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author | Melanie | 2012-09-07 19:49:46 +0100 |
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committer | Melanie | 2012-09-07 19:49:46 +0100 |
commit | 924df14c5e15185e14c144164dd80d9859d5c583 (patch) | |
tree | 110f0e402b879f49943ff2e76598e2241e20057c /OpenSim/Region/CoreModules/Scripting/VectorRender | |
parent | Revert "made setting rotation match Second Life" (diff) | |
parent | Move addin attributes to RegionCombinerModule.addin.xml (diff) | |
download | opensim-SC-924df14c5e15185e14c144164dd80d9859d5c583.zip opensim-SC-924df14c5e15185e14c144164dd80d9859d5c583.tar.gz opensim-SC-924df14c5e15185e14c144164dd80d9859d5c583.tar.bz2 opensim-SC-924df14c5e15185e14c144164dd80d9859d5c583.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
OpenSim/Framework/Servers/VersionInfo.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/Scripting/VectorRender')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs | 42 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | 44 |
2 files changed, 71 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs index b50c0bd..41baccc 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs | |||
@@ -57,6 +57,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests | |||
57 | 57 | ||
58 | m_dtm = new DynamicTextureModule(); | 58 | m_dtm = new DynamicTextureModule(); |
59 | m_dtm.ReuseTextures = reuseTextures; | 59 | m_dtm.ReuseTextures = reuseTextures; |
60 | // m_dtm.ReuseLowDataTextures = reuseTextures; | ||
60 | 61 | ||
61 | m_vrm = new VectorRenderModule(); | 62 | m_vrm = new VectorRenderModule(); |
62 | 63 | ||
@@ -201,6 +202,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests | |||
201 | public void TestRepeatSameDrawReusingTexture() | 202 | public void TestRepeatSameDrawReusingTexture() |
202 | { | 203 | { |
203 | TestHelpers.InMethod(); | 204 | TestHelpers.InMethod(); |
205 | // TestHelpers.EnableLogging(); | ||
204 | 206 | ||
205 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | 207 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; |
206 | 208 | ||
@@ -228,6 +230,46 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests | |||
228 | Assert.That(firstDynamicTextureID, Is.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | 230 | Assert.That(firstDynamicTextureID, Is.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); |
229 | } | 231 | } |
230 | 232 | ||
233 | /// <summary> | ||
234 | /// Test a low data dynamically generated texture such that it is treated as a low data texture that causes | ||
235 | /// problems for current viewers. | ||
236 | /// </summary> | ||
237 | /// <remarks> | ||
238 | /// As we do not set DynamicTextureModule.ReuseLowDataTextures = true in this test, it should not reuse the | ||
239 | /// texture | ||
240 | /// </remarks> | ||
241 | [Test] | ||
242 | public void TestRepeatSameDrawLowDataTexture() | ||
243 | { | ||
244 | TestHelpers.InMethod(); | ||
245 | // TestHelpers.EnableLogging(); | ||
246 | |||
247 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
248 | |||
249 | SetupScene(true); | ||
250 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
251 | |||
252 | m_dtm.AddDynamicTextureData( | ||
253 | m_scene.RegionInfo.RegionID, | ||
254 | so.UUID, | ||
255 | m_vrm.GetContentType(), | ||
256 | dtText, | ||
257 | "1024", | ||
258 | 0); | ||
259 | |||
260 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
261 | |||
262 | m_dtm.AddDynamicTextureData( | ||
263 | m_scene.RegionInfo.RegionID, | ||
264 | so.UUID, | ||
265 | m_vrm.GetContentType(), | ||
266 | dtText, | ||
267 | "1024", | ||
268 | 0); | ||
269 | |||
270 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
271 | } | ||
272 | |||
231 | [Test] | 273 | [Test] |
232 | public void TestRepeatSameDrawDifferentExtraParamsReusingTexture() | 274 | public void TestRepeatSameDrawDifferentExtraParamsReusingTexture() |
233 | { | 275 | { |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index f687646..1e17b02 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -35,6 +35,7 @@ using System.Net; | |||
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | using OpenMetaverse.Imaging; | 37 | using OpenMetaverse.Imaging; |
38 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; | ||
38 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
39 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
40 | using log4net; | 41 | using log4net; |
@@ -46,6 +47,11 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
46 | { | 47 | { |
47 | public class VectorRenderModule : IRegionModule, IDynamicTextureRender | 48 | public class VectorRenderModule : IRegionModule, IDynamicTextureRender |
48 | { | 49 | { |
50 | // These fields exist for testing purposes, please do not remove. | ||
51 | // private static bool s_flipper; | ||
52 | // private static byte[] s_asset1Data; | ||
53 | // private static byte[] s_asset2Data; | ||
54 | |||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 56 | ||
51 | private Scene m_scene; | 57 | private Scene m_scene; |
@@ -80,20 +86,14 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
80 | // return lines.Any((str, r) => str.StartsWith("Image")); | 86 | // return lines.Any((str, r) => str.StartsWith("Image")); |
81 | // } | 87 | // } |
82 | 88 | ||
83 | public byte[] ConvertUrl(string url, string extraParams) | 89 | public IDynamicTexture ConvertUrl(string url, string extraParams) |
84 | { | 90 | { |
85 | return null; | 91 | return null; |
86 | } | 92 | } |
87 | 93 | ||
88 | public byte[] ConvertData(string bodyData, string extraParams) | 94 | public IDynamicTexture ConvertData(string bodyData, string extraParams) |
89 | { | ||
90 | bool reuseable; | ||
91 | return Draw(bodyData, extraParams, out reuseable); | ||
92 | } | ||
93 | |||
94 | private byte[] ConvertData(string bodyData, string extraParams, out bool reuseable) | ||
95 | { | 95 | { |
96 | return Draw(bodyData, extraParams, out reuseable); | 96 | return Draw(bodyData, extraParams); |
97 | } | 97 | } |
98 | 98 | ||
99 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) | 99 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) |
@@ -104,10 +104,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
104 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) | 104 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) |
105 | { | 105 | { |
106 | // XXX: This isn't actually being done asynchronously! | 106 | // XXX: This isn't actually being done asynchronously! |
107 | bool reuseable; | 107 | m_textureManager.ReturnData(id, ConvertData(bodyData, extraParams)); |
108 | byte[] data = ConvertData(bodyData, extraParams, out reuseable); | ||
109 | |||
110 | m_textureManager.ReturnData(id, data, reuseable); | ||
111 | 108 | ||
112 | return true; | 109 | return true; |
113 | } | 110 | } |
@@ -161,6 +158,13 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
161 | { | 158 | { |
162 | m_textureManager.RegisterRender(GetContentType(), this); | 159 | m_textureManager.RegisterRender(GetContentType(), this); |
163 | } | 160 | } |
161 | |||
162 | // This code exists for testing purposes, please do not remove. | ||
163 | // s_asset1Data = m_scene.AssetService.Get("00000000-0000-1111-9999-000000000001").Data; | ||
164 | // s_asset1Data = m_scene.AssetService.Get("9f4acf0d-1841-4e15-bdb8-3a12efc9dd8f").Data; | ||
165 | |||
166 | // Terrain dirt - smallest bin/assets file (6004 bytes) | ||
167 | // s_asset2Data = m_scene.AssetService.Get("b8d3965a-ad78-bf43-699b-bff8eca6c975").Data; | ||
164 | } | 168 | } |
165 | 169 | ||
166 | public void Close() | 170 | public void Close() |
@@ -179,7 +183,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
179 | 183 | ||
180 | #endregion | 184 | #endregion |
181 | 185 | ||
182 | private byte[] Draw(string data, string extraParams, out bool reuseable) | 186 | private IDynamicTexture Draw(string data, string extraParams) |
183 | { | 187 | { |
184 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha | 188 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha |
185 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 | 189 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 |
@@ -322,6 +326,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
322 | 326 | ||
323 | Bitmap bitmap = null; | 327 | Bitmap bitmap = null; |
324 | Graphics graph = null; | 328 | Graphics graph = null; |
329 | bool reuseable = false; | ||
325 | 330 | ||
326 | try | 331 | try |
327 | { | 332 | { |
@@ -364,6 +369,14 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
364 | } | 369 | } |
365 | 370 | ||
366 | byte[] imageJ2000 = new byte[0]; | 371 | byte[] imageJ2000 = new byte[0]; |
372 | |||
373 | // This code exists for testing purposes, please do not remove. | ||
374 | // if (s_flipper) | ||
375 | // imageJ2000 = s_asset1Data; | ||
376 | // else | ||
377 | // imageJ2000 = s_asset2Data; | ||
378 | // | ||
379 | // s_flipper = !s_flipper; | ||
367 | 380 | ||
368 | try | 381 | try |
369 | { | 382 | { |
@@ -376,7 +389,8 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
376 | e.Message, e.StackTrace); | 389 | e.Message, e.StackTrace); |
377 | } | 390 | } |
378 | 391 | ||
379 | return imageJ2000; | 392 | return new OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture( |
393 | data, extraParams, imageJ2000, new Size(width, height), reuseable); | ||
380 | } | 394 | } |
381 | finally | 395 | finally |
382 | { | 396 | { |