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* Fix script state not being preserved in objects sent via Hypergrid.Justin Clark-Casey (justincc)2015-03-132-9/+79
* adjusted new UserManagementModule to accept the HG UUI test harnessFreaky Tech2015-03-051-1/+5
* solving HG IM, HGFriends issues based on falsified GridUser dataFreaky Tech2015-03-051-263/+293
* minor: In HGAssetMapper, don't complain on seeing an XmlDeclaration as we kno...Justin Clark-Casey (justincc)2015-02-251-0/+5
* In HGAssetMapper.RewriteSOP(), don't explicitly end the document.Justin Clark-Casey (justincc)2015-02-211-2/+0
* If HGAssetMapper.PostAsset fails then be more explicit about the uuid, type, ...Justin Clark-Casey (justincc)2015-02-191-2/+27
* Add the type of the unrecognized node to the HG asset mapping error message i...Justin Clark-Casey (justincc)2015-02-191-1/+3
* If the owner of an object is taking a copy from the scene (e.g. via the "take...Justin Clark-Casey (justincc)2015-02-031-0/+4
* Fix regression where the stored state of every second script in an object rez...Justin Clark-Casey (justincc)2015-01-231-1/+4
* Fix a recent regression with HG asset posting to other grids where the assets...Justin Clark-Casey (justincc)2015-01-151-0/+1
* Stop simulators attempting to contact registered but offline regions (RegionF...Justin Clark-Casey (justincc)2015-01-141-14/+23
* Make the performance controlling job processing threads introduced in confere...Justin Clark-Casey (justincc)2015-01-122-356/+29
* Make the IteratingUuidGatherer the only UuidGatherer.Justin Clark-Casey (justincc)2015-01-082-13/+12
* Add command to reset region's user cacheBlueWall2014-12-161-0/+15
* refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU...Justin Clark-Casey (justincc)2014-12-051-1/+1
* refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik...Justin Clark-Casey (justincc)2014-12-041-3/+3
* When performing region cross, don't add the velocity to the new position in E...Justin Clark-Casey (justincc)2014-11-291-1/+2
* Avoid repeated lag-generating continuous attempts to retrieve HG service Urls...Justin Clark-Casey (justincc)2014-11-281-7/+11
* Be more explicit again in UMM bad HomeURL message by logging the original cre...Justin Clark-Casey (justincc)2014-11-271-2/+2
* Make UMM.AddUser(UUID, string) log message when bad creatorData is given to r...Justin Clark-Casey (justincc)2014-11-271-4/+8
* refactor: Move methods to start a monitored thread, start work in its own thr...Justin Clark-Casey (justincc)2014-11-252-2/+2
* Fix bug in HG attachment throttling code where attachments were never rezzed ...Justin Clark-Casey (justincc)2014-11-251-55/+63
* When processing incoming attachments via HG, if a request for uuid gathering ...Justin Clark-Casey (justincc)2014-11-252-25/+102
* Introduce an IteratingUuidGatherer where each fetch from the asset service (i...Justin Clark-Casey (justincc)2014-11-251-3/+16
* Add incoming packet async handling engine to queue some inbound udp async req...Justin Clark-Casey (justincc)2014-11-251-1/+1
* Add missing class from recent commit 69abadeJustin Clark-Casey (justincc)2014-11-251-0/+327
* Add "show threadpool calls active" console debug command.Justin Clark-Casey (justincc)2014-11-251-2/+6
* Add naive implementation of controlled incoming HG attachments to manage load.Justin Clark-Casey (justincc)2014-11-252-27/+117
* Label all threadpool calls being made in core OpenSimulator. This is to add ...Justin Clark-Casey (justincc)2014-11-251-1/+1
* When inserting missing CreatorData in the HGAssetMapper, do the rewrite on a ...Justin Clark-Casey (justincc)2014-11-252-31/+185
* Add regression test TestPostAssetRewrite() to check results of HGAssetMapper....Justin Clark-Casey (justincc)2014-11-251-0/+84
* minor: Remove unused field from EntityTransferModuleJustin Clark-Casey (justincc)2014-11-251-2/+0
* refactor: consistently put all test classes in the OpenSim.Tests.Common packa...Justin Clark-Casey (justincc)2014-11-252-2/+0
* Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead...Justin Clark-Casey (justincc)2014-10-081-8/+7
* HG Restricted appearance checking code is only called when HG teleporting via...AliciaRaven2014-10-081-0/+8
* Do not add attachments to the region scene object backup list.Justin Clark-Casey (justincc)2014-10-021-1/+1
* Improve on the last commit to InventoryArchiver: put back the original constr...Diva Canto2014-09-281-2/+2
* Add an event callback for loading IAR files. The callback for creating them a...AliciaRaven2014-09-231-2/+2
* On code section that rezzes single objects and attachments, reduce CPU use by...Justin Clark-Casey (justincc)2014-08-282-2/+5
* On teleport to a region that already has a child agent established (e.g. a ne...Justin Clark-Casey (justincc)2014-08-151-2/+2
* Allow the "debug scene set physics false|true" command to work when bulletsim...Justin Clark-Casey (justincc)2014-07-291-1/+1
* Allow reading the BulletSim detail log while the sim is runningOren Hurvitz2014-07-211-2/+2
* fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha...Michael Cerquoni2014-07-171-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-07-041-2/+8
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| * Still log (but this time with warning rather than an exception) if we regener...Justin Clark-Casey (justincc)2014-07-041-2/+8
* | Instrument the UDP path of creating assets so that it triggers an asset post ...Diva Canto2014-07-041-5/+5
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* It turns out that child agent management has had a bug for a while: there was...Diva Canto2014-07-041-3/+9
* Avoid an exception in creating child agents some times.Diva Canto2014-07-031-0/+2
* Added simulation version compatibility check so that agents coming from 0.7.6...Diva Canto2014-06-061-4/+6
* varregion: More tweeking to only sending patches within avatar draw distance.Robert Adams2014-05-311-6/+7