aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs
blob: 6f34d3b39fdd92de36ce08241c0e4dd765a7ae6a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
#region Header

// SceneObjectGroupDiff.cs
// User: bongiojp

#endregion Header

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;

using libsecondlife;

using Nini.Config;

using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Physics.Manager;

using log4net;

using Axiom.Math;

namespace OpenSim.Region.Environment.Modules.ContentManagement
{
    #region Enumerations

    [Flags]
    public enum Diff
    {
        NONE = 0,
        FACECOLOR = 1,
        SHAPE = 1<<1,
        MATERIAL = 1<<2,
        TEXTURE = 1<<3,
        SCALE = 1<<4,
        POSITION = 1<<5,
        OFFSETPOSITION = 1<<6,
        ROTATIONOFFSET = 1<<7,
        ROTATIONALVELOCITY = 1<<8,
        ACCELERATION = 1<<9,
        ANGULARVELOCITY = 1<<10,
        VELOCITY = 1<<11,
        OBJECTOWNER = 1<<12,
        PERMISSIONS = 1<<13,
        DESCRIPTION = 1<<14,
        NAME = 1<<15,
        SCRIPT = 1<<16,
        CLICKACTION = 1<<17,
        PARTICLESYSTEM = 1<<18,
        GLOW = 1<<19,
        SALEPRICE = 1<<20,
        SITNAME = 1<<21,
        SITTARGETORIENTATION = 1<<22,
        SITTARGETPOSITION = 1<<23,
        TEXT = 1<<24,
        TOUCHNAME = 1<<25
    }

    #endregion Enumerations

    public static class Difference
    {
        #region Static Fields

        static float TimeToDiff = 0;
        private static readonly ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);

        #endregion Static Fields

        #region Private Methods

        private static bool AreQuaternionsEquivalent(LLQuaternion first, LLQuaternion second)
        {
            LLVector3 firstVector = llRot2Euler(first);
            LLVector3 secondVector = llRot2Euler(second);
            return AreVectorsEquivalent(firstVector, secondVector);
        }

        private static bool AreVectorsEquivalent(LLVector3 first, LLVector3 second)
        {
            if(TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2)
               && TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2)
               && TruncateSignificant(first.Z, 2) == TruncateSignificant(second.Z, 2)
               )
            	return true;
            else
            	return false;
        }

        // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
        private static double NormalizeAngle(double angle)
        {
            angle = angle % (Math.PI * 2);
            if (angle < 0) angle = angle + Math.PI * 2;
            return angle;
        }

        private static int TruncateSignificant(float num, int digits)
        {
            return (int) Math.Ceiling((Math.Truncate(num * 10 * digits)/10*digits));
            //	return (int) ((num * (10*digits))/10*digits);
        }

        // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
        // Also changed the original function from LSL_Types to LL types
        private static LLVector3 llRot2Euler(LLQuaternion r)
        {
            LLQuaternion t = new LLQuaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.W * r.W);
            double m = (t.X + t.Y + t.Z + t.W);
            if (m == 0) return new LLVector3();
            double n = 2 * (r.Y * r.W + r.X * r.Z);
            double p = m * m - n * n;
            if (p > 0)
                return new LLVector3((float)NormalizeAngle(Math.Atan2(2.0 * (r.X * r.W - r.Y * r.Z), (-t.X - t.Y + t.Z + t.W))),
                                             (float)NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))),
                                             (float)NormalizeAngle(Math.Atan2(2.0 * (r.Z * r.W - r.X * r.Y), (t.X - t.Y - t.Z + t.W))));
            else if (n > 0)
                return new LLVector3(0.0f, (float)(Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
            else
                return new LLVector3(0.0f, (float)(-Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z)));
        }

        #endregion Private Methods

        #region Public Methods

        /// <summary>
        /// Compares the attributes (Vectors, Quaternions, Strings, etc.) between two scene object parts 
        /// and returns a Diff bitmask which details what the differences are.
        /// </summary>
        public static Diff FindDifferences(SceneObjectPart first, SceneObjectPart second)
        {
            Stopwatch x = new Stopwatch();
            x.Start();

            Diff result = 0;

            // VECTOR COMPARISONS
            if(! AreVectorsEquivalent(first.Acceleration, second.Acceleration))
            	result |= Diff.ACCELERATION;
            if(! AreVectorsEquivalent(first.AbsolutePosition, second.AbsolutePosition))
            	result |= Diff.POSITION;
            if(! AreVectorsEquivalent(first.AngularVelocity, second.AngularVelocity))
            	result |= Diff.ANGULARVELOCITY;
            if(! AreVectorsEquivalent(first.OffsetPosition, second.OffsetPosition))
            	result |= Diff.OFFSETPOSITION;
            if(! AreVectorsEquivalent(first.RotationalVelocity, second.RotationalVelocity))
            	result |= Diff.ROTATIONALVELOCITY;
            if(! AreVectorsEquivalent(first.Scale, second.Scale))
            	result |= Diff.SCALE;
            if(! AreVectorsEquivalent(first.Velocity, second.Velocity))
            	result |= Diff.VELOCITY;


            // QUATERNION COMPARISONS
            if(! AreQuaternionsEquivalent(first.RotationOffset, second.RotationOffset))
            	result |= Diff.ROTATIONOFFSET;			


            // MISC COMPARISONS (LLUUID, Byte)
            if(first.ClickAction != second.ClickAction)
            	result |= Diff.CLICKACTION;
            if(first.ObjectOwner != second.ObjectOwner)
            	result |= Diff.OBJECTOWNER;


            // STRING COMPARISONS
            if(first.Description != second.Description)
            	result |= Diff.DESCRIPTION;
            if(first.Material != second.Material)
            	result |= Diff.MATERIAL;
            if(first.Name != second.Name)
            	result |= Diff.NAME;
            if(first.SitName != second.SitName)
            	result |= Diff.SITNAME;
            if(first.Text != second.Text)
            	result |= Diff.TEXT;
            if(first.TouchName != second.TouchName)
            	result |= Diff.TOUCHNAME;

            x.Stop();
            TimeToDiff += x.ElapsedMilliseconds;
            //m_log.Info("[DIFFERENCES] Time spent diffing objects so far" + TimeToDiff);

            return result;
        }

        #endregion Public Methods
    }
}