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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Fix mergeMelanie2012-01-141-5/+0
* Merge branch 'master' into careminsterMelanie2012-01-141-34/+30
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| * Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman2012-01-131-39/+30
* | Merge branch 'master' into careminsterMelanie2012-01-121-2/+2
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| * HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto2012-01-121-2/+2
| * Small fix to GetWorldPosition to get closer to Avination sit behaviorMelanie2012-01-051-10/+4
* | Clean up GetWorldPositionMelanie2012-01-051-7/+3
* | Merge branch 'master' into careminsterMelanie2011-12-221-2/+5
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| * rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...Justin Clark-Casey (justincc)2011-12-221-1/+1
| * Make it possible to force all prims to be phantom via the collidable_prim boo...Justin Clark-Casey (justincc)2011-12-221-1/+4
* | Merge branch 'master' into careminsterMelanie2011-12-181-18/+13
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| * Fix bug where objects could not be set to a new group if the group had been c...Justin Clark-Casey (justincc)2011-12-171-0/+5
| * Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)2011-12-161-18/+8
* | Merge branch 'master' into careminsterMelanie2011-12-141-11/+3
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| * Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...Dan Lake2011-12-131-11/+3
| * Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie2011-12-051-40/+42
* | Restore the Avination way of position and angle calculation so resizersMelanie2011-12-091-5/+2
* | Fix phantom and temp flags not takingMelanie2011-12-061-0/+8
* | Serialize the Volume Detect fieldMelanie2011-12-051-2/+1
* | Merge branch 'bigmerge' of ssh://melanie@3dhosting.de/var/git/careminster int...Melanie2011-12-051-39/+40
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| * | Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie2011-12-051-39/+40
* | | Merge branch 'master' into bigmergeMelanie2011-12-051-1/+7
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| * Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7Justin Clark-Casey (justincc)2011-12-031-7/+5
| * Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...marc2011-12-031-1/+9
* | Merge branch 'master' into bigmergeMelanie2011-11-241-29/+8
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| * Chain SOP constructors together rather than having copy/paste codeJustin Clark-Casey (justincc)2011-11-211-14/+5
| * refactor: Make SOP.Description an automatic propertyJustin Clark-Casey (justincc)2011-11-211-6/+3
| * Remove unused PhysicsActor.SOPDescriptionJustin Clark-Casey (justincc)2011-11-211-11/+2
* | Merge branch 'master' into bigmergeMelanie2011-11-171-1/+5
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| * Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)2011-11-161-1/+5
* | Merge branch 'master' into bigmergeMelanie2011-11-141-56/+12
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| * Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake2011-11-111-56/+12
* | Merge branch 'master' into bigmergeMelanie2011-11-111-247/+236
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| * In SOP, replaced many references to private members with the public propertiesDan Lake2011-11-101-243/+233
* | Merge branch 'master' into bigmergeMelanie2011-11-101-18/+9
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| * Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...Dan Lake2011-11-101-18/+9
* | Merge branch 'master' into bigmergeMelanie2011-11-051-2/+10
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| * Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-051-2/+10
* | Merge branch 'master' into bigmergeMelanie2011-11-041-9/+9
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-4/+4
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-10/+10
* | Merge branch 'master' into bigmergeMelanie2011-11-031-54/+53
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| * Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-50/+51
* | Merge branch 'master' into bigmergeMelanie2011-10-301-5/+20
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-281-6/+3
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| * | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...Justin Clark-Casey (justincc)2011-10-281-5/+20
* | | Merge branch 'master' into bigmergeMelanie2011-10-271-6/+5
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| * | Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake2011-10-271-6/+3
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| * Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)2011-10-271-0/+2
* | Merge branch 'master' into bigmergeMelanie2011-10-261-8/+6
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