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* ubOde: dont do avatar step climb on small true spheres. lets play simple foot...UbitUmarov2017-07-031-2/+8
* oops i forgot the avatar knees bending on ramps... so go back..UbitUmarov2017-07-022-24/+33
* a few changes to ubOde avatar collisionsUbitUmarov2017-07-012-38/+39
* do calls to m_host.AddScriptLPS() on the right place on osslm this stat is of...UbitUmarov2017-06-301-208/+16
* put osGetAgentIP() in threat control with level Severe so it can be disabled ...UbitUmarov2017-06-301-11/+5
* fix scripts xmlrpc threads namesUbitUmarov2017-06-291-1/+1
* ScriptsHttpReq does not need a permanent threadUbitUmarov2017-06-291-2/+2
* bug fixUbitUmarov2017-06-291-0/+23
* put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov2017-06-283-0/+24
* BUG FIX: change lludp hovertext utf-8 cut point. Thx djphilUbitUmarov2017-06-283-9/+9
* remove osGetAgentIP() this was not a good idea to have :(UbitUmarov2017-06-273-32/+2
* dont list deleted ones, that still don't know they are goneUbitUmarov2017-06-261-2/+2
* dont list deleted ones, that still don't know they are goneUbitUmarov2017-06-261-1/+2
* add osGetNPCList()UbitUmarov2017-06-263-0/+25
* also on the actual source fileUbitUmarov2017-06-261-11/+13
* add similar restrictions to osObjectTeleport :(UbitUmarov2017-06-261-2/+41
* let osTeleport* always work on script prim ownerUbitUmarov2017-06-261-17/+15
* and add a missing bracket :)UbitUmarov2017-06-261-1/+1
* fix bad englishUbitUmarov2017-06-261-1/+1
* put back restriction that on osTeleport the target must be on land owned by t...UbitUmarov2017-06-261-15/+78
* some shortcuts on local osTeleport, reduce its time penalty, do it with scrip...UbitUmarov2017-06-262-67/+79
* change Backup calls overlap control codeUbitUmarov2017-06-251-27/+46
* add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_...UbitUmarov2017-06-253-11/+26
* add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of ...UbitUmarov2017-06-251-0/+7
* add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float...UbitUmarov2017-06-243-16/+60
* add dyn textures vectorrender comands ''ResetTransf;'', ''TransTransf x,y;'' ...UbitUmarov2017-06-241-1/+29
* revert the thread level change; remove unused dynamic texture timer from inte...UbitUmarov2017-06-245-97/+71
* simplify vectorrender background drawUbitUmarov2017-06-241-17/+9
* change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov2017-06-241-1/+1
* remove a DynamicTexture leak, make it actually return the new texture ID to o...UbitUmarov2017-06-241-9/+16
* add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ...UbitUmarov2017-06-243-1/+15
* osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-244-0/+26
* a few more changes to iar/oar assets save error/warning to show problems kno...UbitUmarov2017-06-243-24/+70
* code actually has no ideia if a id is a asset or not and does try to handle ...UbitUmarov2017-06-234-15/+15
* do the same on OAR savesUbitUmarov2017-06-231-1/+16
* coment out missing or damage assets messages in uuidgather that are not very...UbitUmarov2017-06-232-12/+42
* several changes to iar/oar assets error reportsUbitUmarov2017-06-235-26/+33
* actually iar do it for iarUbitUmarov2017-06-222-1/+4
* show the count of broken assets we now have from gather on iar/oar pre save ...UbitUmarov2017-06-221-0/+3
* change uuidgather a bit moreUbitUmarov2017-06-221-16/+32
* split some asset uuids gather i stages with dif possible errors, and dont le...UbitUmarov2017-06-221-32/+45
* avoid some broken object assets present in osgrid inventories due to past pr...UbitUmarov2017-06-213-2/+15
* do not try to store on oars temporary or in transit objects ( they may be del...UbitUmarov2017-06-211-9/+8
* make oar/iar assets writer be done by caller thread like the rest of theUbitUmarov2017-06-213-176/+50
* changes to AutoBackModule. Store folder and number of days expire is now als...UbitUmarov2017-06-212-133/+89
* changes to AutoBackModule. Add option ALL to dooarbackup to save all regions...UbitUmarov2017-06-211-2/+14
* changes to AutoBackModule. Time interval is now unique and only definable on...UbitUmarov2017-06-212-556/+221
* revert EnvironmentTick back to orignal clock, since change may cause issues ...UbitUmarov2017-06-193-84/+49
* framework main thread pool is always active and in use ( even id hard to cat...UbitUmarov2017-06-162-24/+45
* change the clock source for EnvironmentTickCount so it does get a bit more r...UbitUmarov2017-06-151-8/+10