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* Commenting out new event until I can fix OpenSim tests. Currently, testing ob...Dan Lake2012-02-021-6/+6
* OpenSim tests do not always create an EventManager so calls to trigger events...Dan Lake2012-02-021-2/+6
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-0223-138/+271
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-033-15/+44
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| | * D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not llGetLin...Justin Clark-Casey (justincc)2012-02-021-1/+1
| | * Add llGetLinkNumberOfSides to LSL_Stub and ILSL_ApiJustin Clark-Casey (justincc)2012-02-022-1/+7
| | * Add stress tests for simple object add of 100 prim objects. Add time taken t...Justin Clark-Casey (justincc)2012-02-021-14/+37
| * | Fix test failureMelanie2012-02-031-0/+1
| * | Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-0216-108/+197
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| * OpenID: server connector had a copy-and-paste error that made identity querie...Diva Canto2012-02-021-1/+1
| * Improve reliability of script state saving by covering various savingMelanie2012-02-023-14/+28
* | ObjectAddedToScene event should be fired when duplicating objectsDan Lake2012-02-022-20/+22
* | fix line endingsDan Lake2012-02-021-7/+7
* | Add event RegionHeartbeatEnd for modules interested in coordinating activity ...Dan Lake2012-02-012-10/+36
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-01122-1528/+5634
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| * Small optimization to last commitMelanie2012-02-011-5/+5
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-014-25/+279
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| | * HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like Uri...Diva Canto2012-01-311-1/+1
| | * Lay out script status in property per row format, since getting too long for ...Justin Clark-Casey (justincc)2012-02-011-6/+12
| | * Add count of events queued for a particular script in "scripts show" console ...Justin Clark-Casey (justincc)2012-02-011-4/+9
| | * Make script console commands only show for selected region.Justin Clark-Casey (justincc)2012-02-011-0/+9
| | * Implement "xengine status" console command to show various xengine statsJustin Clark-Casey (justincc)2012-02-011-4/+28
| | * Add "show part uuid" and "show part name" console commands.Justin Clark-Casey (justincc)2012-01-311-7/+97
| | * Implement "show object name <name>" console command to show details of an obj...Justin Clark-Casey (justincc)2012-01-311-8/+49
| | * Get rid of the "no objects found" feedback for now - this doesn't work well i...Justin Clark-Casey (justincc)2012-01-311-11/+13
| | * Implement "show object uuid <uuid>" console command.Justin Clark-Casey (justincc)2012-01-312-5/+62
| | * Add more user feedback if an object isn't found for which delete was requested.Justin Clark-Casey (justincc)2012-01-311-0/+15
| | * Add the name of a deleted object to the console outputJustin Clark-Casey (justincc)2012-01-311-1/+1
| | * If a particular region is selected in the console, only try to delete objects...Justin Clark-Casey (justincc)2012-01-311-16/+21
| * | Fix copy/paste errorsMelanie2012-02-012-3/+3
| * | Prevent a changed attachment that has been saved from being saved again.Melanie2012-02-011-0/+1
| * | Straighten out some attachment mess. Don't save attachment states for HGMelanie2012-02-012-12/+19
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| * Move object delete commands into a commands region module, in preparation for...Justin Clark-Casey (justincc)2012-01-312-104/+206
| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2012-01-311-2/+1
| * Use Environment.TickCount & Int32.MaxValue; instead of Util.EnvironmentTickCo...Justin Clark-Casey (justincc)2012-01-311-1/+1
| * Remove scene object null check on SceneGraph.AddSceneObject(). Complain expl...Justin Clark-Casey (justincc)2012-01-311-1/+7
| * Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen...Justin Clark-Casey (justincc)2012-01-313-0/+134
| * Fix:llSetText - limited text to a maximum of 254 charsPixelTomsen2012-01-311-3/+3
| * Make parcel sale overlays work. No auction support.Melanie2012-01-312-7/+87
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-301-5/+7
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-303-20/+46
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| | * | lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ...Justin Clark-Casey (justincc)2012-01-301-5/+7
| | * | Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"BlueWall2012-01-301-1/+1
| * | | Use the requested sim's map, not our ownMelanie2012-01-301-2/+2
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| * | Patch in the rest of the maptile stuffMelanie2012-01-301-3/+7
| * | Add the needed column in the regions table and a few tweaks.Melanie2012-01-301-0/+9
| * | Next step for world map overlaysMelanie2012-01-302-3/+11
| * | Some plumbing for map overlaysMelanie2012-01-301-15/+20
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| * Pickup map overlay tile from RegionSettings.ParcelImageIDBlueWall2012-01-301-1/+1
| * Add ParcelImageID to RegionSettings so we can have that overlay.Melanie2012-01-303-2/+18