Commit message (Expand) | Author | Age | Files | Lines | |
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* | dont let ignored AgentUpdates change their throttles. Apply respective moveme... | UbitUmarov | 2016-10-05 | 1 | -0/+3 |
* | add a missing update to avatar damage Invulnerable | UbitUmarov | 2016-07-24 | 1 | -0/+1 |
* | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 1 | -7/+2 |
* | If a user moves back in sight of a child region before the agent has been clo... | Justin Clark-Casey (justincc) | 2014-08-15 | 1 | -0/+5 |
* | On teleport to a region that already has a child agent established (e.g. a ne... | Justin Clark-Casey (justincc) | 2014-08-15 | 1 | -1/+1 |
* | OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather... | Justin Clark-Casey (justincc) | 2012-06-12 | 1 | -0/+7 |
* | Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ... | Justin Clark-Casey (justincc) | 2011-12-09 | 1 | -0/+7 |
* | On a new client circuit, send the initial reply ack to let the client know it... | Justin Clark-Casey (justincc) | 2011-12-08 | 1 | -0/+68 |