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authorJustin Clarke Casey2009-04-08 17:50:57 +0000
committerJustin Clarke Casey2009-04-08 17:50:57 +0000
commitf3c7298fc5bdb35e8a293c9aee4134c8e8fe2856 (patch)
treecdcef4e023e1adf8bb4a83e5ebe81448dbf33c6b /OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
parent* Fix the remainder of the packets that require sessionId checks. (diff)
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* Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected. * Database schemas have not been changed.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
index 5c47710..4c2b50f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
@@ -151,7 +151,7 @@ namespace OpenSim.Region.Framework.Scenes
151 taskItem.Name = item.Name; 151 taskItem.Name = item.Name;
152 taskItem.Description = item.Description; 152 taskItem.Description = item.Description;
153 taskItem.OwnerID = part.OwnerID; // Transfer ownership 153 taskItem.OwnerID = part.OwnerID; // Transfer ownership
154 taskItem.CreatorID = item.Creator; 154 taskItem.CreatorID = item.CreatorIdAsUuid;
155 taskItem.Type = item.AssetType; 155 taskItem.Type = item.AssetType;
156 taskItem.InvType = item.InvType; 156 taskItem.InvType = item.InvType;
157 157