index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Physics
/
Manager
/
PhysicsActor.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' into careminster
Melanie
2013-02-08
1
-1
/
+1
|
\
|
*
Add some more code from Avination. This changes physics actor stuff around
Melanie
2013-02-07
1
-3
/
+7
|
*
Revert "Add plumbing for physics properties to get to the physics engine."
Melanie
2013-02-07
1
-5
/
+0
|
*
Add plumbing for physics properties to get to the physics engine.
Robert Adams
2013-02-07
1
-0
/
+5
*
|
Merge branch 'avination' into careminster
Melanie
2012-12-18
1
-0
/
+17
|
\
\
|
*
|
*TESTP unscripted sit: missing files
UbitUmarov
2012-12-17
1
-0
/
+1
|
*
|
missing file
UbitUmarov
2012-12-11
1
-0
/
+9
|
*
|
*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
1
-0
/
+5
|
*
|
avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
1
-0
/
+2
*
|
|
Merge branch 'master' into careminster
Melanie
2012-12-16
1
-5
/
+8
|
\
\
\
|
|
/
/
|
/
|
/
|
|
/
|
*
Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
2012-12-13
1
-5
/
+8
*
|
Merge branch 'master' into careminster
Melanie
2012-11-01
1
-0
/
+6
|
\
\
|
|
/
|
*
Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
1
-0
/
+6
|
*
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
/
+2
*
|
bug fix + make costs visible for testing
UbitUmarov
2012-10-07
1
-0
/
+17
*
|
messing around... Let terrain and water have nullphysicsactors, let
UbitUmarov
2012-07-15
1
-95
/
+48
*
|
Let OOB information usable outside ubitode
UbitUmarov
2012-05-27
1
-1
/
+28
*
|
add colliders relative velocity projected in collision direction to collision...
UbitUmarov
2012-05-19
1
-0
/
+2
*
|
ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
1
-0
/
+6
*
|
Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
2012-03-21
1
-0
/
+7
*
|
more phantom physics ( chODE and a fix in manager physicsactor
UbitUmarov
2012-03-11
1
-1
/
+1
*
|
initial steps to support physical phantoms
UbitUmarov
2012-03-11
1
-0
/
+2
*
|
update ubitOde
UbitUmarov
2012-03-05
1
-1
/
+3
*
|
update UbitOde
UbitUmarov
2012-03-04
1
-2
/
+3
*
|
changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
1
-2
/
+3
*
|
Added simple binary serializer/deserializer to chODE. 100% untested and most ...
UbitUmarov
2012-02-17
1
-0
/
+6
*
|
changes in physics manager, needed for UbitODE
UbitUmarov
2012-02-08
1
-0
/
+19
*
|
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
1
-1
/
+2
|
/
*
Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...
Justin Clark-Casey (justincc)
2011-11-21
1
-0
/
+9
*
Actually remove PhysicsActor.SOPDescription this time
Justin Clark-Casey (justincc)
2011-11-21
1
-1
/
+3
*
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
1
-6
/
+10
*
Fix a bug I introduced yesterday in ODE physics where prim scripts would only...
Justin Clark-Casey (justincc)
2011-10-27
1
-0
/
+2
*
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
1
-24
/
+6
*
Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+6
*
When sending object collision updates, don't null out and recreate the Collis...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+5
*
For ScenePresence collision events, instead of creating a new CollisionEvents...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+8
*
More method doc and formatting changes. Makes DestroyOdeStructures() private
Justin Clark-Casey (justincc)
2011-10-13
1
-2
/
+23
*
Add localID to physical object creation functions.
Mic Bowman
2011-06-15
1
-1
/
+6
*
Revolution is on the roll again! :)
Revolution
2010-02-14
1
-0
/
+6
*
Formatting cleanup. Add copyright headers.
Jeff Ames
2010-01-04
1
-1
/
+1
*
Glue code for a couple of new LSL function implementations
Melanie
2009-12-22
1
-2
/
+12
*
* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
1
-8
/
+21
*
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-43
/
+43
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
* Allow passing of material type to physics engine
Teravus Ovares
2009-04-20
1
-0
/
+10
*
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
Charles Krinke
2009-03-06
1
-1
/
+25
*
Reverts patch from tuco/mikkopa/sempuki mantis #3072
Teravus Ovares
2009-02-08
1
-3
/
+0
*
Change access levels from private to protected to facilitate
Mike Mazur
2009-02-03
1
-0
/
+3
*
* More NINJA Joint physics fixes from nlin.
Teravus Ovares
2008-12-28
1
-2
/
+2
*
* Fixes mantis #2922
Teravus Ovares
2008-12-27
1
-2
/
+2
[next]