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author | UbitUmarov | 2017-06-09 17:32:07 +0100 |
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committer | UbitUmarov | 2017-06-09 17:32:07 +0100 |
commit | f69e48bedca1e3aaae7ab0a1d681fccfe7af862f (patch) | |
tree | e2a79d801e17a29513dc508b1ce9cfdfba98c9de /OpenSim/Region/CoreModules | |
parent | Minor changes to commented text in bin/OpenSim.ini.example (diff) | |
download | opensim-SC-f69e48bedca1e3aaae7ab0a1d681fccfe7af862f.zip opensim-SC-f69e48bedca1e3aaae7ab0a1d681fccfe7af862f.tar.gz opensim-SC-f69e48bedca1e3aaae7ab0a1d681fccfe7af862f.tar.bz2 opensim-SC-f69e48bedca1e3aaae7ab0a1d681fccfe7af862f.tar.xz |
make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index e5ac17d..f2fc070 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -1168,7 +1168,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
1168 | 1168 | ||
1169 | con.Output("FloatSam Ensuring assets are cached for all scenes."); | 1169 | con.Output("FloatSam Ensuring assets are cached for all scenes."); |
1170 | 1170 | ||
1171 | WorkManager.RunInThread(delegate | 1171 | WorkManager.RunInThreadPool(delegate |
1172 | { | 1172 | { |
1173 | bool wasRunning= false; | 1173 | bool wasRunning= false; |
1174 | lock(timerLock) | 1174 | lock(timerLock) |