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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
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huds bug fix
UbitUmarov
2014-09-09
1
-28
/
+50
*
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set default LinksetPhysPrims to 0 so max number of prims for physical
UbitUmarov
2014-09-09
1
-1
/
+1
*
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Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-09-09
1
-0
/
+4
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*
Plumb llSetAnimationOverride
Melanie Thielker
2014-09-09
1
-0
/
+4
*
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dont send fullObjectUpdate on deselect
UbitUmarov
2014-09-09
1
-4
/
+4
*
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limit number of prims on physical objects. Not all cases covered still
UbitUmarov
2014-09-08
4
-3
/
+67
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/
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do not send objectproprieties on sop.SetGroup(). I many cases this will
UbitUmarov
2014-09-05
1
-2
/
+2
*
try to make child presence know its root region. Incomplete, some paths dont...
UbitUmarov
2014-08-28
1
-39
/
+7
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dont create a cadu that is not used. Add a root region global position
UbitUmarov
2014-08-27
1
-9
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+27
*
dont mess throotles values sent to child presences. Some cleanup
UbitUmarov
2014-08-27
1
-53
/
+38
*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-27
1
-32
/
+57
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bug fix. Was not deleting attachments if on public parcel
UbitUmarov
2014-08-27
1
-2
/
+6
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on TPs to nearby regions, only send kills if needed by parcel privacy
UbitUmarov
2014-08-27
1
-9
/
+29
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*
still testing
UbitUmarov
2014-08-26
1
-28
/
+28
|
*
even less kills on tps
UbitUmarov
2014-08-26
1
-1
/
+2
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*
*test* back to no sog kills, little retouch on attachment updates,
UbitUmarov
2014-08-25
1
-4
/
+4
*
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Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-25
5
-427
/
+538
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/
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*
back to just kills
UbitUmarov
2014-08-25
1
-1
/
+0
|
*
*test* send kills and hack
UbitUmarov
2014-08-25
1
-0
/
+3
|
*
clean sendKill a bit, remove a IsChild that is set too early in a calling
UbitUmarov
2014-08-24
1
-2
/
+15
|
*
send avatar kills after attachments, send otherattachments before rest of
UbitUmarov
2014-08-23
1
-3
/
+4
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*
back to sending attachment sog kills in place of the hack. This is the
UbitUmarov
2014-08-23
1
-5
/
+8
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*
sop SendFullUpdate() goes by presence if it is a attachment
UbitUmarov
2014-08-22
2
-8
/
+39
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*
some cleanup ( well or not )
UbitUmarov
2014-08-22
5
-81
/
+234
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*
revert the kills, they seem even worse
UbitUmarov
2014-08-22
1
-8
/
+3
|
*
silly...
UbitUmarov
2014-08-22
1
-2
/
+2
|
*
replace hack by sog kills on tp out
UbitUmarov
2014-08-21
1
-1
/
+15
|
*
make the hack more extensive. Forbid sog/sop updates if Intransit but
UbitUmarov
2014-08-21
1
-8
/
+13
|
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replace AgentHasMovedAway + KillEntity by a hacked version on teleports
UbitUmarov
2014-08-21
1
-1
/
+10
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*
some cleanup..
UbitUmarov
2014-08-21
1
-174
/
+146
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*
...
UbitUmarov
2014-08-21
1
-2
/
+3
|
*
variations..
UbitUmarov
2014-08-21
1
-195
/
+48
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*
test
UbitUmarov
2014-08-21
1
-15
/
+22
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*
add filter sog updates
UbitUmarov
2014-08-21
2
-2
/
+40
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*
bug fix
UbitUmarov
2014-08-21
1
-2
/
+2
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*
test
UbitUmarov
2014-08-21
1
-6
/
+6
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*
test
UbitUmarov
2014-08-21
1
-15
/
+29
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*
bad test
UbitUmarov
2014-08-21
1
-2
/
+2
*
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Merge branch 'avination-current'
Melanie Thielker
2014-08-23
1
-0
/
+40
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Add an admin message to refesh a region's map tile. Will be used to periodically
Melanie Thielker
2014-08-23
1
-0
/
+40
|
*
Fix a condition check
Melanie Thielker
2014-08-11
1
-1
/
+1
|
*
Make texture anims work right on singu
Melanie Thielker
2014-08-11
1
-12
/
+19
*
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add a direct sendpartfullUpdate to send a full object update to a part,
UbitUmarov
2014-08-21
1
-0
/
+4
*
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reserve updates priority queue 2 for attachments, send them by it on
UbitUmarov
2014-08-20
1
-4
/
+16
*
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Reserve a extra localID for a presence ( it will be localID + 1 )
UbitUmarov
2014-08-20
2
-1
/
+13
*
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sending attachment kills before putting them back doesnt cover all cases
UbitUmarov
2014-08-20
1
-24
/
+21
*
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also send attachment pre-kills on crossings
UbitUmarov
2014-08-19
1
-1
/
+14
*
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test ....
UbitUmarov
2014-08-19
1
-1
/
+1
*
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test
UbitUmarov
2014-08-19
1
-2
/
+148
*
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variationsss...
UbitUmarov
2014-08-19
1
-4
/
+8
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