| Commit message (Expand) | Author | Age | Files | Lines |
* | dont let test mesh go to meshes inventory folder that is not displayed by | UbitUmarov | 2014-10-11 | 1 | -1/+3 |
* | bug fix | UbitUmarov | 2014-10-11 | 1 | -2/+3 |
* | check for avatar skeleton data on meshs headers on cost estimation. Dont | UbitUmarov | 2014-10-11 | 2 | -11/+101 |
* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-10-09 | 1 | -6/+36 |
|\ |
|
| * | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-10-04 | 1 | -4/+4 |
| |\ |
|
| * \ | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-10-04 | 1 | -61/+68 |
| |\ \ |
|
| * \ \ | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-10-03 | 11 | -309/+637 |
| |\ \ \ |
|
| * | | | | Also store names of assets in the AnimationSet | Melanie Thielker | 2014-10-03 | 1 | -6/+36 |
* | | | | | fix targetOmega resend on deselect on the right place, can't be at sop | UbitUmarov | 2014-10-06 | 2 | -2/+5 |
* | | | | | reduce some avatar engine strenght | UbitUmarov | 2014-10-05 | 1 | -9/+10 |
* | | | | | try to help steps climb a bit compensating the bounce reduction | UbitUmarov | 2014-10-04 | 1 | -0/+2 |
* | | | | | bug fix: resend part targetOmega on deSelect | UbitUmarov | 2014-10-04 | 1 | -0/+2 |
* | | | | | bug fix: leave jumping state only to landing, without fallback into | UbitUmarov | 2014-10-04 | 1 | -12/+12 |
| |_|_|/
|/| | | |
|
* | | | | bug fix: revert back check on creating link | UbitUmarov | 2014-10-04 | 1 | -4/+4 |
| |_|/
|/| | |
|
* | | | added a missing angularVelocity.Zero on sitting, removed odd camera based | UbitUmarov | 2014-10-03 | 1 | -61/+68 |
| |/
|/| |
|
* | | clean up coments, use a even faster XY move request detection | UbitUmarov | 2014-10-01 | 1 | -65/+19 |
* | | removed useless unreal inworld movement vector estimation. Do animation stat... | UbitUmarov | 2014-10-01 | 1 | -70/+97 |
* | | do global position X and Y with double precision in autopilot, so | UbitUmarov | 2014-09-30 | 1 | -4/+7 |
* | | fix a incomplet landing handling case | UbitUmarov | 2014-09-30 | 1 | -14/+11 |
* | | persist script changes to mediaURL and musicURL ( heavy thing ) | UbitUmarov | 2014-09-30 | 1 | -0/+2 |
* | | fix musicURL change being sent back with wrong snap_selection, and not | UbitUmarov | 2014-09-30 | 1 | -22/+20 |
* | | keep same animation if in transit | UbitUmarov | 2014-09-30 | 1 | -0/+3 |
* | | remove check of other prim top height on steps climb code | UbitUmarov | 2014-09-29 | 1 | -3/+4 |
* | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-09-29 | 3 | -35/+62 |
|\ \
| |/ |
|
| * | Also fetch and store old asset for animation sets | Melanie Thielker | 2014-09-27 | 1 | -2/+4 |
| * | Reinstate the part of the id theft protection that was lost in a long ago merge | Melanie Thielker | 2014-09-27 | 1 | -0/+20 |
| * | Make changes to AnimationSet to allow indexing by names rather than indices. ... | Melanie Thielker | 2014-09-27 | 2 | -35/+40 |
* | | change avatar physics and motion control. Still not that good :( | UbitUmarov | 2014-09-29 | 4 | -200/+493 |
* | | change permitions again | UbitUmarov | 2014-09-26 | 1 | -3/+3 |
* | | change it again... | UbitUmarov | 2014-09-26 | 2 | -12/+37 |
* | | remove unnecessary argument ref | UbitUmarov | 2014-09-26 | 2 | -2/+2 |
* | | make c# more happy | UbitUmarov | 2014-09-26 | 2 | -6/+3 |
* | | use central animationset permitions define | UbitUmarov | 2014-09-26 | 1 | -2/+2 |
* | | change animset permitions to reflect no transfer nature | UbitUmarov | 2014-09-26 | 1 | -4/+8 |
* | | add centerlized AnimationSet item permitions setting | UbitUmarov | 2014-09-26 | 1 | -0/+19 |
* | | refuse to do a inventory link if provided asset type is not a link or | UbitUmarov | 2014-09-26 | 1 | -0/+4 |
* | | remove debug msgs | UbitUmarov | 2014-09-26 | 2 | -7/+1 |
* | | debug msg | UbitUmarov | 2014-09-26 | 1 | -0/+5 |
* | | little debug | UbitUmarov | 2014-09-26 | 1 | -1/+3 |
|/ |
|
* | bug fix: add missing attach to region heartbeat event to update animations | UbitUmarov | 2014-09-26 | 1 | -0/+2 |
* | Add a sample use for the validation | Melanie Thielker | 2014-09-25 | 2 | -1/+18 |
* | Rename = too generic | Melanie Thielker | 2014-09-25 | 1 | -2/+2 |
* | Add the AnimationSet skel | Melanie Thielker | 2014-09-25 | 1 | -0/+99 |
* | Extend upload verification to all upload paths | Melanie Thielker | 2014-09-25 | 2 | -0/+10 |
* | fix animation asset name to "animatn", use "animset" for the new | UbitUmarov | 2014-09-25 | 1 | -8/+10 |
* | add also the name animset until its clear the name liru will use | UbitUmarov | 2014-09-25 | 1 | -0/+7 |
* | add animationset to upload assets, for now no cost | UbitUmarov | 2014-09-25 | 1 | -0/+6 |
* | Fix a string format | Melanie Thielker | 2014-09-24 | 1 | -1/+1 |
* | make CreateAgent sync for logins, async for other cases | UbitUmarov | 2014-09-24 | 1 | -13/+18 |
* | coment out stack trace at newUserConnection, add log msh at createAgent | UbitUmarov | 2014-09-24 | 2 | -3/+4 |