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author | Justin Clark-Casey (justincc) | 2014-11-29 00:53:13 +0000 |
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committer | Justin Clark-Casey (justincc) | 2014-11-29 00:53:13 +0000 |
commit | dfab60a7fdcd18279241dfcaf3dc9ee319e45166 (patch) | |
tree | 24bf823567bc910b3e56d3191d75cfef3faa9be9 /OpenSim/Region | |
parent | Halve the prediction lag for region crossing to improve most flying region cr... (diff) | |
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minor: Remove a few indenting problems introduced to recent 265fe349 and convert the m_log.DebugFormat() call back to the original DetailLog call
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index f29784a..c7a821b 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | |||
@@ -461,10 +461,10 @@ public sealed class BSCharacter : BSPhysObject | |||
461 | PhysScene.TaintedObject(LocalID, "BSCharacter.setVelocity", delegate() | 461 | PhysScene.TaintedObject(LocalID, "BSCharacter.setVelocity", delegate() |
462 | { | 462 | { |
463 | if (m_moveActor != null) | 463 | if (m_moveActor != null) |
464 | m_moveActor.SetVelocityAndTarget(vel, vel, true /* inTaintTime */); | 464 | m_moveActor.SetVelocityAndTarget(vel, vel, true /* inTaintTime */); |
465 | 465 | ||
466 | m_log.DebugFormat("{0},BSCharacter.setVelocity,taint,vel={1}", LocalID, vel); | 466 | DetailLog("{0},BSCharacter.setVelocity,taint,vel={1}", LocalID, vel); |
467 | ForceVelocity = vel; | 467 | ForceVelocity = vel; |
468 | }); | 468 | }); |
469 | } | 469 | } |
470 | } | 470 | } |