index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
SceneObjectPart.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'bigmerge' of ssh://melanie@3dhosting.de/var/git/careminster int...
Melanie
2011-12-05
1
-39
/
+40
|
\
|
*
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
2011-12-05
1
-39
/
+40
*
|
Merge branch 'master' into bigmerge
Melanie
2011-12-05
1
-1
/
+7
|
\
\
|
|
/
|
/
|
|
*
Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
2011-12-03
1
-7
/
+5
|
*
Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
2011-12-03
1
-1
/
+9
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-24
1
-29
/
+8
|
\
\
|
|
/
|
*
Chain SOP constructors together rather than having copy/paste code
Justin Clark-Casey (justincc)
2011-11-21
1
-14
/
+5
|
*
refactor: Make SOP.Description an automatic property
Justin Clark-Casey (justincc)
2011-11-21
1
-6
/
+3
|
*
Remove unused PhysicsActor.SOPDescription
Justin Clark-Casey (justincc)
2011-11-21
1
-11
/
+2
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-17
1
-1
/
+5
|
\
\
|
|
/
|
*
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
1
-1
/
+5
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-14
1
-56
/
+12
|
\
\
|
|
/
|
*
Remove SceneViewer from ScenePresence to reduce quadruple queueing of
Dan Lake
2011-11-11
1
-56
/
+12
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-11
1
-247
/
+236
|
\
\
|
|
/
|
*
In SOP, replaced many references to private members with the public properties
Dan Lake
2011-11-10
1
-243
/
+233
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-10
1
-18
/
+9
|
\
\
|
|
/
|
*
Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...
Dan Lake
2011-11-10
1
-18
/
+9
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-05
1
-2
/
+10
|
\
\
|
|
/
|
*
Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
1
-2
/
+10
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-04
1
-9
/
+9
|
\
\
|
|
/
|
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-4
/
+4
|
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
1
-10
/
+10
*
|
Merge branch 'master' into bigmerge
Melanie
2011-11-03
1
-54
/
+53
|
\
\
|
|
/
|
*
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-50
/
+51
*
|
Merge branch 'master' into bigmerge
Melanie
2011-10-30
1
-5
/
+20
|
\
\
|
|
/
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-10-28
1
-6
/
+3
|
|
\
|
*
|
fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...
Justin Clark-Casey (justincc)
2011-10-28
1
-5
/
+20
*
|
|
Merge branch 'master' into bigmerge
Melanie
2011-10-27
1
-6
/
+5
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-6
/
+3
|
|
/
|
*
Fix a bug I introduced yesterday in ODE physics where prim scripts would only...
Justin Clark-Casey (justincc)
2011-10-27
1
-0
/
+2
*
|
Merge branch 'master' into bigmerge
Melanie
2011-10-26
1
-8
/
+6
|
\
\
|
|
/
|
*
Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
2011-10-25
1
-4
/
+0
|
*
For ScenePresence collision events, instead of creating a new CollisionEvents...
Justin Clark-Casey (justincc)
2011-10-25
1
-4
/
+6
*
|
Merge commit '62a63f834b7cc056ee37c396034d0e268f66b4a8' into bigmerge
Melanie
2011-10-25
1
-5
/
+3
|
\
\
|
|
/
|
*
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
2011-10-17
1
-5
/
+3
*
|
Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmerge
Melanie
2011-10-25
1
-3
/
+1
|
\
\
|
|
/
|
*
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
1
-2
/
+0
*
|
Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmerge
Melanie
2011-10-25
1
-33
/
+8
|
\
\
|
|
/
|
*
fetch physical_prim switch from [Startup] config from inside scene, as is don...
Justin Clark-Casey (justincc)
2011-10-15
1
-34
/
+8
*
|
Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmerge
Melanie
2011-10-25
1
-4
/
+4
|
\
\
|
|
/
|
*
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-4
/
+4
*
|
Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmerge
Melanie
2011-10-25
1
-1
/
+6
|
\
\
|
|
/
|
*
Restore [Startup] physical_prim flag which can stop any prims being subject t...
Justin Clark-Casey (justincc)
2011-10-15
1
-1
/
+6
*
|
Merge commit 'f2889d7ce97a01086dc7fc0690865a1eae452364' into bigmerge
Melanie
2011-10-25
1
-4
/
+0
|
\
\
|
|
/
|
*
remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ...
Justin Clark-Casey (justincc)
2011-10-15
1
-4
/
+0
*
|
Merge commit '732e9373795a35ed1965bbb93a02117fcf0a8c3e' into bigmerge
Melanie
2011-10-25
1
-27
/
+21
|
\
\
|
|
/
|
*
refactor: Remove redundant code in SOP.UpdatePrimFlags()
Justin Clark-Casey (justincc)
2011-10-15
1
-27
/
+21
*
|
Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmerge
Melanie
2011-10-25
1
-5
/
+17
|
\
\
|
|
/
|
*
factor common code out into SOP.RemoveFromPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-5
/
+17
*
|
Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge
Melanie
2011-10-25
1
-2
/
+2
|
\
\
|
|
/
[next]