Commit message (Collapse) | Author | Age | Files | Lines | |
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* | frozen avatars should not do local teleports. Possible none should not be ↵ | UbitUmarov | 2017-08-24 | 1 | -3/+13 |
| | | | | allowed, but that may be abusive | ||||
* | change a few more parcel eject code paths | UbitUmarov | 2017-08-24 | 1 | -1/+1 |
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* | (un)eject flag is only lowest bit, only protect active gods from freeze; do ↵ | UbitUmarov | 2017-08-24 | 1 | -3/+3 |
| | | | | not check landing point (telehubs) on eject. | ||||
* | mantis 8233: media changes flag object updated in region db | UbitUmarov | 2017-08-22 | 1 | -0/+3 |
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* | Refactor archive loading to optionally start script engine after loading. | Robert Adams | 2017-08-14 | 1 | -12/+20 |
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* | add a few locks | UbitUmarov | 2017-08-03 | 1 | -8/+16 |
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* | fix typo | UbitUmarov | 2017-07-28 | 1 | -3/+3 |
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* | partial mantis 8219; on creating or updating items (animationsets, ↵ | UbitUmarov | 2017-07-28 | 2 | -56/+79 |
| | | | | wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item | ||||
* | display remaining pass time in hours, mins or seconds acording to value | UbitUmarov | 2017-07-26 | 1 | -1/+9 |
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* | change buypass insuficent funds to make clear that its on that region money ↵ | UbitUmarov | 2017-07-26 | 1 | -2/+3 |
| | | | | system (buypass now uses the new MoveMoney) | ||||
* | add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, ↵ | UbitUmarov | 2017-07-26 | 1 | -5/+8 |
| | | | | MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible | ||||
* | add comments to make that more clear | UbitUmarov | 2017-07-26 | 2 | -0/+2 |
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* | do not allow setting land passes on group owned land, because currently we ↵ | UbitUmarov | 2017-07-26 | 1 | -1/+1 |
| | | | | cant give money to the group | ||||
* | only allow pass renovation on the last quarter of parcel pass time. go back ↵ | UbitUmarov | 2017-07-26 | 1 | -5/+8 |
| | | | | to MoneyMove charging method | ||||
* | lets try using older EventManager.TriggerMoneyTransfer to pay parcel passes | UbitUmarov | 2017-07-25 | 1 | -1/+5 |
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* | allow pass recharge with no loss of current time up to 1/4 of parcel pass time. | UbitUmarov | 2017-07-25 | 1 | -9/+9 |
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* | Ooops.. pay to land owner, not grid. group owned parcel not suported for ↵ | UbitUmarov | 2017-07-25 | 1 | -1/+7 |
| | | | | now. (the pass already expired with kick action) | ||||
* | add first code to process parcel buy pass. Still testing, and still no kick ↵ | UbitUmarov | 2017-07-25 | 1 | -1/+89 |
| | | | | on expire ( does expire on entry ) | ||||
* | only hide parcel info from banned avatars | UbitUmarov | 2017-07-24 | 1 | -1/+1 |
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* | store kfm on inventory. this may still be a bit confusing on rez | UbitUmarov | 2017-07-16 | 1 | -5/+8 |
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* | osSetParcelDetails: add more land update code | UbitUmarov | 2017-07-12 | 1 | -0/+8 |
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* | bug fix: dynamic testures set to ALL_SIDES, preserve other face data already ↵ | UbitUmarov | 2017-07-07 | 1 | -1/+5 |
| | | | | present | ||||
* | fix scripts xmlrpc threads names | UbitUmarov | 2017-06-29 | 1 | -1/+1 |
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* | ScriptsHttpReq does not need a permanent thread | UbitUmarov | 2017-06-29 | 1 | -2/+2 |
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* | and add a missing bracket :) | UbitUmarov | 2017-06-26 | 1 | -1/+1 |
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* | fix bad english | UbitUmarov | 2017-06-26 | 1 | -1/+1 |
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* | add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of ↵ | UbitUmarov | 2017-06-25 | 1 | -0/+7 |
| | | | | objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale) | ||||
* | add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' ↵ | UbitUmarov | 2017-06-24 | 1 | -1/+29 |
| | | | | and ''RotTransf x'' string only, no ossl helper api still | ||||
* | revert the thread level change; remove unused dynamic texture timer from ↵ | UbitUmarov | 2017-06-24 | 2 | -74/+55 |
| | | | | internal code; let blend alpha work if < 255; let blend work with the selected face; etc | ||||
* | simplify vectorrender background draw | UbitUmarov | 2017-06-24 | 1 | -17/+9 |
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* | remove a DynamicTexture leak, make it actually return the new texture ID to ↵ | UbitUmarov | 2017-06-24 | 1 | -9/+16 |
| | | | | ossl, do delete previus texture from local cache if temporary,at least on same cases... but still very broken.. | ||||
* | osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one | UbitUmarov | 2017-06-24 | 1 | -0/+11 |
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* | a few more changes to iar/oar assets save error/warning to show problems ↵ | UbitUmarov | 2017-06-24 | 2 | -16/+26 |
| | | | | known to be asset errors | ||||
* | code actually has no ideia if a id is a asset or not and does try to handle ↵ | UbitUmarov | 2017-06-23 | 3 | -13/+13 |
| | | | | all as assets, it really can't report errors. Change messages to make more clear they are only warnings and may mean nothing at all | ||||
* | do the same on OAR saves | UbitUmarov | 2017-06-23 | 1 | -1/+16 |
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* | coment out missing or damage assets messages in uuidgather that are not ↵ | UbitUmarov | 2017-06-23 | 1 | -2/+27 |
| | | | | very usefull. In IAR save display information about items that contain references to broken assets. Note that as explained on mantis 8195 this can't will not detect all problems | ||||
* | several changes to iar/oar assets error reports | UbitUmarov | 2017-06-23 | 4 | -20/+26 |
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* | actually iar do it for iar | UbitUmarov | 2017-06-22 | 2 | -1/+4 |
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* | show the count of broken assets we now have from gather on iar/oar pre save ↵ | UbitUmarov | 2017-06-22 | 1 | -0/+3 |
| | | | | information | ||||
* | avoid some broken object assets present in osgrid inventories due to past ↵ | UbitUmarov | 2017-06-21 | 2 | -2/+6 |
| | | | | problems, etc | ||||
* | do not try to store on oars temporary or in transit objects ( they may be ↵ | UbitUmarov | 2017-06-21 | 1 | -9/+8 |
| | | | | deleted during the save) | ||||
* | make oar/iar assets writer be done by caller thread like the rest of the | UbitUmarov | 2017-06-21 | 3 | -176/+50 |
| | | | | | | oar/iar save. This may look more painfull but should reduce errors and threads fights. Fill lucky i just don't stop the entire simulation during this | ||||
* | update inventory item permissions on deattach | UbitUmarov | 2017-06-15 | 1 | -0/+25 |
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* | some cleanup.. remove some stats that only some do look at once on a lifetime | UbitUmarov | 2017-06-14 | 2 | -4/+5 |
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* | guess HGEntityTransferModule jobengine does not need a permanet thread | UbitUmarov | 2017-06-13 | 1 | -1/+1 |
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* | add a adicional in transit flag to signal HG tps, and use it to ignore ↵ | UbitUmarov | 2017-06-09 | 2 | -0/+4 |
| | | | | usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap ) | ||||
* | make SendCoarseLocations async, since it is http. Make some actions use ↵ | UbitUmarov | 2017-06-09 | 1 | -1/+1 |
| | | | | thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only | ||||
* | avoi null refs on tests simple clients | UbitUmarov | 2017-06-01 | 1 | -6/+16 |
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* | change child agents close control; disablesimulator is not a caps event message | UbitUmarov | 2017-05-31 | 1 | -120/+94 |
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* | we don't need to keep refs to baked textures assets | UbitUmarov | 2017-05-31 | 1 | -1/+1 |
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