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authorJustin Clark-Casey (justincc)2014-08-15 21:46:28 +0100
committerJustin Clark-Casey (justincc)2014-08-15 21:47:34 +0100
commite0c6bfa81e842f4ba1534882c6d76a3e6e94d68b (patch)
tree6826fc7df72508e3cc02a1d3795ab4065de65cf0 /OpenSim/Framework/ISceneAgent.cs
parentOn teleport to a region that already has a child agent established (e.g. a ne... (diff)
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If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region.
Diffstat (limited to 'OpenSim/Framework/ISceneAgent.cs')
-rw-r--r--OpenSim/Framework/ISceneAgent.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Framework/ISceneAgent.cs b/OpenSim/Framework/ISceneAgent.cs
index 1e8f896..ca1399c 100644
--- a/OpenSim/Framework/ISceneAgent.cs
+++ b/OpenSim/Framework/ISceneAgent.cs
@@ -66,6 +66,11 @@ namespace OpenSim.Framework
66 AvatarAppearance Appearance { get; set; } 66 AvatarAppearance Appearance { get; set; }
67 67
68 /// <summary> 68 /// <summary>
69 /// Set if initial data about the scene (avatars, objects) has been sent to the client.
70 /// </summary>
71 bool SentInitialDataToClient { get; }
72
73 /// <summary>
69 /// Send initial scene data to the client controlling this agent 74 /// Send initial scene data to the client controlling this agent
70 /// </summary> 75 /// </summary>
71 /// <remarks> 76 /// <remarks>