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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectGroup.Inventory.cs
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Author
Age
Files
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*
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
Justin Clark-Casey (justincc)
2010-01-25
1
-2
/
+6
*
Remove the old (Remoting) region crossing code. Fix the new code to
Melanie
2009-11-26
1
-64
/
+35
*
Remove GetAssemblyName and friends from the SE interface. It's now handled
Melanie
2009-11-26
1
-88
/
+5
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
* Make it possible to store creator strings in user inventory items as well a...
Justin Clarke Casey
2009-04-08
1
-1
/
+1
*
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
Charles Krinke
2009-02-22
1
-1
/
+1
*
Fix region crossing for unscripted prims, avoid costly SEH
Melanie Thielker
2009-02-19
1
-1
/
+3
*
Make in-code provisions for the tests. Tests would fail because the
Melanie Thielker
2009-02-18
1
-1
/
+14
*
Fix the windows sharing violations on script crossings
Melanie Thielker
2009-02-18
1
-13
/
+46
*
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixe...
diva
2009-02-10
1
-1
/
+1
*
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....
diva
2009-02-09
1
-3
/
+80
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-0
/
+401