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authorUbitUmarov2015-09-02 19:54:53 +0100
committerUbitUmarov2015-09-02 19:54:53 +0100
commita11edceb00b5b86f825bd957bdac9edb91f893dd (patch)
treec192eae26f3aadf365a66f32fc6d9ade2f0a0c61 /OpenSim/Region/Physics/OdePlugin/OdeScene.cs
parentbad merge? (diff)
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seems to compile ( tests comented out)
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs24
1 files changed, 0 insertions, 24 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 7f4a809..3776ac9 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -2020,35 +2020,11 @@ namespace OpenSim.Region.Physics.OdePlugin
2020 2020
2021 #region Add/Remove Entities 2021 #region Add/Remove Entities
2022 2022
2023<<<<<<< HEAD
2024 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) 2023 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying)
2025 { 2024 {
2026 OdeCharacter newAv 2025 OdeCharacter newAv
2027 = new OdeCharacter( 2026 = new OdeCharacter(
2028 avName, this, position, velocity, size, avPIDD, avPIDP, 2027 avName, this, position, velocity, size, avPIDD, avPIDP,
2029=======
2030/* core version
2031 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying)
2032 {
2033 OdeCharacter newAv
2034 = new OdeCharacter(
2035 avName, this, position, velocity, size, avPIDD, avPIDP,
2036 avCapRadius, avStandupTensor, avDensity,
2037 avMovementDivisorWalk, avMovementDivisorRun);
2038
2039 newAv.Flying = isFlying;
2040 newAv.MinimumGroundFlightOffset = minimumGroundFlightOffset;
2041 newAv.m_avatarplanted = avplanted;
2042
2043 return newAv;
2044 }
2045*/
2046 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying)
2047 {
2048 OdeCharacter newAv
2049 = new OdeCharacter(
2050 avName, this, position, Vector3.Zero, size, avPIDD, avPIDP,
2051>>>>>>> avn/ubitvar
2052 avCapRadius, avStandupTensor, avDensity, 2028 avCapRadius, avStandupTensor, avDensity,
2053 avMovementDivisorWalk, avMovementDivisorRun); 2029 avMovementDivisorWalk, avMovementDivisorRun);
2054 2030