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author | Melanie | 2011-11-04 01:18:37 +0000 |
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committer | Melanie | 2011-11-04 01:18:37 +0000 |
commit | 24235006f473cec56213705ce70df781cf9bcbc1 (patch) | |
tree | 7d0e75978d48272827c3f03f087bf79658dd16cf /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | Merge branch 'master' into bigmerge (diff) | |
parent | Rename ForEachAvatar back to ForEachScenePresence. The other changes (diff) | |
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Merge branch 'master' into bigmerge
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 948518a..c8f28c7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1025,7 +1025,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1025 | public PrimitiveBaseShape Shape | 1025 | public PrimitiveBaseShape Shape |
1026 | { | 1026 | { |
1027 | get { return m_shape; } | 1027 | get { return m_shape; } |
1028 | set { m_shape = value; } | 1028 | set { m_shape = value;} |
1029 | } | 1029 | } |
1030 | 1030 | ||
1031 | /// <summary> | 1031 | /// <summary> |
@@ -1389,12 +1389,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1389 | /// <param name="AgentID"></param> | 1389 | /// <param name="AgentID"></param> |
1390 | private void SendRootPartPropertiesToClient(UUID AgentID) | 1390 | private void SendRootPartPropertiesToClient(UUID AgentID) |
1391 | { | 1391 | { |
1392 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence avatar) | 1392 | m_parentGroup.Scene.ForEachClient(delegate(IClientAPI client) |
1393 | { | 1393 | { |
1394 | // Ugly reference :( | 1394 | // Ugly reference :( |
1395 | if (avatar.UUID == AgentID) | 1395 | if (client.AgentId == AgentID) |
1396 | { | 1396 | { |
1397 | m_parentGroup.SendPropertiesToClient(avatar.ControllingClient); | 1397 | m_parentGroup.SendPropertiesToClient(client); |
1398 | } | 1398 | } |
1399 | }); | 1399 | }); |
1400 | } | 1400 | } |
@@ -1514,9 +1514,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1514 | if (volume < 0) | 1514 | if (volume < 0) |
1515 | volume = 0; | 1515 | volume = 0; |
1516 | 1516 | ||
1517 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 1517 | m_parentGroup.Scene.ForEachRootClient(delegate(IClientAPI client) |
1518 | { | 1518 | { |
1519 | sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); | 1519 | client.SendAttachedSoundGainChange(UUID, (float)volume); |
1520 | }); | 1520 | }); |
1521 | } | 1521 | } |
1522 | 1522 | ||
@@ -2270,7 +2270,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2270 | } | 2270 | } |
2271 | else | 2271 | else |
2272 | { | 2272 | { |
2273 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence av) | 2273 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence av) |
2274 | { | 2274 | { |
2275 | if (av.LocalId == localId) | 2275 | if (av.LocalId == localId) |
2276 | { | 2276 | { |
@@ -2401,7 +2401,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2401 | } | 2401 | } |
2402 | else | 2402 | else |
2403 | { | 2403 | { |
2404 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence av) | 2404 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence av) |
2405 | { | 2405 | { |
2406 | if (av.LocalId == localId) | 2406 | if (av.LocalId == localId) |
2407 | { | 2407 | { |
@@ -2524,7 +2524,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2524 | } | 2524 | } |
2525 | else | 2525 | else |
2526 | { | 2526 | { |
2527 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence av) | 2527 | m_parentGroup.Scene.ForEachRootScenePresence(delegate(ScenePresence av) |
2528 | { | 2528 | { |
2529 | if (av.LocalId == localId) | 2529 | if (av.LocalId == localId) |
2530 | { | 2530 | { |