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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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Merge branch 'master' into careminster
Melanie
2013-02-06
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BulletSim: remove degenerate triangles from meshes. This fixes the
Robert Adams
2013-02-05
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Merge branch 'master' into careminster
Melanie
2013-02-05
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Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
2013-02-05
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Merge branch 'master' into careminster
Melanie
2013-02-04
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+2
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Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom
Justin Clark-Casey (justincc)
2013-02-02
1
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+2
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Add the Avination physics raycast glue so Core Physics can implement raycast
Melanie
2013-01-23
1
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+39
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Merge branch 'avination' into careminster
Melanie
2013-01-24
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Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
2013-01-23
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
1
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+9
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BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
1
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+9
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Merge branch 'avination' into careminster
Melanie
2013-01-06
1
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+20
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*TEST* avatar unscripted sit. Some guessing/automation
UbitUmarov
2013-01-02
1
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+19
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fix
UbitUmarov
2012-12-18
1
-1
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Merge branch 'master' into careminster
Melanie
2013-01-02
1
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BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
Robert Adams
2012-12-31
1
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Merge branch 'avination' into careminster
Melanie
2012-12-18
2
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+32
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*TESTP unscripted sit: missing files
UbitUmarov
2012-12-17
2
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+6
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fix let other phys plugins work.. broken when added feetOffset
UbitUmarov
2012-12-11
1
-8
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+2
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missing file
UbitUmarov
2012-12-11
1
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+9
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create a new ode character also with the new information
UbitUmarov
2012-12-07
1
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+16
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
1
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+5
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avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
1
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+2
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Merge branch 'master' into careminster
Melanie
2012-12-16
1
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+8
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Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
2012-12-13
1
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+8
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Merge branch 'master' into careminster
Melanie
2012-11-30
2
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+8
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BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables me...
Robert Adams
2012-11-29
2
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+7
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Merge branch 'master' into careminster
Melanie
2012-11-15
1
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+2
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Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
2012-11-14
1
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Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't hav...
Diva Canto
2012-11-13
1
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Merge branch 'master' into careminster
Melanie
2012-11-01
1
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+6
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Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
1
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+6
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missing changed file
UbitUmarov
2012-10-18
1
-1
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+1
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add mesh cache expire on region startup. Expires will be relative to
UbitUmarov
2012-10-13
2
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+2
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retouch mesh ids
UbitUmarov
2012-10-13
1
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+1
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longer meshs identification keys, so first part on disk cache is it's asset id
UbitUmarov
2012-10-13
1
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+3
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missing file
UbitUmarov
2012-10-12
1
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+6
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force allocation of mesh data on creation ( messy code version )
UbitUmarov
2012-10-09
2
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+2
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move terrain geom to own ode space. Limit range on raycast if includes
UbitUmarov
2012-10-09
1
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+3
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bug fix + make costs visible for testing
UbitUmarov
2012-10-07
1
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+17
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more changes. Most code not in use
UbitUmarov
2012-10-04
1
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+1
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missing changed file
UbitUmarov
2012-10-03
1
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+1
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introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
2012-10-03
2
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+8
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use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2012-08-07
1
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+12
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** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2012-08-06
2
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+4
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Merge branch 'master' into careminster
Melanie
2012-08-01
1
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+5
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
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+5
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-07-17
1
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+14
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Merge branch 'master' into careminster
Melanie
2012-05-31
1
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+14
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Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
1
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+14
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