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My fork of OpenSim for IG and DG, called SledjChisl.
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Estate
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Author
Age
Files
Lines
*
Stop exceptions being generated on agent connection if a telehub object has b...
Justin Clark-Casey (justincc)
2014-01-20
2
-4
/
+6
*
Made terrain uploads thread-safe
Oren Hurvitz
2013-10-15
2
-22
/
+31
*
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
1
-3
/
+3
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
1
-3
/
+3
|
\
|
*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-3
/
+3
*
|
* Added set water height <height> [<x>] [<y>] console command following the s...
teravus
2013-08-07
1
-1
/
+30
|
/
*
Add "show caps stats by user" and "show caps stats by cap" console commands t...
Justin Clark-Casey (justincc)
2013-07-08
1
-1
/
+1
*
Revert "Same freeze issue, now checking if it's in estate"
Diva Canto
2013-07-04
1
-1
/
+0
*
Same freeze issue, now checking if it's in estate
Diva Canto
2013-07-04
1
-0
/
+1
*
Send up the part missing from the Avination Estate commit.
Melanie
2013-05-11
1
-0
/
+12
*
Guard the scene list when estates are updated
Melanie
2013-05-08
2
-9
/
+14
*
Step 3: Commit the Avination XEstate estate comms handler
Melanie
2013-05-07
3
-0
/
+767
*
Step one of estate settings sharing - port the Avination Estate module (compl...
Melanie
2013-05-07
1
-13
/
+44
*
Fix issue where the "set terrain texture" console command did not tell the vi...
Justin Clark-Casey (justincc)
2013-01-26
1
-1
/
+1
*
Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-10
1
-7
/
+12
*
Fixed several problems with the Sun: some settings didn't work, or were incon...
Oren Hurvitz
2013-01-02
1
-1
/
+2
*
Add AllowRegionRestartFromClient setting to [EstateManagement] section of Ope...
Justin Clark-Casey (justincc)
2012-11-23
1
-40
/
+63
*
Remove the redundant BypassPermissions() checks in EstateManagmentModule.
Justin Clark-Casey (justincc)
2012-11-23
1
-8
/
+13
*
minor: Add some console feedback on region restart and log who requested a re...
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+4
*
Remove any mention of IRegionModule from region names and comments to aid
Melanie
2012-11-12
1
-1
/
+1
*
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...
Justin Clark-Casey (justincc)
2012-10-09
1
-0
/
+1
*
enabling all corners of a sim to be set in one call
SignpostMarv
2012-06-06
1
-1
/
+11
*
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...
Justin Clark-Casey (justincc)
2012-04-17
1
-1
/
+1
*
New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as orig...
Snoopy Pfeffer
2012-04-10
1
-2
/
+13
*
Replace "scene debug true false true" console command with "scene debug scrip...
Justin Clark-Casey (justincc)
2012-03-21
1
-1
/
+7
*
fix compile error from last commit
Justin Clark-Casey (justincc)
2012-03-21
1
-1
/
+1
*
refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()
Justin Clark-Casey (justincc)
2012-03-21
1
-18
/
+7
*
remove some mono compiler warnings
Justin Clark-Casey (justincc)
2012-03-20
1
-2
/
+0
*
In Top Scripts report, don't show scripts with no or less than 1 microsecond ...
Justin Clark-Casey (justincc)
2012-03-16
1
-0
/
+6
*
Fix owner name display in "Top Colliders" and "Top Script" region reports.
Justin Clark-Casey (justincc)
2012-03-16
1
-45
/
+1
*
Replace script-lines-per-second with the script execution time scaled by its ...
Justin Clark-Casey (justincc)
2012-03-16
1
-30
/
+47
*
Uses shorter AddCommand form for "show estates"
Justin Clark-Casey (justincc)
2012-03-08
1
-1
/
+1
*
Display help commander topics in capitalized form - the commands themselves a...
Justin Clark-Casey (justincc)
2012-03-08
1
-40
/
+7
*
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
2012-03-08
1
-2
/
+2
*
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...
PixelTomsen
2012-02-03
1
-0
/
+2
*
Simplify and streamline telehub editing code. Verify rotations and fix
Melanie
2012-01-24
2
-58
/
+30
*
Reverse the spawn point distance vector
Melanie
2012-01-24
1
-1
/
+1
*
Correct a coordinate to make the viewer like it
Melanie
2012-01-24
1
-1
/
+1
*
Change Telehubs to store only the data that is really needed and not
Melanie
2012-01-24
2
-83
/
+65
*
Add update to Telehub position and rotation before adding SpawnPoints
BlueWall
2012-01-23
1
-4
/
+11
*
Cleanup
BlueWall
2012-01-23
1
-3
/
+6
*
Cleanup unused parts, add some error handling
BlueWall
2012-01-23
1
-53
/
+52
*
Move Telehub tables and data from EstateSettings to RegionSettings.
Melanie
2012-01-22
2
-30
/
+28
*
Telehub Support:
BlueWall
2012-01-21
2
-69
/
+92
*
Telehub Support:
BlueWall
2012-01-20
2
-1
/
+194
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
1
-5
/
+5
*
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
1
-8
/
+5
*
comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
2011-09-12
1
-4
/
+4
*
Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
2011-09-09
1
-0
/
+5
*
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
1
-28
/
+22
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