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author | UbitUmarov | 2014-09-30 00:13:52 +0100 |
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committer | UbitUmarov | 2014-09-30 00:13:52 +0100 |
commit | 2af7205813b2171b5da92c4e17e9a575ac049087 (patch) | |
tree | 5b6a64a7e94aa6cb557c4db8903307dd68bde909 /OpenSim | |
parent | remove check of other prim top height on steps climb code (diff) | |
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keep same animation if in transit
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index 6003e92..1017c1d 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | |||
@@ -282,6 +282,9 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
282 | const int JUMP_PERIOD = 800; | 282 | const int JUMP_PERIOD = 800; |
283 | #region Inputs | 283 | #region Inputs |
284 | 284 | ||
285 | if (m_scenePresence.IsInTransit) | ||
286 | return CurrentMovementAnimation; | ||
287 | |||
285 | if (m_scenePresence.SitGround) | 288 | if (m_scenePresence.SitGround) |
286 | { | 289 | { |
287 | currentControlState = motionControlStates.sitted; | 290 | currentControlState = motionControlStates.sitted; |