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author | UbitUmarov | 2017-06-22 22:09:00 +0100 |
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committer | UbitUmarov | 2017-06-22 22:09:00 +0100 |
commit | 28caf1e08974a29c689837b99a4d21217aa54847 (patch) | |
tree | b17a11745f2889d58359d9b2f22f69a483b58910 /OpenSim | |
parent | show the count of broken assets we now have from gather on iar/oar pre save ... (diff) | |
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actually iar do it for iar
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 2735b59..c218f5d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -424,6 +424,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
424 | 424 | ||
425 | m_log.DebugFormat( | 425 | m_log.DebugFormat( |
426 | "[INVENTORY ARCHIVER]: Saving {0} assets for items", m_assetGatherer.GatheredUuids.Count); | 426 | "[INVENTORY ARCHIVER]: Saving {0} assets for items", m_assetGatherer.GatheredUuids.Count); |
427 | int errors = m_assetGatherer.FailedUUIDs.Count; | ||
428 | if(errors > 0) | ||
429 | m_log.DebugFormat("[INVENTORY ARCHIVER]: aditional {0} assets have problems and will be ignored", errors); | ||
427 | 430 | ||
428 | AssetsRequest ar = new AssetsRequest( | 431 | AssetsRequest ar = new AssetsRequest( |
429 | new AssetsArchiver(m_archiveWriter), | 432 | new AssetsArchiver(m_archiveWriter), |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs index ce296c7..761fece 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | |||
@@ -264,7 +264,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
264 | sceneObjects.Count, assetUuids.Count - prevAssets); | 264 | sceneObjects.Count, assetUuids.Count - prevAssets); |
265 | int errors = assetGatherer.FailedUUIDs.Count; | 265 | int errors = assetGatherer.FailedUUIDs.Count; |
266 | if(errors > 0) | 266 | if(errors > 0) |
267 | m_log.DebugFormat("[ARCHIVER]: {0} assets have problems and will be ignored", errors); | 267 | m_log.DebugFormat("[ARCHIVER]: aditional {0} assets have problems and will be ignored", errors); |
268 | } | 268 | } |
269 | 269 | ||
270 | if (numObjectsSkippedPermissions > 0) | 270 | if (numObjectsSkippedPermissions > 0) |