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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
Lines
*
Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-08
4
-35
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+130
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Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
2011-04-06
1
-4
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+26
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Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
2011-04-06
3
-49
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+87
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Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2011-04-06
2
-18
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+48
*
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Add support for the new display name related functions in LSL. This does not
Melanie
2011-04-08
1
-1
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+0
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-06
4
-124
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+56
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*
properly refresh object owner list when refresh button is hit on land parcel ...
Justin Clark-Casey (justincc)
2011-04-05
2
-9
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+14
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remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
2011-04-05
3
-105
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+27
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If an object is selected, then don't include it in owner/group/others prim co...
Justin Clark-Casey (justincc)
2011-04-05
1
-13
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+18
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-03
2
-17
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+129
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If land is not group owned (group ID is always UUID.Zero) then don't check if...
Justin Clark-Casey (justincc)
2011-04-02
1
-2
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+0
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add test for removing group owned objects
Justin Clark-Casey (justincc)
2011-04-02
1
-0
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+32
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add test for adding group object, factor out initial zero counts test
Justin Clark-Casey (justincc)
2011-04-02
1
-7
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+45
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add remove others object prim count test
Justin Clark-Casey (justincc)
2011-04-02
1
-0
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+23
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refactor: rename m_dummyUserId to m_otherUserId
Justin Clark-Casey (justincc)
2011-04-02
1
-9
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+9
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*
If the land has no group ownership (it is UUID.Zero) then don't put prims in ...
Justin Clark-Casey (justincc)
2011-04-02
2
-2
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+23
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If the prim count gets an object with invalid bounds, don't try to count it.
Justin Clark-Casey (justincc)
2011-03-31
2
-3
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+8
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Put in temporary logging message to find out if scene objects are requesting ...
Justin Clark-Casey (justincc)
2011-03-31
1
-4
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+5
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-01
4
-21
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+205
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When a new parcel is created, make sure the prim counts are updated.
Justin Clark-Casey (justincc)
2011-03-30
1
-2
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+2
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(re)implement selected prim count.
Justin Clark-Casey (justincc)
2011-03-30
2
-3
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+46
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disable prim count debug logging temporarily
Justin Clark-Casey (justincc)
2011-03-29
1
-33
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+35
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move total parcel prim calculations into IPrimCounts instead of doing this in...
Justin Clark-Casey (justincc)
2011-03-26
2
-1
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+46
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When an object is duplicated, add the dupe to the uuid/local id indexes as we...
Justin Clark-Casey (justincc)
2011-03-26
1
-0
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+23
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Add test for PCM taint. This currently fails due to unexpected behaviour of ...
Justin Clark-Casey (justincc)
2011-03-26
2
-16
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+87
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Start using IPrimCounts populated by PrimCountModule instead of LandData coun...
Justin Clark-Casey (justincc)
2011-03-25
2
-2
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+2
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-03-27
4
-24
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+217
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Add ILandObject.IPrimCounts for the new prim count module.
Justin Clark-Casey (justincc)
2011-03-25
4
-31
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+47
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factor out common test setup code in PCM tests
Justin Clark-Casey (justincc)
2011-03-23
1
-57
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+53
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extend TestAddOwnerObject() to add a second object
Justin Clark-Casey (justincc)
2011-03-23
1
-4
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+14
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Add PrimCountModuleTests.TestRemoveOwnerObject().
Justin Clark-Casey (justincc)
2011-03-23
1
-1
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+38
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refactor: simplify part of AddSceneObject() test setup by moving sog construc...
Justin Clark-Casey (justincc)
2011-03-23
1
-10
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+1
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use a 3 part object for the pcm test rather than a 1 part, for improved test ...
Justin Clark-Casey (justincc)
2011-03-23
1
-10
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+14
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user a non UUID.Zero user in pcm test to avoid any special treatment of UUID....
Justin Clark-Casey (justincc)
2011-03-23
1
-4
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+5
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*
Extend simple PCM add object test to check all counts
Justin Clark-Casey (justincc)
2011-03-23
1
-0
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+11
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Add method doc to the Get*() methods on PrimCountModule
Justin Clark-Casey (justincc)
2011-03-23
1
-0
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+27
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*
remove a rogue Console.WriteLine() from the last commit.
Justin Clark-Casey (justincc)
2011-03-23
1
-1
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+0
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*
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list...
Justin Clark-Casey (justincc)
2011-03-23
3
-2
/
+14
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Add an initial confidence-building TestAddObject() for prim counts.
Justin Clark-Casey (justincc)
2011-03-22
3
-19
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+108
*
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Streamline ban line processing. Remove remnants of old advisory messages.
Melanie
2011-02-16
1
-58
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+24
*
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Adapt to CM
Melanie
2011-01-29
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-01-29
1
-0
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+406
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*
Flash out the prim count module
Melanie
2011-01-29
1
-0
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+174
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Create the structure of classes and interfaces to replace the cruft that
Melanie
2011-01-29
1
-0
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+120
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Adding the prim count module skeleton
Melanie
2011-01-28
1
-0
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+112
*
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Change the way ban lines are handled. Remove a lot of useless stuff designed
Melanie
2011-01-28
1
-53
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+10
*
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Change the way ban lines work
Melanie
2011-01-28
1
-4
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+12
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-01-28
2
-10
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+36
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-01-28
1
-2
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+14
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*
Put confirmation on "land clear" command to avoid nasty accidents
Justin Clark-Casey (justincc)
2011-01-27
1
-2
/
+14
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