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authorUbitUmarov2016-08-22 06:50:20 +0100
committerUbitUmarov2016-08-22 06:50:20 +0100
commitb98b535a6b16ec16837fe3dcb5135e7c39bf9ad8 (patch)
tree6fae5d681abb59d3dfbfed898e0cc5d8909a8a80 /OpenSim/Region/Framework/Scenes
parentminor locking issue (diff)
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locking issue
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs36
1 files changed, 18 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 01a323e..cdf97b6 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -345,6 +345,7 @@ namespace OpenSim.Region.Framework.Scenes
345 private string m_text = String.Empty; 345 private string m_text = String.Empty;
346 private string m_touchName = String.Empty; 346 private string m_touchName = String.Empty;
347 private UndoRedoState m_UndoRedo = null; 347 private UndoRedoState m_UndoRedo = null;
348 private object m_UndoLock = new object();
348 349
349 private bool m_passTouches = false; 350 private bool m_passTouches = false;
350 private bool m_passCollisions = false; 351 private bool m_passCollisions = false;
@@ -399,13 +400,12 @@ namespace OpenSim.Region.Framework.Scenes
399 400
400 401
401 // 0 for default collision sounds, -1 for script disabled sound 1 for script defined sound 402 // 0 for default collision sounds, -1 for script disabled sound 1 for script defined sound
402 private sbyte m_collisionSoundType; 403 private sbyte m_collisionSoundType = 0;
403 private UUID m_collisionSound; 404 private UUID m_collisionSound;
404 private float m_collisionSoundVolume; 405 private float m_collisionSoundVolume;
405 406
406 private int LastColSoundSentTime; 407 private int LastColSoundSentTime;
407 408
408
409 private SOPVehicle m_vehicleParams = null; 409 private SOPVehicle m_vehicleParams = null;
410 410
411 public KeyframeMotion KeyframeMotion 411 public KeyframeMotion KeyframeMotion
@@ -3932,11 +3932,11 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3932 3932
3933 public void StoreUndoState(ObjectChangeType change) 3933 public void StoreUndoState(ObjectChangeType change)
3934 { 3934 {
3935 if (m_UndoRedo == null) 3935 lock (m_UndoLock)
3936 m_UndoRedo = new UndoRedoState(5);
3937
3938 lock (m_UndoRedo)
3939 { 3936 {
3937 if (m_UndoRedo == null)
3938 m_UndoRedo = new UndoRedoState(5);
3939
3940 if (!Undoing && !IgnoreUndoUpdate && ParentGroup != null) // just to read better - undo is in progress, or suspended 3940 if (!Undoing && !IgnoreUndoUpdate && ParentGroup != null) // just to read better - undo is in progress, or suspended
3941 { 3941 {
3942 m_UndoRedo.StoreUndo(this, change); 3942 m_UndoRedo.StoreUndo(this, change);
@@ -3959,11 +3959,11 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3959 3959
3960 public void Undo() 3960 public void Undo()
3961 { 3961 {
3962 if (m_UndoRedo == null || Undoing || ParentGroup == null) 3962 lock (m_UndoLock)
3963 return;
3964
3965 lock (m_UndoRedo)
3966 { 3963 {
3964 if (m_UndoRedo == null || Undoing || ParentGroup == null)
3965 return;
3966
3967 Undoing = true; 3967 Undoing = true;
3968 m_UndoRedo.Undo(this); 3968 m_UndoRedo.Undo(this);
3969 Undoing = false; 3969 Undoing = false;
@@ -3972,11 +3972,11 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3972 3972
3973 public void Redo() 3973 public void Redo()
3974 { 3974 {
3975 if (m_UndoRedo == null || Undoing || ParentGroup == null) 3975 lock (m_UndoLock)
3976 return;
3977
3978 lock (m_UndoRedo)
3979 { 3976 {
3977 if (m_UndoRedo == null || Undoing || ParentGroup == null)
3978 return;
3979
3980 Undoing = true; 3980 Undoing = true;
3981 m_UndoRedo.Redo(this); 3981 m_UndoRedo.Redo(this);
3982 Undoing = false; 3982 Undoing = false;
@@ -3985,11 +3985,11 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
3985 3985
3986 public void ClearUndoState() 3986 public void ClearUndoState()
3987 { 3987 {
3988 if (m_UndoRedo == null || Undoing) 3988 lock (m_UndoLock)
3989 return;
3990
3991 lock (m_UndoRedo)
3992 { 3989 {
3990 if (m_UndoRedo == null || Undoing)
3991 return;
3992
3993 m_UndoRedo.Clear(); 3993 m_UndoRedo.Clear();
3994 } 3994 }
3995 } 3995 }