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author | Justin Clark-Casey (justincc) | 2012-03-21 01:13:44 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-21 01:13:44 +0000 |
commit | ab243f4a5794e6b7b9a414c2e1bb57d3d0abfb75 (patch) | |
tree | 55129150822b98fa4dfac783eed9f0b2b75e2587 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Replace "scene debug true false true" console command with "scene debug scrip... (diff) | |
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Incorporate scene teleporting debugging into "debug scene teleport true|false" command
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 704d12d..cf60c69 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3826,7 +3826,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3826 | ILandObject land = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); | 3826 | ILandObject land = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); |
3827 | if (land != null) | 3827 | if (land != null) |
3828 | { | 3828 | { |
3829 | if (Scene.DEBUG) | 3829 | if (Scene.DebugTeleporting) |
3830 | TeleportFlagsDebug(); | 3830 | TeleportFlagsDebug(); |
3831 | 3831 | ||
3832 | // If we come in via login, landmark or map, we want to | 3832 | // If we come in via login, landmark or map, we want to |