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authorJustin Clark-Casey (justincc)2012-01-31 23:06:48 +0000
committerJustin Clark-Casey (justincc)2012-01-31 23:06:48 +0000
commitac7cded080ff4db606c42f81b4d1f798fe7fa624 (patch)
tree2e7644ebbb6bc3a69338137f4e2909b268382fb4 /OpenSim
parentImplement "show object uuid <uuid>" console command. (diff)
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Get rid of the "no objects found" feedback for now - this doesn't work well if a command is executed over multiple scenes.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs24
1 files changed, 13 insertions, 11 deletions
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
index b378f7a..d5a3e77 100644
--- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
@@ -141,7 +141,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
141 141
142 if (sop == null) 142 if (sop == null)
143 { 143 {
144 m_console.OutputFormat("No object found with uuid {0}", objectUuid); 144// m_console.OutputFormat("No object found with uuid {0}", objectUuid);
145 return; 145 return;
146 } 146 }
147 147
@@ -191,8 +191,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
191 deletes.Add(g); 191 deletes.Add(g);
192 }); 192 });
193 193
194 if (deletes.Count == 0) 194// if (deletes.Count == 0)
195 m_console.OutputFormat("No objects were found with owner {0}", match); 195// m_console.OutputFormat("No objects were found with owner {0}", match);
196 196
197 break; 197 break;
198 198
@@ -206,8 +206,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
206 deletes.Add(g); 206 deletes.Add(g);
207 }); 207 });
208 208
209 if (deletes.Count == 0) 209// if (deletes.Count == 0)
210 m_console.OutputFormat("No objects were found with creator {0}", match); 210// m_console.OutputFormat("No objects were found with creator {0}", match);
211 211
212 break; 212 break;
213 213
@@ -221,8 +221,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
221 deletes.Add(g); 221 deletes.Add(g);
222 }); 222 });
223 223
224 if (deletes.Count == 0) 224// if (deletes.Count == 0)
225 m_console.OutputFormat("No objects were found with uuid {0}", match); 225// m_console.OutputFormat("No objects were found with uuid {0}", match);
226 226
227 break; 227 break;
228 228
@@ -233,8 +233,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
233 deletes.Add(g); 233 deletes.Add(g);
234 }); 234 });
235 235
236 if (deletes.Count == 0) 236// if (deletes.Count == 0)
237 m_console.OutputFormat("No objects were found with name {0}", o); 237// m_console.OutputFormat("No objects were found with name {0}", o);
238 238
239 break; 239 break;
240 240
@@ -261,12 +261,14 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
261 deletes.Add(g); 261 deletes.Add(g);
262 }); 262 });
263 263
264 if (deletes.Count == 0) 264// if (deletes.Count == 0)
265 m_console.OutputFormat("No objects were found outside region bounds"); 265// m_console.OutputFormat("No objects were found outside region bounds");
266 266
267 break; 267 break;
268 } 268 }
269 269
270 m_console.OutputFormat("Deleting {0} objects in {1}", deletes.Count, m_scene.RegionInfo.RegionName);
271
270 foreach (SceneObjectGroup g in deletes) 272 foreach (SceneObjectGroup g in deletes)
271 { 273 {
272 m_console.OutputFormat("Deleting object {0} {1}", g.UUID, g.Name); 274 m_console.OutputFormat("Deleting object {0} {1}", g.UUID, g.Name);