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authorJustin Clark-Casey (justincc)2014-11-29 01:33:14 +0000
committerJustin Clark-Casey (justincc)2014-11-29 01:33:14 +0000
commit55e064baf7ceaf1117d9bdc1f7e887f1bf8493d2 (patch)
tree30b270e9c757f58ba7b574dbcbf7ee5e2915740e /OpenSim/Region
parentRestore zero'ing RawVelocity in BSCharacter.ZeroMotion() in favour of not cal... (diff)
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Remove minor race condition where two threads could race on fields such as m_ScriptFailCount as set in XEngine.DoOnRezScriptQueue()
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 96da0a8..ebb8e52 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1076,6 +1076,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1076 m_log.InfoFormat( 1076 m_log.InfoFormat(
1077 "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.Name); 1077 "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.Name);
1078 1078
1079 m_Scene.EventManager.TriggerEmptyScriptCompileQueue(m_ScriptFailCount,
1080 m_ScriptErrorMessage);
1081
1082 m_ScriptFailCount = 0;
1083 m_InitialStartup = false;
1084
1079 // NOTE: Despite having a lockless queue, this lock is required 1085 // NOTE: Despite having a lockless queue, this lock is required
1080 // to make sure there is never no compile thread while there 1086 // to make sure there is never no compile thread while there
1081 // are still scripts to compile. This could otherwise happen 1087 // are still scripts to compile. This could otherwise happen
@@ -1084,12 +1090,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1084 lock (m_CompileQueue) 1090 lock (m_CompileQueue)
1085 m_CurrentCompile = null; 1091 m_CurrentCompile = null;
1086 1092
1087 m_Scene.EventManager.TriggerEmptyScriptCompileQueue(m_ScriptFailCount,
1088 m_ScriptErrorMessage);
1089
1090 m_ScriptFailCount = 0;
1091 m_InitialStartup = false;
1092
1093 return null; 1093 return null;
1094 } 1094 }
1095 1095