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* Merge branch 'master' into careminsterMelanie2012-02-254-34/+111
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| * PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implementedPixelTomsen2012-02-252-4/+8
| * Remove EXPERIMENTAL tags from load iar/save iar commands.Justin Clark-Casey (justincc)2012-02-251-3/+0
| * llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http:...PixelTomsen2012-02-243-27/+105
* | Merge branch 'master' into careminsterMelanie2012-02-2417-53/+122
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| * Take watchdog alarm calling back outside the m_threads lock.Justin Clark-Casey (justincc)2012-02-242-5/+18
| * Rename Watchdog.GetThreads() to GetThreadsInfo() to reflect what it actually ...Justin Clark-Casey (justincc)2012-02-242-2/+2
| * Get rid of some of the identical exception catching in Scene.Update().Justin Clark-Casey (justincc)2012-02-241-17/+1
| * Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)2012-02-2410-26/+65
| * In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set s...Justin Clark-Casey (justincc)2012-02-241-1/+3
| * llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTargetPixelTomsen2012-02-243-5/+33
| * Load appropriate 32-bit/64-bit Windows sqlite dll if using WebStatsModule.Justin Clark-Casey (justincc)2012-02-231-0/+3
| * Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)2012-02-233-16/+41
* | Partially apply the core banlines fixMelanie2012-02-232-6/+9
* | Fix preserving the animation state of a crossing seated avatarMelanie2012-02-231-2/+10
* | Properly sequence updates of avatars and attachments so that we don'tMelanie2012-02-232-0/+11
* | Merge branch 'ubitwork'Melanie2012-02-231-3/+5
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| * \ Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-2311-31/+94
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| * | | fix the last fix. Regions are square but... Also remove the 0.5 offset in ma...UbitUmarov2012-02-231-1/+3
| * | | fix my bug on ChODE terrain heightmap buildUbitUmarov2012-02-231-3/+3
* | | | Show avatars as sitting on proot prims only to avoid motion jitterMelanie2012-02-231-5/+31
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* | | Merge branch 'master' into careminsterMelanie2012-02-238-29/+28
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-231-8/+2
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| | * | Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con...Justin Clark-Casey (justincc)2012-02-221-8/+2
| * | | Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-238-18/+25
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* | | Add permission checks to scripted object movements, which didn't respect bansMelanie2012-02-233-1/+59
* | | Count agents for LSL instead of relying on SceneGraph to have the correctMelanie2012-02-221-1/+7
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* | Adjust sit target and the llSetLinkPrimitiveParams sit position hackMelanie2012-02-222-16/+68
* | Merge branch 'master' into careminsterMelanie2012-02-211-0/+9
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| * Restore the taskItem null check that I accidentally blatted in 5397a6dJustin Clark-Casey (justincc)2012-02-211-0/+9
* | Merge branch 'master' into careminsterMelanie2012-02-211-1/+1
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| * Fix:LINK_ROOT flag for llGetLinkName() by SinglePrimPixelTomsen2012-02-211-1/+1
* | Merge branch 'master' into careminsterMelanie2012-02-212-35/+5
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| * Fix problem with dragging child part inventory item to user inventory.Justin Clark-Casey (justincc)2012-02-212-30/+4
| * Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...Justin Clark-Casey (justincc)2012-02-211-8/+4
* | Reverse the changed to ODE heightmap. It results in SERIOUS issues like anMelanie2012-02-211-4/+4
* | Merge branch 'master' into careminsterMelanie2012-02-211-4/+8
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| * Fix:Cannot drag inventory from child prim into inventory http://opensimulator...PixelTomsen2012-02-211-4/+8
* | Also preserve angular velocity on crossing.Melanie2012-02-211-0/+3
* | Merge branch 'master' into careminsterMelanie2012-02-2115-954/+68
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| * Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.Justin Clark-Casey (justincc)2012-02-211-0/+3
| * Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.Justin Clark-Casey (justincc)2012-02-219-14/+51
| * Fix bug where NPCs would establish child agents on other neighbour regions th...Justin Clark-Casey (justincc)2012-02-211-15/+14
| * Remove PhysXPlugin and wrappers.Justin Clark-Casey (justincc)2012-02-215-1001/+0
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-204-13/+23
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| * \ Merge branch 'master' into careminsterMelanie2012-02-204-13/+23
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| | * Amend to last commit: synchronize access to queues.Diva Canto2012-02-201-2/+5
| | * More improvements on agent position updates: if the target sims fail, blackli...Diva Canto2012-02-202-11/+16
| | * One more tweak related to the previous 2 commits.Diva Canto2012-02-191-1/+3
| | * Amend to last commit. This should have been committed too.Diva Canto2012-02-191-1/+1