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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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CoreModules
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Framework
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EntityTransfer
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Merge branch 'master' into careminster
Melanie
2012-11-13
2
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More module cleanup: removed the CoreModules.Framework modules directives out...
Diva Canto
2012-11-12
2
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+4
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Merge branch 'master' into careminster
Melanie
2012-11-03
1
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+2
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HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...
Diva Canto
2012-11-02
1
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Merge branch 'master' into careminster
Melanie
2012-10-26
1
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Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...
Justin Clark-Casey (justincc)
2012-10-26
1
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+16
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Merge branch 'master' into careminster
Melanie
2012-10-16
1
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+6
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minor: Add/correct some doc messages associated with entity teleport.
Justin Clark-Casey (justincc)
2012-10-16
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-10-12
1
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+4
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Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...
Justin Clark-Casey (justincc)
2012-10-09
1
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Merge branch 'master' into careminster
Melanie
2012-10-07
1
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+17
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On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
2012-10-06
1
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Merge branch 'avination' into careminster
Melanie
2012-09-27
1
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Change the close tmeout from 2 to 3 seconds on teleport. This may
Melanie
2012-09-16
1
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Merge commit '3c77b8f463a852aecf3cb29fe4e5f4614f474dbf' into careminster
Melanie
2012-09-27
1
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+5
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Use GridUser properly for foreign users.
Diva Canto
2012-09-26
1
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+2
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Oops, that should be inside the curly bracket.
Diva Canto
2012-09-25
1
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+3
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Merge branch 'master' into careminster
Melanie
2012-09-24
1
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+28
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This fixes HG attachments' missing assets (textures, etc).
Diva Canto
2012-09-21
1
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Merge branch 'master' into careminster
Melanie
2012-09-17
1
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HG2.0: Generalized the allowed HG appearances to be more than 1.
Diva Canto
2012-09-16
1
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Merge branch 'avination' into careminster
Melanie
2012-09-16
1
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+2
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Wait longer for arrival cofirmation to aid tps into laggy regions
Melanie
2012-09-14
1
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Merge branch 'master' into careminster
Melanie
2012-09-16
2
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+172
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More on HG2.0: added the possibility of controlling the appearance that avies...
Diva Canto
2012-09-15
2
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Merge branch 'avination' into careminster
Melanie
2012-09-10
1
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+116
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Merge branch 'ubitwork' into avination
Melanie
2012-09-04
1
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+6
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let avatar keep flying in tps to same region. (still bad for other
UbitUmarov
2012-09-04
1
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+6
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Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into
Melanie
2012-09-04
1
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+110
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Merge branch 'avination' into careminster
Melanie
2012-08-31
1
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+10
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[possible still very broken] mess around keyframes. timer events
UbitUmarov
2012-08-28
1
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+10
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Merge branch 'master' into careminster
Melanie
2012-08-23
1
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Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
1
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Merge branch 'master' into careminster
Melanie
2012-06-28
1
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+31
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Add regression test to check that attachments in source region are deleting w...
Justin Clark-Casey (justincc)
2012-06-26
1
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+5
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If crossing attachments into another region pre-fatpack, clone objects before...
Justin Clark-Casey (justincc)
2012-06-26
1
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+26
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Merge branch 'master' into careminster
Melanie
2012-06-12
1
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+21
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...
Justin Clark-Casey (justincc)
2012-06-12
1
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+21
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Merge branch 'master' into careminster
Melanie
2012-06-08
1
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Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
1
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Reverse the logic of a conditional. Clears up a merge artefact.
Melanie
2012-06-06
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-05-29
3
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+332
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refactor: factor out entity transfer state machine into a separate class to m...
Justin Clark-Casey (justincc)
2012-05-28
3
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+330
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If handling the failure of teleport, move agent state to CleaningUp when we s...
Justin Clark-Casey (justincc)
2012-05-28
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-05-27
2
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+519
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Resolve some mono compiler warnings.
Justin Clark-Casey (justincc)
2012-05-25
2
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+2
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on agent cross, remove from physics scene after its been placed in transit, n...
Justin Clark-Casey (justincc)
2012-05-25
1
-3
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+7
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refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...
Justin Clark-Casey (justincc)
2012-05-25
1
-90
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+92
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Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
1
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+165
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Don't actually proceed on a within-region teleport if another is already taki...
Justin Clark-Casey (justincc)
2012-05-24
1
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+2
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