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authorMelanie2012-10-26 21:13:01 +0100
committerMelanie2012-10-26 21:13:01 +0100
commit26cc57b6cafda5168baab49cabe34d96f01dbd6d (patch)
tree94e078a75ab68825e64b15498f67d82988858dc9 /OpenSim/Region/CoreModules/Framework/EntityTransfer
parentMerge branch 'master' into careminster (diff)
parentminor: Make the error thrown logged when a simulator in grid mode is trying t... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs25
1 files changed, 13 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index ffc362f..31e6ce9 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -677,13 +677,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
677 sp.Reset(); 677 sp.Reset();
678 } 678 }
679 679
680 // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! 680 // Commented pending deletion since this method no longer appears to do anything at all
681 if (sp.Scene.NeedSceneCacheClear(sp.UUID)) 681// // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE!
682 { 682// if (sp.Scene.NeedSceneCacheClear(sp.UUID))
683 m_log.DebugFormat( 683// {
684 "[ENTITY TRANSFER MODULE]: User {0} is going to another region, profile cache removed", 684// m_log.DebugFormat(
685 sp.UUID); 685// "[ENTITY TRANSFER MODULE]: User {0} is going to another region, profile cache removed",
686 } 686// sp.UUID);
687// }
687 688
688 m_entityTransferStateMachine.ResetFromTransit(sp.UUID); 689 m_entityTransferStateMachine.ResetFromTransit(sp.UUID);
689 } 690 }
@@ -1222,11 +1223,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1222 // the user may change their profile information in other region, 1223 // the user may change their profile information in other region,
1223 // so the userinfo in UserProfileCache is not reliable any more, delete it 1224 // so the userinfo in UserProfileCache is not reliable any more, delete it
1224 // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! 1225 // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE!
1225 if (agent.Scene.NeedSceneCacheClear(agent.UUID)) 1226// if (agent.Scene.NeedSceneCacheClear(agent.UUID))
1226 { 1227// {
1227 m_log.DebugFormat( 1228// m_log.DebugFormat(
1228 "[ENTITY TRANSFER MODULE]: User {0} is going to another region", agent.UUID); 1229// "[ENTITY TRANSFER MODULE]: User {0} is going to another region", agent.UUID);
1229 } 1230// }
1230 1231
1231 //m_log.Debug("AFTER CROSS"); 1232 //m_log.Debug("AFTER CROSS");
1232 //Scene.DumpChildrenSeeds(UUID); 1233 //Scene.DumpChildrenSeeds(UUID);