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* removed outdated coments.UbitUmarov2012-02-111-630/+0
* remove forgotten taints codeUbitUmarov2012-02-111-32/+0
* scenepresence change! in standup() give avatar a physical actor after decidin...UbitUmarov2012-02-111-0/+10
* UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...UbitUmarov2012-02-113-250/+378
* vehicle changes done by simulation thread and not calling oneUbitUmarov2012-02-112-132/+200
* changes to vehicle bankingUbitUmarov2012-02-111-69/+23
* a bit better vertical attractor and bankingUbitUmarov2012-02-111-12/+23
* Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov2012-02-115-33/+129
* scale avatar push force with avatar densityUbitUmarov2012-02-111-1/+2
* test on gitUbitUmarov2012-02-104-0/+4
* Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1017-34/+309
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| * Merge branch 'master' into careminsterMelanie2012-02-1012-20/+240
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| | * Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.or...PixelTomsen2012-02-102-8/+8
| | * When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...Justin Clark-Casey (justincc)2012-02-106-11/+40
| | * If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...Justin Clark-Casey (justincc)2012-02-092-9/+8
| | * Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.Justin Clark-Casey (justincc)2012-02-091-0/+185
| * | Merge branch 'master' into careminsterMelanie2012-02-097-14/+69
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| | * minor: put in commented out logging statements for future reuseJustin Clark-Casey (justincc)2012-02-092-1/+10
| | * Stop a scene object from attempting to link with itself (which results in an ...Justin Clark-Casey (justincc)2012-02-084-10/+54
| | * Make WebStats logging report consistently as WEB STATS MODULE instead of VC, ...Justin Clark-Casey (justincc)2012-02-071-6/+5
* | | Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-104-243/+145
* | | initial introdution of physics actor building control.UbitUmarov2012-02-085-11/+60
* | | first change in SOP. in AddPrimShape(..) give physics the world rotation and ...UbitUmarov2012-02-081-2/+4
* | | changes in physics manager, needed for UbitODEUbitUmarov2012-02-082-1/+28
* | | UbitODE plugin initial commitUbitUmarov2012-02-0810-0/+11556
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* | Push more NPC stuff into threadsMelanie2012-02-082-23/+40
* | Merge branch 'master' into careminsterMelanie2012-02-0713-107/+142
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| * Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)2012-02-074-4/+22
| * Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an ex...Justin Clark-Casey (justincc)2012-02-079-103/+120
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-0712-46/+332
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| * \ Merge branch 'master' into careminsterMelanie2012-02-0712-46/+332
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| | * Add TestAddTaskInventoryItem()Justin Clark-Casey (justincc)2012-02-072-4/+34
| | * Remove debug logging if physics actor is null in SOP.ApplyPhysics()Justin Clark-Casey (justincc)2012-02-071-5/+1
| | * Add TestCompileAndStart100Scripts() torture test.Justin Clark-Casey (justincc)2012-02-072-1/+158
| | * Add a regression test to compile and start a script. Remove Path.GetDirector...Justin Clark-Casey (justincc)2012-02-077-37/+137
* | | Experimental. Expand Fire & Forget for NPC deleteMelanie2012-02-061-7/+7
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* | Merge branch 'master' into careminsterMelanie2012-02-055-10/+10
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| * Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie2012-02-051-1/+2
| * Revert "Remove checks on ban list expiry on every move. To be re-added on par...Melanie2012-02-051-4/+4
| * Revert "Check ban list for a particular parcel only when an avatar moves into...Melanie2012-02-052-17/+4
| * Make configuration uniformBlueWall2012-02-051-3/+3
| * Check ban list for a particular parcel only when an avatar moves into it.Melanie2012-02-052-4/+17
| * Remove checks on ban list expiry on every move. To be re-added on parcelMelanie2012-02-051-4/+4
| * Set PhysPrimMax default to 0 so ini files won't be overriddenBlueWall2012-02-041-1/+1
| * change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make thenebadon2012-02-041-1/+1
| * Make NonphysicalPrimMax setting work properlyBlueWall2012-02-041-1/+1
| * Quiet the map module loggingBlueWall2012-02-041-2/+2
* | Merge branch 'master' into careminsterMelanie2012-02-0432-254/+526
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| * Add default value to TelehubObjectBlueWall2012-02-041-0/+10
| * Supply correct parameters to detailed authentication login fail messageJustin Clark-Casey (justincc)2012-02-041-1/+1