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* Merge branch 'master' into careminster-presence-refactorMelanie2011-04-084-35/+130
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| * Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)2011-04-061-4/+26
| * Improve previous ILandObject method doc.Justin Clark-Casey (justincc)2011-04-063-49/+87
| * Add method doc to some land bitmap methods in ILandObject.Justin Clark-Casey (justincc)2011-04-062-18/+48
* | Add support for the new display name related functions in LSL. This does notMelanie2011-04-081-1/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-064-124/+56
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| * properly refresh object owner list when refresh button is hit on land parcel ...Justin Clark-Casey (justincc)2011-04-052-9/+14
| * remove now unused individual LandData prim counts.Justin Clark-Casey (justincc)2011-04-053-105/+27
| * If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)2011-04-051-13/+18
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-032-17/+129
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| * If land is not group owned (group ID is always UUID.Zero) then don't check if...Justin Clark-Casey (justincc)2011-04-021-2/+0
| * add test for removing group owned objectsJustin Clark-Casey (justincc)2011-04-021-0/+32
| * add test for adding group object, factor out initial zero counts testJustin Clark-Casey (justincc)2011-04-021-7/+45
| * add remove others object prim count testJustin Clark-Casey (justincc)2011-04-021-0/+23
| * refactor: rename m_dummyUserId to m_otherUserIdJustin Clark-Casey (justincc)2011-04-021-9/+9
| * If the land has no group ownership (it is UUID.Zero) then don't put prims in ...Justin Clark-Casey (justincc)2011-04-022-2/+23
| * If the prim count gets an object with invalid bounds, don't try to count it.Justin Clark-Casey (justincc)2011-03-312-3/+8
| * Put in temporary logging message to find out if scene objects are requesting ...Justin Clark-Casey (justincc)2011-03-311-4/+5
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-014-21/+205
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| * When a new parcel is created, make sure the prim counts are updated.Justin Clark-Casey (justincc)2011-03-301-2/+2
| * (re)implement selected prim count.Justin Clark-Casey (justincc)2011-03-302-3/+46
| * disable prim count debug logging temporarilyJustin Clark-Casey (justincc)2011-03-291-33/+35
| * move total parcel prim calculations into IPrimCounts instead of doing this in...Justin Clark-Casey (justincc)2011-03-262-1/+46
| * When an object is duplicated, add the dupe to the uuid/local id indexes as we...Justin Clark-Casey (justincc)2011-03-261-0/+23
| * Add test for PCM taint. This currently fails due to unexpected behaviour of ...Justin Clark-Casey (justincc)2011-03-262-16/+87
| * Start using IPrimCounts populated by PrimCountModule instead of LandData coun...Justin Clark-Casey (justincc)2011-03-252-2/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-03-274-24/+217
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| * Add ILandObject.IPrimCounts for the new prim count module.Justin Clark-Casey (justincc)2011-03-254-31/+47
| * factor out common test setup code in PCM testsJustin Clark-Casey (justincc)2011-03-231-57/+53
| * extend TestAddOwnerObject() to add a second objectJustin Clark-Casey (justincc)2011-03-231-4/+14
| * Add PrimCountModuleTests.TestRemoveOwnerObject().Justin Clark-Casey (justincc)2011-03-231-1/+38
| * refactor: simplify part of AddSceneObject() test setup by moving sog construc...Justin Clark-Casey (justincc)2011-03-231-10/+1
| * use a 3 part object for the pcm test rather than a 1 part, for improved test ...Justin Clark-Casey (justincc)2011-03-231-10/+14
| * user a non UUID.Zero user in pcm test to avoid any special treatment of UUID....Justin Clark-Casey (justincc)2011-03-231-4/+5
| * Extend simple PCM add object test to check all countsJustin Clark-Casey (justincc)2011-03-231-0/+11
| * Add method doc to the Get*() methods on PrimCountModuleJustin Clark-Casey (justincc)2011-03-231-0/+27
| * remove a rogue Console.WriteLine() from the last commit.Justin Clark-Casey (justincc)2011-03-231-1/+0
| * Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list...Justin Clark-Casey (justincc)2011-03-233-2/+14
| * Add an initial confidence-building TestAddObject() for prim counts.Justin Clark-Casey (justincc)2011-03-223-19/+108
* | Streamline ban line processing. Remove remnants of old advisory messages.Melanie2011-02-161-58/+24
* | Adapt to CMMelanie2011-01-291-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-01-291-0/+406
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| * Flash out the prim count moduleMelanie2011-01-291-0/+174
| * Create the structure of classes and interfaces to replace the cruft thatMelanie2011-01-291-0/+120
| * Adding the prim count module skeletonMelanie2011-01-281-0/+112
* | Change the way ban lines are handled. Remove a lot of useless stuff designedMelanie2011-01-281-53/+10
* | Change the way ban lines workMelanie2011-01-281-4/+12
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-01-282-10/+36
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-01-281-2/+14
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| | * Put confirmation on "land clear" command to avoid nasty accidentsJustin Clark-Casey (justincc)2011-01-271-2/+14