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path: root/OpenSim/Framework/ISceneAgent.cs (follow)
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* dont let ignored AgentUpdates change their throttles. Apply respective moveme...UbitUmarov2016-10-051-0/+3
* add a missing update to avatar damage InvulnerableUbitUmarov2016-07-241-0/+1
* seems to compile ( tests comented out)UbitUmarov2015-09-021-7/+2
* If a user moves back in sight of a child region before the agent has been clo...Justin Clark-Casey (justincc)2014-08-151-0/+5
* On teleport to a region that already has a child agent established (e.g. a ne...Justin Clark-Casey (justincc)2014-08-151-1/+1
* OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...Justin Clark-Casey (justincc)2012-06-121-0/+7
* Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)2011-12-091-0/+7
* On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-081-0/+68