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* dont mess throotles values sent to child presences. Some cleanupUbitUmarov2014-08-271-53/+38
* Merge branch 'ubitworkmaster'Melanie Thielker2014-08-271-32/+57
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| * bug fix. Was not deleting attachments if on public parcelUbitUmarov2014-08-271-2/+6
| * on TPs to nearby regions, only send kills if needed by parcel privacyUbitUmarov2014-08-271-9/+29
| * still testingUbitUmarov2014-08-261-28/+28
| * even less kills on tpsUbitUmarov2014-08-261-1/+2
| * *test* back to no sog kills, little retouch on attachment updates,UbitUmarov2014-08-251-4/+4
* | Merge branch 'ubitworkmaster'Melanie Thielker2014-08-255-427/+538
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| * back to just killsUbitUmarov2014-08-251-1/+0
| * *test* send kills and hackUbitUmarov2014-08-251-0/+3
| * clean sendKill a bit, remove a IsChild that is set too early in a callingUbitUmarov2014-08-241-2/+15
| * send avatar kills after attachments, send otherattachments before rest ofUbitUmarov2014-08-231-3/+4
| * back to sending attachment sog kills in place of the hack. This is theUbitUmarov2014-08-231-5/+8
| * sop SendFullUpdate() goes by presence if it is a attachmentUbitUmarov2014-08-222-8/+39
| * some cleanup ( well or not )UbitUmarov2014-08-225-81/+234
| * revert the kills, they seem even worseUbitUmarov2014-08-221-8/+3
| * silly...UbitUmarov2014-08-221-2/+2
| * replace hack by sog kills on tp outUbitUmarov2014-08-211-1/+15
| * make the hack more extensive. Forbid sog/sop updates if Intransit butUbitUmarov2014-08-211-8/+13
| * replace AgentHasMovedAway + KillEntity by a hacked version on teleportsUbitUmarov2014-08-211-1/+10
| * some cleanup..UbitUmarov2014-08-211-174/+146
| * ...UbitUmarov2014-08-211-2/+3
| * variations..UbitUmarov2014-08-211-195/+48
| * testUbitUmarov2014-08-211-15/+22
| * add filter sog updatesUbitUmarov2014-08-212-2/+40
| * bug fixUbitUmarov2014-08-211-2/+2
| * testUbitUmarov2014-08-211-6/+6
| * testUbitUmarov2014-08-211-15/+29
| * bad testUbitUmarov2014-08-211-2/+2
* | Merge branch 'avination-current'Melanie Thielker2014-08-231-0/+40
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| * Add an admin message to refesh a region's map tile. Will be used to periodicallyMelanie Thielker2014-08-231-0/+40
| * Fix a condition checkMelanie Thielker2014-08-111-1/+1
| * Make texture anims work right on singuMelanie Thielker2014-08-111-12/+19
* | add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+4
* | reserve updates priority queue 2 for attachments, send them by it onUbitUmarov2014-08-201-4/+16
* | Reserve a extra localID for a presence ( it will be localID + 1 )UbitUmarov2014-08-202-1/+13
* | sending attachment kills before putting them back doesnt cover all casesUbitUmarov2014-08-201-24/+21
* | also send attachment pre-kills on crossingsUbitUmarov2014-08-191-1/+14
* | test ....UbitUmarov2014-08-191-1/+1
* | testUbitUmarov2014-08-191-2/+148
* | variationsss...UbitUmarov2014-08-191-4/+8
* | remove the silly sendTerseUpdates. I was fooled by wingridproxy notUbitUmarov2014-08-191-3/+0
* | testUbitUmarov2014-08-191-13/+40
* | testUbitUmarov2014-08-191-7/+5
* | send the avatar data after sending attachments, by the same Entity updatesUbitUmarov2014-08-191-7/+41
* | HACK force GetPriorityByBestAvatarResponsiveness ignoring configurationUbitUmarov2014-08-191-0/+5
* | minor changes to GetPriorityByBestAvatarResponsiveness codeUbitUmarov2014-08-191-15/+16
* | *test* send attachments in sync, resend avatar at endUbitUmarov2014-08-191-1/+9
* | undo the hack.. its uselessUbitUmarov2014-08-181-9/+0
* | moved hacks to scene presence completemovement, possible only neededUbitUmarov2014-08-182-10/+10