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author | UbitUmarov | 2015-09-02 19:54:53 +0100 |
---|---|---|
committer | UbitUmarov | 2015-09-02 19:54:53 +0100 |
commit | a11edceb00b5b86f825bd957bdac9edb91f893dd (patch) | |
tree | c192eae26f3aadf365a66f32fc6d9ade2f0a0c61 /OpenSim/Region/Physics | |
parent | bad merge? (diff) | |
download | opensim-SC-a11edceb00b5b86f825bd957bdac9edb91f893dd.zip opensim-SC-a11edceb00b5b86f825bd957bdac9edb91f893dd.tar.gz opensim-SC-a11edceb00b5b86f825bd957bdac9edb91f893dd.tar.bz2 opensim-SC-a11edceb00b5b86f825bd957bdac9edb91f893dd.tar.xz |
seems to compile ( tests comented out)
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 22 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 24 | ||||
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | 5 |
10 files changed, 35 insertions, 51 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs index ec717d7..e7a39eb 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs | |||
@@ -1288,7 +1288,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1288 | } | 1288 | } |
1289 | 1289 | ||
1290 | public override Vector3 PIDTarget { set { return; } } | 1290 | public override Vector3 PIDTarget { set { return; } } |
1291 | public override bool PIDActive { set { return; } } | 1291 | public override bool PIDActive { get { return m_pidControllerActive; } set { return; } } |
1292 | public override float PIDTau { set { return; } } | 1292 | public override float PIDTau { set { return; } } |
1293 | 1293 | ||
1294 | public override float PIDHoverHeight { set { return; } } | 1294 | public override float PIDHoverHeight { set { return; } } |
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs index ba24aa7..b283152 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs | |||
@@ -748,7 +748,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
748 | m_log.Warn("[PHYSICS]: Got NaN PIDTarget from Scene on Object"); | 748 | m_log.Warn("[PHYSICS]: Got NaN PIDTarget from Scene on Object"); |
749 | } | 749 | } |
750 | } | 750 | } |
751 | public override bool PIDActive { set { m_usePID = value; } } | 751 | public override bool PIDActive { get { return m_usePID; } set { m_usePID = value; } } |
752 | public override float PIDTau { set { m_PIDTau = value; } } | 752 | public override float PIDTau { set { m_PIDTau = value; } } |
753 | 753 | ||
754 | // For RotLookAt | 754 | // For RotLookAt |
diff --git a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs index 00f5122..00baa21 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | |||
@@ -1667,6 +1667,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1667 | 1667 | ||
1668 | #region Add/Remove Entities | 1668 | #region Add/Remove Entities |
1669 | 1669 | ||
1670 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | ||
1671 | { | ||
1672 | return AddAvatar(avName, position, size, isFlying); | ||
1673 | } | ||
1674 | |||
1670 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) | 1675 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) |
1671 | { | 1676 | { |
1672 | Vector3 pos; | 1677 | Vector3 pos; |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 96ef0a6..eb7e8fc 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -152,16 +152,16 @@ namespace OpenSim.Region.Physics.Manager | |||
152 | /// <param name="size"></param> | 152 | /// <param name="size"></param> |
153 | /// <param name="isFlying"></param> | 153 | /// <param name="isFlying"></param> |
154 | /// <returns></returns> | 154 | /// <returns></returns> |
155 | <<<<<<< HEAD | 155 | |
156 | public abstract PhysicsActor AddAvatar( | 156 | public abstract PhysicsActor AddAvatar( |
157 | string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying); | 157 | string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying); |
158 | 158 | ||
159 | ======= | 159 | |
160 | public virtual PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) | 160 | public virtual PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) |
161 | { | 161 | { |
162 | return null; | 162 | return null; |
163 | } | 163 | } |
164 | >>>>>>> avn/ubitvar | 164 | |
165 | /// <summary> | 165 | /// <summary> |
166 | /// Add an avatar | 166 | /// Add an avatar |
167 | /// </summary> | 167 | /// </summary> |
@@ -177,13 +177,25 @@ namespace OpenSim.Region.Physics.Manager | |||
177 | { | 177 | { |
178 | PhysicsActor ret = AddAvatar(avName, position, velocity, size, isFlying); | 178 | PhysicsActor ret = AddAvatar(avName, position, velocity, size, isFlying); |
179 | 179 | ||
180 | if (ret != null) | 180 | if (ret != null) |
181 | ret.LocalID = localID; | ||
182 | |||
183 | return ret; | ||
184 | } | ||
185 | |||
186 | public virtual PhysicsActor AddAvatar( | ||
187 | uint localID, string avName, Vector3 position, Vector3 size, bool isFlying) | ||
188 | { | ||
189 | PhysicsActor ret = AddAvatar(avName, position, size, isFlying); | ||
190 | |||
191 | if (ret != null) | ||
181 | ret.LocalID = localID; | 192 | ret.LocalID = localID; |
182 | 193 | ||
183 | return ret; | 194 | return ret; |
184 | } | 195 | } |
185 | 196 | ||
186 | public virtual PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, float feetOffset, bool isFlying) | 197 | public virtual PhysicsActor AddAvatar( |
198 | uint localID, string avName, Vector3 position, Vector3 size, float feetOffset, bool isFlying) | ||
187 | { | 199 | { |
188 | PhysicsActor ret = AddAvatar(localID, avName, position, size, isFlying); | 200 | PhysicsActor ret = AddAvatar(localID, avName, position, size, isFlying); |
189 | return ret; | 201 | return ret; |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 9203169..05eaf2a 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1251,12 +1251,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1251 | public override Vector3 PIDTarget { set { return; } } | 1251 | public override Vector3 PIDTarget { set { return; } } |
1252 | public override bool PIDActive | 1252 | public override bool PIDActive |
1253 | { | 1253 | { |
1254 | <<<<<<< HEAD | ||
1255 | get { return false; } | 1254 | get { return false; } |
1256 | ======= | ||
1257 | // os version | ||
1258 | // get { return false; } | ||
1259 | >>>>>>> avn/ubitvar | ||
1260 | set { return; } | 1255 | set { return; } |
1261 | } | 1256 | } |
1262 | public override float PIDTau { set { return; } } | 1257 | public override float PIDTau { set { return; } } |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 6363422..0a99e30 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -2955,14 +2955,8 @@ Console.WriteLine(" JointCreateFixed"); | |||
2955 | m_log.WarnFormat("[PHYSICS]: Got NaN PIDTarget from Scene on Object {0}", Name); | 2955 | m_log.WarnFormat("[PHYSICS]: Got NaN PIDTarget from Scene on Object {0}", Name); |
2956 | } | 2956 | } |
2957 | } | 2957 | } |
2958 | <<<<<<< HEAD | ||
2959 | public override bool PIDActive { get; set; } | ||
2960 | ======= | ||
2961 | // os version | ||
2962 | //public override bool PIDActive {get { return m_usePID; } set { m_usePID = value; } } | ||
2963 | public override bool PIDActive { set { m_usePID = value; } } | ||
2964 | 2958 | ||
2965 | >>>>>>> avn/ubitvar | 2959 | public override bool PIDActive { get; set; } |
2966 | public override float PIDTau { set { m_PIDTau = value; } } | 2960 | public override float PIDTau { set { m_PIDTau = value; } } |
2967 | 2961 | ||
2968 | public override float PIDHoverHeight { set { m_PIDHoverHeight = value; ; } } | 2962 | public override float PIDHoverHeight { set { m_PIDHoverHeight = value; ; } } |
@@ -3359,14 +3353,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
3359 | RequestAssetDelegate assetProvider = _parent_scene.RequestAssetMethod; | 3353 | RequestAssetDelegate assetProvider = _parent_scene.RequestAssetMethod; |
3360 | if (assetProvider != null) | 3354 | if (assetProvider != null) |
3361 | assetProvider(_pbs.SculptTexture, MeshAssetReceived); | 3355 | assetProvider(_pbs.SculptTexture, MeshAssetReceived); |
3362 | <<<<<<< HEAD | ||
3363 | }, null, "ODEPrim.CheckMeshAsset"); | 3356 | }, null, "ODEPrim.CheckMeshAsset"); |
3364 | ======= | ||
3365 | // os version | ||
3366 | //}, null, "ODEPrim.CheckMeshAsset"); | ||
3367 | // avn | ||
3368 | }); | ||
3369 | >>>>>>> avn/ubitvar | ||
3370 | } | 3357 | } |
3371 | } | 3358 | } |
3372 | 3359 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 7f4a809..3776ac9 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -2020,35 +2020,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2020 | 2020 | ||
2021 | #region Add/Remove Entities | 2021 | #region Add/Remove Entities |
2022 | 2022 | ||
2023 | <<<<<<< HEAD | ||
2024 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | 2023 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) |
2025 | { | 2024 | { |
2026 | OdeCharacter newAv | 2025 | OdeCharacter newAv |
2027 | = new OdeCharacter( | 2026 | = new OdeCharacter( |
2028 | avName, this, position, velocity, size, avPIDD, avPIDP, | 2027 | avName, this, position, velocity, size, avPIDD, avPIDP, |
2029 | ======= | ||
2030 | /* core version | ||
2031 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | ||
2032 | { | ||
2033 | OdeCharacter newAv | ||
2034 | = new OdeCharacter( | ||
2035 | avName, this, position, velocity, size, avPIDD, avPIDP, | ||
2036 | avCapRadius, avStandupTensor, avDensity, | ||
2037 | avMovementDivisorWalk, avMovementDivisorRun); | ||
2038 | |||
2039 | newAv.Flying = isFlying; | ||
2040 | newAv.MinimumGroundFlightOffset = minimumGroundFlightOffset; | ||
2041 | newAv.m_avatarplanted = avplanted; | ||
2042 | |||
2043 | return newAv; | ||
2044 | } | ||
2045 | */ | ||
2046 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) | ||
2047 | { | ||
2048 | OdeCharacter newAv | ||
2049 | = new OdeCharacter( | ||
2050 | avName, this, position, Vector3.Zero, size, avPIDD, avPIDP, | ||
2051 | >>>>>>> avn/ubitvar | ||
2052 | avCapRadius, avStandupTensor, avDensity, | 2028 | avCapRadius, avStandupTensor, avDensity, |
2053 | avMovementDivisorWalk, avMovementDivisorRun); | 2029 | avMovementDivisorWalk, avMovementDivisorRun); |
2054 | 2030 | ||
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs index 1c38246..0e2cbd2 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | |||
@@ -1415,7 +1415,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1415 | } | 1415 | } |
1416 | 1416 | ||
1417 | public override Vector3 PIDTarget { set { return; } } | 1417 | public override Vector3 PIDTarget { set { return; } } |
1418 | public override bool PIDActive { set { return; } } | 1418 | public override bool PIDActive {get {return m_pidControllerActive;} set { return; } } |
1419 | public override float PIDTau { set { return; } } | 1419 | public override float PIDTau { set { return; } } |
1420 | 1420 | ||
1421 | public override float PIDHoverHeight { set { return; } } | 1421 | public override float PIDHoverHeight { set { return; } } |
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs index b13f601..8bcdd89 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | |||
@@ -716,6 +716,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
716 | 716 | ||
717 | public override bool PIDActive | 717 | public override bool PIDActive |
718 | { | 718 | { |
719 | get | ||
720 | { | ||
721 | return m_usePID; | ||
722 | } | ||
719 | set | 723 | set |
720 | { | 724 | { |
721 | AddChange(changes.PIDActive,value); | 725 | AddChange(changes.PIDActive,value); |
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs index dafd3a3..26e8e54 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | |||
@@ -1222,6 +1222,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1222 | 1222 | ||
1223 | #region Add/Remove Entities | 1223 | #region Add/Remove Entities |
1224 | 1224 | ||
1225 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | ||
1226 | { | ||
1227 | return AddAvatar(avName, position, size, isFlying); | ||
1228 | } | ||
1229 | |||
1225 | public override PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, float feetOffset, bool isFlying) | 1230 | public override PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, float feetOffset, bool isFlying) |
1226 | { | 1231 | { |
1227 | Vector3 pos; | 1232 | Vector3 pos; |