From a11edceb00b5b86f825bd957bdac9edb91f893dd Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 2 Sep 2015 19:54:53 +0100 Subject: seems to compile ( tests comented out) --- OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 24 ------------------------ 1 file changed, 24 deletions(-) (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs') diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 7f4a809..3776ac9 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -2020,35 +2020,11 @@ namespace OpenSim.Region.Physics.OdePlugin #region Add/Remove Entities -<<<<<<< HEAD public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) { OdeCharacter newAv = new OdeCharacter( avName, this, position, velocity, size, avPIDD, avPIDP, -======= -/* core version - public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) - { - OdeCharacter newAv - = new OdeCharacter( - avName, this, position, velocity, size, avPIDD, avPIDP, - avCapRadius, avStandupTensor, avDensity, - avMovementDivisorWalk, avMovementDivisorRun); - - newAv.Flying = isFlying; - newAv.MinimumGroundFlightOffset = minimumGroundFlightOffset; - newAv.m_avatarplanted = avplanted; - - return newAv; - } -*/ - public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) - { - OdeCharacter newAv - = new OdeCharacter( - avName, this, position, Vector3.Zero, size, avPIDD, avPIDP, ->>>>>>> avn/ubitvar avCapRadius, avStandupTensor, avDensity, avMovementDivisorWalk, avMovementDivisorRun); -- cgit v1.1