2014-12-031-0/+8
* Reintroduce general xengine extra debugging log level. This can be controlle...Justin Clark-Casey (justincc)2014-12-031-31/+32
* minor: improve logged error in XEngine.SetXmlState if there was a problem wri...Justin Clark-Casey (justincc)2014-12-031-1/+2
* Always close script linemap file after reading and always dispose of other st...Justin Clark-Casey (justincc)2014-12-032-29/+29
* BulletSim: move detail log of InternalScheduleRebuild to reduce log file spamRobert Adams2014-11-301-5/+5
* BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made c...Robert Adams2014-11-303-23/+26
* BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members ...Robert Adams2014-11-302-21/+18
* BulletSim: Make BSPrimLinkable 'incomplete' if any of its children are waitin...Robert Adams2014-11-301-1/+23
* BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomple...Robert Adams2014-11-307-19/+101
* Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue(...Justin Clark-Casey (justincc)2014-11-291-1/+2
* If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the erro...Justin Clark-Casey (justincc)2014-11-291-31/+43
* Remove minor race condition where two threads could race on fields such as m_...Justin Clark-Casey (justincc)2014-11-291-6/+6
* Restore zero'ing RawVelocity in BSCharacter.ZeroMotion() in favour of not cal...Justin Clark-Casey (justincc)2014-11-291-1/+1
* minor: Remove a few indenting problems introduced to recent 265fe349 and conv...Justin Clark-Casey (justincc)2014-11-291-3/+3
* Halve the prediction lag for region crossing to improve most flying region cr...Justin Clark-Casey (justincc)2014-11-291-2/+2
* When performing region cross, don't add the velocity to the new position in E...Justin Clark-Casey (justincc)2014-11-291-1/+2
* Somewhat improve avatar region crossings by properly preserving velocity when...Justin Clark-Casey (justincc)2014-11-2912-54/+94
* Avoid repeated lag-generating continuous attempts to retrieve HG service Urls...Justin Clark-Casey (justincc)2014-11-281-7/+11
* Be more explicit again in UMM bad HomeURL message by logging the original cre...Justin Clark-Casey (justincc)2014-11-271-2/+2
* Make UMM.AddUser(UUID, string) log message when bad creatorData is given to r...Justin Clark-Casey (justincc)2014-11-271-4/+8
* refactor: Move methods to start a monitored thread, start work in its own thr...Justin Clark-Casey (justincc)2014-11-2522-42/+42
* Fix ghosts copy of SimulatorFeatureModule to enable logging.Justin Clark-Casey (justincc)2014-11-251-8/+13
* Fix bug in HG attachment throttling code where attachments were never rezzed ...Justin Clark-Casey (justincc)2014-11-251-55/+63
* Make small adjustment to JobEngine default from previous commit to enable it ...Justin Clark-Casey (justincc)2014-11-251-1/+1
* Add [Startup] JobEngineEnabled setting that allows the job engine to be disab...Justin Clark-Casey (justincc)2014-11-251-1/+3
* Move conditionals which control whether a task is placed in the JobEngine ins...Justin Clark-Casey (justincc)2014-11-251-43/+25
* Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether a...Justin Clark-Casey (justincc)2014-11-253-3/+16
* Fix compile error from previous 1d56029848e96016b5809f596619e32d0ebcc995Justin Clark-Casey (justincc)2014-11-251-1/+1
* Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...Justin Clark-Casey (justincc)2014-11-251-0/+47
* When processing incoming attachments via HG, if a request for uuid gathering ...Justin Clark-Casey (justincc)2014-11-253-28/+120
* Introduce an IteratingUuidGatherer where each fetch from the asset service (i...Justin Clark-Casey (justincc)2014-11-252-47/+579
* Add incoming packet async handling engine to queue some inbound udp async req...Justin Clark-Casey (justincc)2014-11-254-12/+394
* Add missing class from recent commit 69abadeJustin Clark-Casey (justincc)2014-11-251-0/+327
* Add "show threadpool calls active" console debug command.Justin Clark-Casey (justincc)2014-11-251-2/+6
* Add naive implementation of controlled incoming HG attachments to manage load.Justin Clark-Casey (justincc)2014-11-254-79/+121
* Label all threadpool calls being made in core OpenSimulator. This is to add ...Justin Clark-Casey (justincc)2014-11-2521-47/+71
* Just for now, don't alert the user or log if we couldn't change their server-...Justin Clark-Casey (justincc)2014-11-251-2/+2
* Stop Mono 3.2.8 from binding a UDP socket to a port already in use.Justin Clark-Casey (justincc)2014-11-251-0/+6
* Add "wearables check" console commandJustin Clark-Casey (justincc)2014-11-252-73/+245
* Add "wearables show" console command.Justin Clark-Casey (justincc)2014-11-251-3/+97
* Fix recent regression where adaptive throttles stopped adjusting.Justin Clark-Casey (justincc)2014-11-253-49/+61
* Fix setting of max scene throttle so that setting it restricts the child clie...Justin Clark-Casey (justincc)2014-11-255-53/+82
* Add request drip rate to assertions for token bucket regression testsJustin Clark-Casey (justincc)2014-11-251-12/+14
* Add regression tests for token buckets on their ownJustin Clark-Casey (justincc)2014-11-251-1/+49
* Make regression throttle tests consistently test target and max throttle sett...Justin Clark-Casey (justincc)2014-11-251-136/+62
* minor: In "show client stats" command, properly handle the case where a clien...Justin Clark-Casey (justincc)2014-11-251-1/+3
* minor: Correct letter accidentally added to copyright notice on top of Scene....Justin Clark-Casey (justincc)2014-11-251-1/+1
* In Scene.AddNewAgent(), avoid a situation where an exception can result in a ...Justin Clark-Casey (justincc)2014-11-251-11/+23
* For now, send all non-full terse updates for ones own avatar directly to the ...Justin Clark-Casey (justincc)2014-11-252-4/+27
* Add "debug lludp throttles get/set request" and get currentJustin Clark-Casey (justincc)2014-11-251-0/+26