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* Added Frist basic version on the VectorRenderModule, that allows scripts to d...MW2008-03-087-6/+496
* * Implemented 'Revert' channel in Terrain Module.Adam Frisby2008-03-083-0/+155
* Thank you kindly, Ldviopeng for:Charles Krinke2008-03-085-6/+151
* * Made a change to the loading mechanism to fix it's operation.Adam Frisby2008-03-081-1/+6
* * Default terrain is now a little more interesting than a flat 0m plane.Adam Frisby2008-03-081-0/+11
* More spelling corrections in the spirit of r3771.Jeff Ames2008-03-072-9/+9
* * Increase inventory description columns from 64 characters to 128Justin Clarke Casey2008-03-072-2/+2
* * Applied patch #719 from lvoidpeng.lbsa712008-03-071-2/+3
* * Minor spelling corrections as per mantis 712Justin Clarke Casey2008-03-071-2/+2
* * Temporary resolution for mantis #711Justin Clarke Casey2008-03-071-10/+19
* Make Local back end services warn/error messages explicitly say they are from...Justin Clarke Casey2008-03-071-3/+3
* Fix to solve mantis 717 problem. Makes sure the region DB schema is up to dat...Johan Berntsson2008-03-074-11/+36
* * Fix for exception in landmanager crash.Adam Frisby2008-03-062-4/+15
* * Disabled ancient TerrainEngine.Adam Frisby2008-03-0616-214/+127
* * Killed 4 more warnings (at 16 now)Teravus Ovares2008-03-062-1/+3
* * Four more warnings, etc etc.Adam Frisby2008-03-053-25/+5
* * Three more warnings are a-gone.Adam Frisby2008-03-052-23/+15
* * Four more warnings bite the dust.Adam Frisby2008-03-052-5/+6
* * Removed more compiler warnings, dead code, etc.Adam Frisby2008-03-058-14/+6
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-059-40/+40
* * New Terrain Module (disabled, search for 'usingTerrainModule = false' to re...Adam Frisby2008-03-0510-18/+56
* this is probably just a band aid, but should at leastSean Dague2008-03-041-3/+9
* * One line fix to get everything working again. Essentially set the originR...Teravus Ovares2008-03-042-1/+1
* Cleaned up a couple compiler warnings.Jeff Ames2008-03-042-3/+3
* Fixed a region split synchronization bugJohan Berntsson2008-03-041-0/+11
* Fixed SQL update errorJohan Berntsson2008-03-041-0/+1
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-0434-125/+1647
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-0453-133/+298
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-034-89/+132
* * More compiler warning nukage.Adam Frisby2008-03-032-3/+1
* * Removed a bunch of compiler warnings.Adam Frisby2008-03-0311-11/+8
* * Fixed about Text in the profile in grid mode.Teravus Ovares2008-03-032-1/+5
* Updated svn properties.Jeff Ames2008-03-0310-890/+890
* Fixed typo.Jeff Ames2008-03-031-2/+2
* * Oops, fixed.Adam Frisby2008-03-031-3/+3
* * Removed and sorted using clauses in a number of files.Adam Frisby2008-03-0331-69/+1112
* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-0315-35/+349
* * Doh, forgot one license headerlbsa712008-03-032-4/+5
* * Changed the license headers. The Data Framework is now all OpenSim. Yay! *t...lbsa712008-03-038-16/+29
* * Renamed the Data Framework namespaceslbsa712008-03-0313-16/+16
* * renamed the key file (baby steps here)lbsa712008-03-031-0/+0
* * Started the ardous task to rename the TribalMedia.Framework.Data to OpenSim...lbsa712008-03-038-0/+906
* Thank you very much, Ahzzmandius for:Charles Krinke2008-03-022-51/+27
* Change handler001 through handler009 to moreCharles Krinke2008-03-0214-217/+217
* Thank you kindly, Ahzzmandius for addingCharles Krinke2008-03-023-6/+12
* Update names of handler010 through handler019Charles Krinke2008-03-023-85/+85
* Applying Ahzzmandius' second patch from bug 701. Teravus Ovares2008-03-022-1/+2
* * Temporarily commented out the parcel banlist clearing query that was being ...Teravus Ovares2008-03-021-7/+8
* * This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares2008-03-0210-124/+293
* Rename handler020 through handler029 with moreCharles Krinke2008-03-022-69/+69