aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules (follow)
Commit message (Collapse)AuthorAgeFilesLines
* osSetParcelDetails: add more land update codeUbitUmarov2017-07-121-0/+8
|
* bug fix: dynamic testures set to ALL_SIDES, preserve other face data already ↵UbitUmarov2017-07-071-1/+5
| | | | present
* fix scripts xmlrpc threads namesUbitUmarov2017-06-291-1/+1
|
* ScriptsHttpReq does not need a permanent threadUbitUmarov2017-06-291-2/+2
|
* and add a missing bracket :)UbitUmarov2017-06-261-1/+1
|
* fix bad englishUbitUmarov2017-06-261-1/+1
|
* add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of ↵UbitUmarov2017-06-251-0/+7
| | | | objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale)
* add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' ↵UbitUmarov2017-06-241-1/+29
| | | | and ''RotTransf x'' string only, no ossl helper api still
* revert the thread level change; remove unused dynamic texture timer from ↵UbitUmarov2017-06-242-74/+55
| | | | internal code; let blend alpha work if < 255; let blend work with the selected face; etc
* simplify vectorrender background drawUbitUmarov2017-06-241-17/+9
|
* remove a DynamicTexture leak, make it actually return the new texture ID to ↵UbitUmarov2017-06-241-9/+16
| | | | ossl, do delete previus texture from local cache if temporary,at least on same cases... but still very broken..
* osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-241-0/+11
|
* a few more changes to iar/oar assets save error/warning to show problems ↵UbitUmarov2017-06-242-16/+26
| | | | known to be asset errors
* code actually has no ideia if a id is a asset or not and does try to handle ↵UbitUmarov2017-06-233-13/+13
| | | | all as assets, it really can't report errors. Change messages to make more clear they are only warnings and may mean nothing at all
* do the same on OAR savesUbitUmarov2017-06-231-1/+16
|
* coment out missing or damage assets messages in uuidgather that are not ↵UbitUmarov2017-06-231-2/+27
| | | | very usefull. In IAR save display information about items that contain references to broken assets. Note that as explained on mantis 8195 this can't will not detect all problems
* several changes to iar/oar assets error reportsUbitUmarov2017-06-234-20/+26
|
* actually iar do it for iarUbitUmarov2017-06-222-1/+4
|
* show the count of broken assets we now have from gather on iar/oar pre save ↵UbitUmarov2017-06-221-0/+3
| | | | information
* avoid some broken object assets present in osgrid inventories due to past ↵UbitUmarov2017-06-212-2/+6
| | | | problems, etc
* do not try to store on oars temporary or in transit objects ( they may be ↵UbitUmarov2017-06-211-9/+8
| | | | deleted during the save)
* make oar/iar assets writer be done by caller thread like the rest of theUbitUmarov2017-06-213-176/+50
| | | | | | oar/iar save. This may look more painfull but should reduce errors and threads fights. Fill lucky i just don't stop the entire simulation during this
* update inventory item permissions on deattachUbitUmarov2017-06-151-0/+25
|
* some cleanup.. remove some stats that only some do look at once on a lifetimeUbitUmarov2017-06-142-4/+5
|
* guess HGEntityTransferModule jobengine does not need a permanet threadUbitUmarov2017-06-131-1/+1
|
* add a adicional in transit flag to signal HG tps, and use it to ignore ↵UbitUmarov2017-06-092-0/+4
| | | | usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap )
* make SendCoarseLocations async, since it is http. Make some actions use ↵UbitUmarov2017-06-091-1/+1
| | | | thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only
* avoi null refs on tests simple clientsUbitUmarov2017-06-011-6/+16
|
* change child agents close control; disablesimulator is not a caps event messageUbitUmarov2017-05-311-120/+94
|
* we don't need to keep refs to baked textures assetsUbitUmarov2017-05-311-1/+1
|
* we don't need to keep refs to baked textures assetsUbitUmarov2017-05-311-6/+9
|
* remove the option to store baked textures on assets service, thats suicide ↵UbitUmarov2017-05-311-19/+19
| | | | use xbakes
* merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector ↵UbitUmarov2017-05-312-202/+34
| | | | in single NeighbourServicesOutConnector
* remove anoying crossing messages on open bordersUbitUmarov2017-05-301-3/+4
|
* do another dns request via new cache. My problems bf wheren't mono after ↵UbitUmarov2017-05-301-17/+2
| | | | all, but ubuntu systemd.resolver and google public dns, killing one and not using other did improve dns a lot
* some cleanup and assume Linux/mono DNS is just broken...UbitUmarov2017-05-291-8/+7
|
* no.. still a failUbitUmarov2017-05-291-1/+1
|
* mono is a total crapUbitUmarov2017-05-291-2/+8
|
* add temporary debug msgsUbitUmarov2017-05-291-0/+3
|
* remove a now anoying message..UbitUmarov2017-05-291-3/+3
|
* enclose GetRequestStream on try/catchUbitUmarov2017-05-281-6/+6
|
* need to delay even more agent close after teleport to compensate for slow ↵UbitUmarov2017-05-281-3/+4
| | | | machines and user connections. This one of current tp teleport protocol flaws
* minor cleanupUbitUmarov2017-05-271-0/+1
|
* minor cleanupUbitUmarov2017-05-271-10/+24
|
* lose a refUbitUmarov2017-05-261-5/+12
|
* mantis 8181: don't try to delete contents of a non exitent folderUbitUmarov2017-05-261-4/+13
|
* avoid some wrong watchdog timeoutsUbitUmarov2017-05-261-1/+1
|
* make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog ↵UbitUmarov2017-05-261-4/+4
| | | | timeout)
* add some checks for valid endpointsUbitUmarov2017-05-251-29/+23
|
* please DIE! PLEASE??UbitUmarov2017-05-233-1/+11
|