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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-04-231-2/+5
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| * fix a bug i added fixing another....UbitUmarov2012-04-221-2/+5
* | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-04-201-1/+11
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| * Allow setting a specific target velocity on TeleportWithMomentumMelanie2012-04-181-1/+11
* | Merge branch 'master' into careminsterMelanie2012-04-171-3/+3
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| * | refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...Justin Clark-Casey (justincc)2012-04-171-3/+3
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-04-171-3/+14
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| * | Use chode character actor.SetMomentum() to force full restore Velocity in sce...UbitUmarov2012-04-141-1/+3
| * | Use presence absolute position to request raycast to camera. Used m_pos maybe...UbitUmarov2012-04-131-3/+11
| * | don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...UbitUmarov2012-04-131-2/+3
* | | Merge branch 'master' into careminsterMelanie2012-04-131-0/+19
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| * | Mantis 55025 Implement script time.Talun2012-04-121-0/+19
* | | Merge branch 'master' into careminsterMelanie2012-04-091-0/+38
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| * Mantis5502 implementation of some of the new constantsTalun2012-04-091-0/+38
* | Merge branch 'master' into careminsterMelanie2012-04-071-0/+16
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| * For llGetMass(), return the mass of the avatar is the object is attached.Justin Clark-Casey (justincc)2012-04-061-0/+16
* | Merge branch 'master' into careminsterMelanie2012-03-291-16/+0
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| * HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...Diva Canto2012-03-281-16/+0
* | Merge branch 'master' into careminsterMelanie2012-03-281-0/+18
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| * More on switching the root folder from under the viewer. More experiments.Diva Canto2012-03-271-0/+18
* | Make anims way more snappy. Decouple SP animation handling from physics frameMelanie2012-03-231-14/+29
* | Merge branch 'master' into careminsterMelanie2012-03-221-1/+1
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| * Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)2012-03-211-1/+1
* | Merge branch 'master' into careminsterMelanie2012-03-201-1/+1
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| * slight increase in jump power to make running jump slightly better.nebadon2012-03-201-1/+1
* | Merge branch 'master' into careminsterMelanie2012-03-201-1/+1
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| * reduce avatar verticle jump from the absurd 5 meter jump to a lessnebadon2012-03-201-1/+1
* | Merge branch 'master' into careminsterMelanie2012-03-091-34/+27
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| * Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)2012-03-091-2/+2
| * Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)2012-03-091-13/+13
| * refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)2012-03-091-15/+8
| * Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)2012-03-091-5/+5
| * Hold a ref to the prim we're sat on rather than querying scene each timeMelanie2012-03-081-27/+29
* | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-081-27/+30
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| * | Hold a ref to the prim we're sat on rather than querying scene each timeMelanie2012-03-081-27/+30
| * | Delay the sending of the initial werables update until the inventory andMelanie2012-02-251-2/+1
| * | Try not to send the avatar updates on login. This may mean loggin in withMelanie2012-02-241-1/+2
* | | Merge branch 'master' into careminsterMelanie2012-03-031-89/+25
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| * ScenePresence line endings and fix AllowMovement default to true.Dan Lake2012-03-021-30/+30
| * In ScenePresence, removed several private variables used to store public para...Dan Lake2012-03-011-108/+44
| * Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)2012-02-231-5/+8
* | Partially apply the core banlines fixMelanie2012-02-231-5/+8
* | Fix preserving the animation state of a crossing seated avatarMelanie2012-02-231-2/+10
* | Properly sequence updates of avatars and attachments so that we don'tMelanie2012-02-231-0/+3
* | Merge branch 'master' into careminsterMelanie2012-02-231-1/+1
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| * Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-231-1/+1
* | Adjust sit target and the llSetLinkPrimitiveParams sit position hackMelanie2012-02-221-2/+22
* | Merge branch 'master' into careminsterMelanie2012-02-201-1/+1
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| * Amend to last commit. This should have been committed too.Diva Canto2012-02-191-1/+1
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-191-1/+2
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