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author | UbitUmarov | 2018-05-04 16:59:11 +0100 |
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committer | UbitUmarov | 2018-05-04 16:59:11 +0100 |
commit | 7838689dda4593b57f4afae2a1cf92b60b31e9fb (patch) | |
tree | d79427465f718824eb96dacc7e95c51f8739f181 /OpenSim/Region/CoreModules/Scripting/VectorRender | |
parent | change region console comand export-map: make it work with var regions, cente... (diff) | |
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why where map and dynamic textures compressed lossless?
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting/VectorRender')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index a012093..475e8e9 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -389,7 +389,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
389 | 389 | ||
390 | try | 390 | try |
391 | { | 391 | { |
392 | imageJ2000 = OpenJPEG.EncodeFromImage(bitmap, true); | 392 | imageJ2000 = OpenJPEG.EncodeFromImage(bitmap, false); |
393 | } | 393 | } |
394 | catch (Exception e) | 394 | catch (Exception e) |
395 | { | 395 | { |
@@ -685,7 +685,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
685 | case "S": | 685 | case "S": |
686 | myFontStyle |= FontStyle.Strikeout; | 686 | myFontStyle |= FontStyle.Strikeout; |
687 | break; | 687 | break; |
688 | case "R": //This special case resets all font properties | 688 | case "R": //This special case resets all font properties |
689 | myFontStyle = FontStyle.Regular; | 689 | myFontStyle = FontStyle.Regular; |
690 | break; | 690 | break; |
691 | } | 691 | } |