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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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*
Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
2013-01-16
7
-289
/
+13
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-16
11
-31
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+372
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*
Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2013-01-15
29
-335
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+662
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*
BulletSim: tweeks to improve hover.
Robert Adams
2013-01-15
1
-5
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+21
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BulletSim: temporarily disable banking and direction deflection
Robert Adams
2013-01-15
2
-10
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+29
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BulletSim: fix logic for enabling unmanaged code debug messages.
Robert Adams
2013-01-15
1
-1
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+14
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*
Merge branch 'master' of git://opensimulator.org/git/opensim
Robert Adams
2013-01-15
2
-12
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+7
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move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-14
2
-12
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+7
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BulletSim: by default, turn on continuious collision detection (CCD)
Robert Adams
2013-01-15
1
-3
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+3
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Add Json-Rpc 2.0 To Registered Handlers
BlueWall
2013-01-15
5
-0
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+298
*
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Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
7
-13
/
+289
*
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Instead of passing separate engine, part and item components to script APIs, ...
Justin Clark-Casey (justincc)
2013-01-15
15
-79
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+109
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Print full stacktrace from plugin loading failure to help determine what went...
Justin Clark-Casey (justincc)
2013-01-15
1
-2
/
+5
*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-15
26
-246
/
+554
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*
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BulletSim: fix not moving physical objects below terrain to over terrain.
Robert Adams
2013-01-14
5
-18
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+36
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*
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BulletSim: disable center-of-mass computation for linksets until debugged. Mo...
Robert Adams
2013-01-14
2
-25
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+36
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*
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BulletSim: move center of gravity of linkset to its geometric center.
Robert Adams
2013-01-11
10
-32
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+106
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*
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BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
12
-22
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+82
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*
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BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ...
Robert Adams
2013-01-11
4
-50
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+162
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*
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Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
1
-2
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+2
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BulletSim: Redo linear function coding so they can better interact. New algor...
Robert Adams
2013-01-11
2
-62
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+91
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*
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BulletSim: remove double application of buoyancy. Centralize computation of b...
Robert Adams
2013-01-11
4
-65
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+59
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BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...
Robert Adams
2013-01-11
1
-1
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+1
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-10
1
-2
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+12
*
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refactor: Simplify ScriptInstance by retaining reference to SceneObjectPart i...
Justin Clark-Casey (justincc)
2013-01-14
1
-72
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+55
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*
Implement a workaround solution for saving manual script state changes by the...
Justin Clark-Casey (justincc)
2013-01-11
1
-5
/
+19
*
Save attachments on detach/exit if a contained script state has been changed.
Justin Clark-Casey (justincc)
2013-01-11
2
-1
/
+20
*
Fix a regression in the last few scene commands changes where setting these v...
Justin Clark-Casey (justincc)
2013-01-11
1
-52
/
+2
*
Add "debug scene get" console command to list current scene options
Justin Clark-Casey (justincc)
2013-01-10
1
-2
/
+43
*
Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-10
5
-138
/
+350
*
refactor: route the final scene backup through the same code that handles per...
Justin Clark-Casey (justincc)
2013-01-10
1
-10
/
+1
*
minor: Capitalize GroupsModule command category
Justin Clark-Casey (justincc)
2013-01-10
1
-1
/
+1
*
minor: add missing newline to "debug scene" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-1
/
+1
*
Remove unimplemented "debug teleport" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-2
/
+0
*
Add "debug scene pbackup true|false" console command. This enables or disabl...
Justin Clark-Casey (justincc)
2013-01-10
2
-13
/
+36
*
On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...
Justin Clark-Casey (justincc)
2013-01-10
1
-0
/
+3
*
revert accidental change to MemoryWatchdog stat calculation in previous b1b4687
Justin Clark-Casey (justincc)
2013-01-10
1
-1
/
+1
*
Add "show script timers" command to show script timers. For debug purposes.
Justin Clark-Casey (justincc)
2013-01-10
4
-36
/
+82
*
Add "show sensors" command to show script sensor information for debug purposes.
Justin Clark-Casey (justincc)
2013-01-10
3
-32
/
+153
*
minor: Remove unnecessary commented out code from last commit c28a2f05 and fi...
Justin Clark-Casey (justincc)
2013-01-09
1
-4
/
+1
*
minor: make spacing consistent in console help output
Justin Clark-Casey (justincc)
2013-01-09
1
-3
/
+6
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-01-09
3
-39
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+45
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BulletSim: Fix hover height (boats float at the correct level).
Robert Adams
2013-01-08
2
-8
/
+12
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minor: Fix command match of "debug script" command to "debug scripts" to matc...
Justin Clark-Casey (justincc)
2013-01-09
1
-1
/
+1
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*
minor: Allow "script *" console commands to take multiple script item ids
Justin Clark-Casey (justincc)
2013-01-09
1
-30
/
+32
*
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Revert "Prevent empty Anim Packs"
Melanie
2013-01-09
1
-12
/
+0
*
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Revert "Fix sequence id fr default anim"
Melanie
2013-01-09
1
-1
/
+1
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/
*
Fix sequence id fr default anim
Melanie
2013-01-08
1
-1
/
+1
*
Prevent empty Anim Packs
Melanie
2013-01-08
1
-0
/
+12
*
Add the new UpdateAgentInformation cap to make maturity on more recent viewers
Melanie
2013-01-08
1
-2
/
+20
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