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authorMelanie2013-05-07 00:31:11 +0100
committerMelanie2013-05-07 00:31:11 +0100
commit4c83b5e719ad288b1250fbed3f74698fa34eff21 (patch)
tree31eb880c4cf00b0697b07fd7f392ad374a11d1db /OpenSim/Region/CoreModules/World/Estate
parentBulletSim: apply linear and angular friction in vehicle coordinates (diff)
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Step one of estate settings sharing - port the Avination Estate module (complete module) as changes are too extensive to apply manually
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Estate')
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs57
1 files changed, 44 insertions, 13 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 60f6739..91f6501 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -32,6 +32,7 @@ using System.IO;
32using System.Linq; 32using System.Linq;
33using System.Reflection; 33using System.Reflection;
34using System.Security; 34using System.Security;
35using System.Timers;
35using log4net; 36using log4net;
36using Mono.Addins; 37using Mono.Addins;
37using Nini.Config; 38using Nini.Config;
@@ -48,6 +49,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
48 { 49 {
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 50 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50 51
52 private Timer m_regionChangeTimer = new Timer();
51 public Scene Scene { get; private set; } 53 public Scene Scene { get; private set; }
52 public IUserManagement UserManager { get; private set; } 54 public IUserManagement UserManager { get; private set; }
53 55
@@ -65,6 +67,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
65 public event ChangeDelegate OnEstateInfoChange; 67 public event ChangeDelegate OnEstateInfoChange;
66 public event MessageDelegate OnEstateMessage; 68 public event MessageDelegate OnEstateMessage;
67 69
70 private int m_delayCount = 0;
71
68 #region Region Module interface 72 #region Region Module interface
69 73
70 public string Name { get { return "EstateManagementModule"; } } 74 public string Name { get { return "EstateManagementModule"; } }
@@ -114,6 +118,12 @@ namespace OpenSim.Region.CoreModules.World.Estate
114 118
115 #region Packet Data Responders 119 #region Packet Data Responders
116 120
121 private void clientSendDetailedEstateData(IClientAPI remote_client, UUID invoice)
122 {
123 sendDetailedEstateData(remote_client, invoice);
124 sendEstateLists(remote_client, invoice);
125 }
126
117 private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) 127 private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
118 { 128 {
119 uint sun = 0; 129 uint sun = 0;
@@ -136,7 +146,10 @@ namespace OpenSim.Region.CoreModules.World.Estate
136 (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, 146 (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime,
137 Scene.RegionInfo.EstateSettings.AbuseEmail, 147 Scene.RegionInfo.EstateSettings.AbuseEmail,
138 estateOwner); 148 estateOwner);
149 }
139 150
151 private void sendEstateLists(IClientAPI remote_client, UUID invoice)
152 {
140 remote_client.SendEstateList(invoice, 153 remote_client.SendEstateList(invoice,
141 (int)Constants.EstateAccessCodex.EstateManagers, 154 (int)Constants.EstateAccessCodex.EstateManagers,
142 Scene.RegionInfo.EstateSettings.EstateManagers, 155 Scene.RegionInfo.EstateSettings.EstateManagers,
@@ -330,7 +343,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
330 timeInSeconds -= 15; 343 timeInSeconds -= 15;
331 } 344 }
332 345
333 restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); 346 restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), false);
334 347
335 m_log.InfoFormat( 348 m_log.InfoFormat(
336 "User {0} requested restart of region {1} in {2} seconds", 349 "User {0} requested restart of region {1} in {2} seconds",
@@ -546,7 +559,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
546 { 559 {
547 if (!s.IsChildAgent) 560 if (!s.IsChildAgent)
548 { 561 {
549 Scene.TeleportClientHome(user, s.ControllingClient); 562 if (!Scene.TeleportClientHome(user, s.ControllingClient))
563 {
564 s.ControllingClient.Kick("Your access to the region was revoked and TP home failed - you have been logged out.");
565 s.ControllingClient.Close();
566 }
550 } 567 }
551 } 568 }
552 569
@@ -555,7 +572,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
555 { 572 {
556 remote_client.SendAlertMessage("User is already on the region ban list"); 573 remote_client.SendAlertMessage("User is already on the region ban list");
557 } 574 }
558 //m_scene.RegionInfo.regionBanlist.Add(Manager(user); 575 //Scene.RegionInfo.regionBanlist.Add(Manager(user);
559 remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); 576 remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID);
560 } 577 }
561 else 578 else
@@ -611,7 +628,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
611 remote_client.SendAlertMessage("User is not on the region ban list"); 628 remote_client.SendAlertMessage("User is not on the region ban list");
612 } 629 }
613 630
614 //m_scene.RegionInfo.regionBanlist.Add(Manager(user); 631 //Scene.RegionInfo.regionBanlist.Add(Manager(user);
615 remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); 632 remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID);
616 } 633 }
617 else 634 else
@@ -777,7 +794,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
777 ScenePresence s = Scene.GetScenePresence(prey); 794 ScenePresence s = Scene.GetScenePresence(prey);
778 if (s != null) 795 if (s != null)
779 { 796 {
780 Scene.TeleportClientHome(prey, s.ControllingClient); 797 if (!Scene.TeleportClientHome(prey, s.ControllingClient))
798 {
799 s.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out.");
800 s.ControllingClient.Close();
801 }
781 } 802 }
782 } 803 }
783 } 804 }
@@ -795,7 +816,13 @@ namespace OpenSim.Region.CoreModules.World.Estate
795 // Also make sure they are actually in the region 816 // Also make sure they are actually in the region
796 ScenePresence p; 817 ScenePresence p;
797 if(Scene.TryGetScenePresence(client.AgentId, out p)) 818 if(Scene.TryGetScenePresence(client.AgentId, out p))
798 Scene.TeleportClientHome(p.UUID, p.ControllingClient); 819 {
820 if (!Scene.TeleportClientHome(p.UUID, p.ControllingClient))
821 {
822 p.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out.");
823 p.ControllingClient.Close();
824 }
825 }
799 } 826 }
800 }); 827 });
801 } 828 }
@@ -1170,7 +1197,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
1170 1197
1171 private void EventManager_OnNewClient(IClientAPI client) 1198 private void EventManager_OnNewClient(IClientAPI client)
1172 { 1199 {
1173 client.OnDetailedEstateDataRequest += sendDetailedEstateData; 1200 client.OnDetailedEstateDataRequest += clientSendDetailedEstateData;
1174 client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; 1201 client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler;
1175// client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; 1202// client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture;
1176 client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture; 1203 client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture;
@@ -1218,8 +1245,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
1218 flags |= RegionFlags.NoFly; 1245 flags |= RegionFlags.NoFly;
1219 if (Scene.RegionInfo.RegionSettings.RestrictPushing) 1246 if (Scene.RegionInfo.RegionSettings.RestrictPushing)
1220 flags |= RegionFlags.RestrictPushObject; 1247 flags |= RegionFlags.RestrictPushObject;
1221 if (Scene.RegionInfo.RegionSettings.AllowLandJoinDivide)
1222 flags |= RegionFlags.AllowParcelChanges;
1223 if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) 1248 if (Scene.RegionInfo.RegionSettings.BlockShowInSearch)
1224 flags |= RegionFlags.BlockParcelSearch; 1249 flags |= RegionFlags.BlockParcelSearch;
1225 1250
@@ -1229,11 +1254,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
1229 flags |= RegionFlags.Sandbox; 1254 flags |= RegionFlags.Sandbox;
1230 if (Scene.RegionInfo.EstateSettings.AllowVoice) 1255 if (Scene.RegionInfo.EstateSettings.AllowVoice)
1231 flags |= RegionFlags.AllowVoice; 1256 flags |= RegionFlags.AllowVoice;
1257 if (Scene.RegionInfo.EstateSettings.BlockDwell)
1258 flags |= RegionFlags.BlockDwell;
1259 if (Scene.RegionInfo.EstateSettings.ResetHomeOnTeleport)
1260 flags |= RegionFlags.ResetHomeOnTeleport;
1232 1261
1233 // Fudge these to always on, so the menu options activate
1234 //
1235 flags |= RegionFlags.AllowLandmark;
1236 flags |= RegionFlags.AllowSetHome;
1237 1262
1238 // TODO: SkipUpdateInterestList 1263 // TODO: SkipUpdateInterestList
1239 1264
@@ -1294,6 +1319,12 @@ namespace OpenSim.Region.CoreModules.World.Estate
1294 1319
1295 public void TriggerRegionInfoChange() 1320 public void TriggerRegionInfoChange()
1296 { 1321 {
1322 m_regionChangeTimer.Stop();
1323 m_regionChangeTimer.Start();
1324 }
1325
1326 protected void RaiseRegionInfoChange(object sender, ElapsedEventArgs e)
1327 {
1297 ChangeDelegate change = OnRegionInfoChange; 1328 ChangeDelegate change = OnRegionInfoChange;
1298 1329
1299 if (change != null) 1330 if (change != null)