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authorUbitUmarov2014-09-09 02:22:07 +0100
committerUbitUmarov2014-09-09 02:22:07 +0100
commit17154fbffa06e9a9c969d57fd39c04caccc9427d (patch)
tree59d785d569f7f63bccf696a28602b614163f3ced /OpenSim/Region/Framework
parentMerge branch 'master' into ubitworkmaster (diff)
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set default LinksetPhysPrims to 0 so max number of prims for physical
object is disabled
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 323b588..7275c15 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -208,7 +208,7 @@ namespace OpenSim.Region.Framework.Scenes
208 /// Max prims an Physical object will hold 208 /// Max prims an Physical object will hold
209 /// </summary> 209 /// </summary>
210 /// 210 ///
211 public int m_linksetPhysCapacity = 5; 211 public int m_linksetPhysCapacity = 0;
212 212
213 public bool m_clampPrimSize; 213 public bool m_clampPrimSize;
214 public bool m_trustBinaries; 214 public bool m_trustBinaries;