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path: root/OpenSim/Region/CoreModules/Scripting/VectorRender (follow)
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* add a formal lock objectUbitUmarov2019-12-101-17/+16
* dynamic textures: add ' lossless: [true|false] ', default false, extraParamUbitUmarov2019-11-041-5/+10
* oops that went bad on linux, revertingUbitUmarov2019-01-301-1/+1
* change GetDrawStringSize so result better matchs rendering sizeUbitUmarov2019-01-301-2/+1
* a few changes to last commitsUbitUmarov2019-01-301-9/+15
* actually .. do take the trim outUbitUmarov2019-01-291-1/+0
* try to not lose start and end spaces in osDrawTextUbitUmarov2019-01-291-1/+4
* mantis 8442 more changes to alpha blending (mono does not like last)UbitUmarov2019-01-181-12/+3
* mantis 8442 more changes to alpha blendingUbitUmarov2019-01-161-1/+7
* why where map and dynamic textures compressed lossless?UbitUmarov2018-05-041-2/+2
* Added important comment missed from my previous commit (hash 8af2d99b).Kevin Cozens2018-04-271-2/+2
* Whitespace change.Kevin Cozens2018-04-271-1/+1
* remove a extra source line i left behindUbitUmarov2018-04-271-1/+0
* recover previus behavior of FontPropUbitUmarov2018-04-271-6/+8
* Do dispose and new Font only once when handling FontProp drawing command.Kevin Cozens2018-04-271-33/+12
* add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of ...UbitUmarov2017-06-251-0/+7
* add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' ...UbitUmarov2017-06-241-1/+29
* revert the thread level change; remove unused dynamic texture timer from inte...UbitUmarov2017-06-241-32/+16
* simplify vectorrender background drawUbitUmarov2017-06-241-17/+9
* osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-241-0/+11
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-28/+28
* bad merge?UbitUmarov2015-09-011-1/+1
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| * Merge branch 'master' into careminsterMelanie2013-11-231-2/+2
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| * \ Merge branch 'master' into careminsterMelanie2013-03-131-0/+5
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| * \ \ Merge branch 'master' into careminsterMelanie2013-02-271-6/+10
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| * \ \ \ Merge branch 'master' into careminsterMelanie2012-11-121-26/+38
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| * \ \ \ \ Merge branch 'master' into careminsterMelanie2012-09-291-6/+11
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| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-09-072-15/+71
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| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-08-292-24/+275
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| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-08-231-26/+42
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| * \ \ \ \ \ \ \ \ Merge branch 'careminster' into avinationMelanie2012-08-141-4/+9
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| * | | | | | | | | | fix build on winUbitUmarov2012-08-041-2/+2
* | | | | | | | | | | refactor: consistently put all test classes in the OpenSim.Tests.Common packa...Justin Clark-Casey (justincc)2014-11-251-1/+0
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* | | | | | | | | | Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTe...Justin Clark-Casey (justincc)2013-11-231-2/+2
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* | | | | | | | | minor: save some commented out log lines which will be useful again in future...Justin Clark-Casey (justincc)2013-03-131-0/+5
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* | | | | | | | Make sure we dispose of WebResponse, StreamReader and Stream in various place...Justin Clark-Casey (justincc)2013-02-271-6/+10
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* | | | | | | Fix issues with the DynamicTextureModule and corresponding unit tests.Diva Canto2012-11-111-16/+14
* | | | | | | One more module converted: VectorRenderModule.Diva Canto2012-11-111-27/+41
* | | | | | | Revert "Added request.Proxy=null everywhere, as discussed in http://stackover...Diva Canto2012-09-301-1/+0
* | | | | | | Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com...Diva Canto2012-09-301-0/+1
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* | | | | | Lock GDI+ portion og VectorRenderModule.GetDrawStringSize() to prevent concur...Justin Clark-Casey (justincc)2012-09-281-6/+11
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* | | | | If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)2012-09-062-15/+51
* | | | | If the GetTexture capability receives a request for a range of data beyond th...Justin Clark-Casey (justincc)2012-09-061-0/+20
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* | | | Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...Justin Clark-Casey (justincc)2012-08-282-10/+163
* | | | Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...Justin Clark-Casey (justincc)2012-08-281-5/+6
* | | | minor: Simplify return of vector render module name and some very minor remov...Justin Clark-Casey (justincc)2012-08-271-4/+3
* | | | Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()Justin Clark-Casey (justincc)2012-08-271-2/+32
* | | | Add VectorRenderModuleTests.TestRepeatDrawContainingImage()Justin Clark-Casey (justincc)2012-08-271-0/+31
* | | | Add VectorRenderModuleTests.TestRepeatDraw()Justin Clark-Casey (justincc)2012-08-271-11/+48
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* | | Lock disposal of separate gdi+ objects under different threads since this pre...Justin Clark-Casey (justincc)2012-08-221-26/+42
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