| Commit message (Expand) | Author | Age | Files | Lines |
* | search accout by id not volatil user name (HG) | UbitUmarov | 2016-11-18 | 1 | -1/+2 |
* | explicitly remove some references, and other useless changes | UbitUmarov | 2016-11-17 | 1 | -2/+22 |
* | minor: dont let rcvd agentupdates time jump back | UbitUmarov | 2016-11-16 | 1 | -11/+27 |
* | change camera collision check rules | UbitUmarov | 2016-11-14 | 1 | -23/+34 |
* | reduce calls to physics world cast rays for camera collision check | UbitUmarov | 2016-11-14 | 1 | -49/+48 |
* | on Select use again the priority queues to send ObjectProperties, including p... | UbitUmarov | 2016-11-10 | 1 | -39/+3 |
* | fix some invalid string.format arguments | UbitUmarov | 2016-11-09 | 2 | -2/+2 |
* | stop warning about integer division cast to float | UbitUmarov | 2016-11-09 | 2 | -5/+4 |
* | a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need t... | UbitUmarov | 2016-11-07 | 1 | -1/+29 |
* | only add a prim to physics in PhysicsShapeType if changing from type none. wh... | UbitUmarov | 2016-11-02 | 2 | -56/+43 |
* | ignore prims with shape type none on max size check for physics | UbitUmarov | 2016-10-17 | 1 | -8/+12 |
* | dont let ignored AgentUpdates change their throttles. Apply respective moveme... | UbitUmarov | 2016-10-05 | 1 | -16/+33 |
* | minor cleanup | UbitUmarov | 2016-10-02 | 1 | -4/+5 |
* | change avatar and attachments priority (downgraded) in priritizer option Sim... | UbitUmarov | 2016-10-02 | 1 | -35/+30 |
* | exclude invalid collision sound (used as collision type flag) from assets UU... | UbitUmarov | 2016-09-27 | 1 | -2/+4 |
* | fix linknumbers when unlink the root prim | UbitUmarov | 2016-09-24 | 2 | -70/+157 |
* | remove a redundant and potencially dangerous child.AbsolutePosition = child.A... | UbitUmarov | 2016-09-24 | 1 | -1/+2 |
* | change CreatorIdentification set code | UbitUmarov | 2016-09-19 | 1 | -22/+18 |
* | add rest of wiring for terrain bake persistent store (mantis 8024 but not | UbitUmarov | 2016-09-17 | 2 | -10/+49 |
* | stop using legacy storeterrain in scene.cs | UbitUmarov | 2016-09-17 | 1 | -3/+3 |
* | change spinobject math, and a few minor things | UbitUmarov | 2016-09-16 | 3 | -37/+14 |
* | move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han... | UbitUmarov | 2016-09-16 | 3 | -44/+64 |
* | pass touch_end as other touchs, make blockgrab work on nonphysical also | UbitUmarov | 2016-09-16 | 3 | -63/+54 |
* | avoid siting a avatar at 0,0,0 | UbitUmarov | 2016-09-12 | 1 | -7/+33 |
* | mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong | UbitUmarov | 2016-08-28 | 1 | -2/+28 |
* | mantis: 8008 unscripted child prim collisions didn't trigger scripted root pr... | UbitUmarov | 2016-08-28 | 4 | -7/+26 |
* | let mouse steer work on crossings; some cleanup | UbitUmarov | 2016-08-28 | 3 | -13/+8 |
* | my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) | UbitUmarov | 2016-08-28 | 4 | -4/+38 |
* | reduce math on use of camerarotation (need to add a lock there). Fix a bug o... | UbitUmarov | 2016-08-27 | 1 | -8/+14 |
* | remove excess data | UbitUmarov | 2016-08-27 | 1 | -4/+1 |
* | Import plumbing from Halcyon for camera data to physics engine. | Vegaslon | 2016-08-27 | 1 | -6/+46 |
* | experimental function. Results still too volatile to be usefull | UbitUmarov | 2016-08-27 | 1 | -0/+19 |
* | send selected objects Proprieties udp part outside update queues and as a ph... | UbitUmarov | 2016-08-25 | 1 | -11/+3 |
* | first step changing Object Select code | UbitUmarov | 2016-08-25 | 1 | -18/+33 |
* | fix missing PhysicsProprieties sending on Object select. This is a temporary... | UbitUmarov | 2016-08-25 | 1 | -24/+1 |
* | respect landpoint Z position also on the ugly LandingPointBehavior_OS option... | UbitUmarov | 2016-08-24 | 1 | -0/+1 |
* | fix the conditions to do parcel objects autoreturn | UbitUmarov | 2016-08-24 | 1 | -7/+8 |
* | coment some debug messages | UbitUmarov | 2016-08-23 | 1 | -1/+1 |
* | locking issue | UbitUmarov | 2016-08-22 | 1 | -4/+5 |
* | locking issue | UbitUmarov | 2016-08-22 | 1 | -18/+18 |
* | (re)fix avatar standup from a child prim on object delete | UbitUmarov | 2016-08-22 | 1 | -1/+1 |
* | remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( s... | UbitUmarov | 2016-08-21 | 3 | -7/+19 |
* | fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("... | UbitUmarov | 2016-08-20 | 1 | -21/+46 |
* | fix physics sits on child prims | UbitUmarov | 2016-08-19 | 1 | -1/+1 |
* | on sog unlink loose the reference to the deleted physics actor | UbitUmarov | 2016-08-19 | 1 | -0/+3 |
* | on object delete send a direct kill and a delayed one via updates queue, Unti... | UbitUmarov | 2016-08-19 | 2 | -8/+3 |
* | remove some dead code | UbitUmarov | 2016-08-17 | 1 | -240/+2 |
* | increase physics collisions report rate back to 20/s | UbitUmarov | 2016-08-17 | 1 | -1/+1 |
* | fix tests acording | UbitUmarov | 2016-08-16 | 1 | -2/+4 |
* | libOMV PrimFlags.JointLP2P does not exist. Its bit now means | UbitUmarov | 2016-08-16 | 1 | -2/+18 |