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authorCharles Krinke2008-03-02 22:28:48 +0000
committerCharles Krinke2008-03-02 22:28:48 +0000
commit7794fc3766a71f6c708b53674064f69279434d1e (patch)
tree0a0f8ec8f81f2afa68dfaaa8450c08f0b203d77c /OpenSim
parentThank you kindly, Ahzzmandius for adding (diff)
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Change handler001 through handler009 to more
appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs24
-rw-r--r--OpenSim/Framework/RegionCommsListener.cs78
-rw-r--r--OpenSim/Grid/UserServer/UserLoginService.cs14
-rw-r--r--OpenSim/Grid/UserServer/UserManager.cs8
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs72
-rw-r--r--OpenSim/Region/Communications/Local/LocalLoginService.cs8
-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs56
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs64
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs72
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/SimStatsReporter.cs8
14 files changed, 217 insertions, 217 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 0eb144c..8f41d62 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -475,7 +475,7 @@ namespace OpenSim.Region.Capabilities
475 public class AssetUploader 475 public class AssetUploader
476 { 476 {
477 public event UpLoadedAsset OnUpLoad; 477 public event UpLoadedAsset OnUpLoad;
478 private UpLoadedAsset handler001 = null; 478 private UpLoadedAsset handlerUpLoad = null;
479 479
480 private string uploaderPath = String.Empty; 480 private string uploaderPath = String.Empty;
481 private LLUUID newAssetID; 481 private LLUUID newAssetID;
@@ -529,10 +529,10 @@ namespace OpenSim.Region.Capabilities
529 { 529 {
530 SaveAssetToFile(m_assetName + ".jp2", data); 530 SaveAssetToFile(m_assetName + ".jp2", data);
531 } 531 }
532 handler001 = OnUpLoad; 532 handlerUpLoad = OnUpLoad;
533 if (handler001 != null) 533 if (handlerUpLoad != null)
534 { 534 {
535 handler001(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); 535 handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
536 } 536 }
537 537
538 return res; 538 return res;
@@ -569,7 +569,7 @@ namespace OpenSim.Region.Capabilities
569 { 569 {
570 public event UpdateItem OnUpLoad; 570 public event UpdateItem OnUpLoad;
571 571
572 private UpdateItem handler001 = null; 572 private UpdateItem handlerUpdateItem = null;
573 573
574 private string uploaderPath = String.Empty; 574 private string uploaderPath = String.Empty;
575 private LLUUID inventoryItemID; 575 private LLUUID inventoryItemID;
@@ -598,10 +598,10 @@ namespace OpenSim.Region.Capabilities
598 string res = String.Empty; 598 string res = String.Empty;
599 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); 599 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
600 LLUUID assetID = LLUUID.Zero; 600 LLUUID assetID = LLUUID.Zero;
601 handler001 = OnUpLoad; 601 handlerUpdateItem = OnUpLoad;
602 if (handler001 != null) 602 if (handlerUpdateItem != null)
603 { 603 {
604 assetID = handler001(inv, data); 604 assetID = handlerUpdateItem(inv, data);
605 } 605 }
606 606
607 uploadComplete.new_asset = assetID.ToString(); 607 uploadComplete.new_asset = assetID.ToString();
@@ -651,7 +651,7 @@ namespace OpenSim.Region.Capabilities
651 { 651 {
652 public event UpdateTaskScript OnUpLoad; 652 public event UpdateTaskScript OnUpLoad;
653 653
654 private UpdateTaskScript handler001 = null; 654 private UpdateTaskScript handlerUpdateTaskScript = null;
655 655
656 private string uploaderPath = String.Empty; 656 private string uploaderPath = String.Empty;
657 private LLUUID inventoryItemID; 657 private LLUUID inventoryItemID;
@@ -693,10 +693,10 @@ namespace OpenSim.Region.Capabilities
693 string res = String.Empty; 693 string res = String.Empty;
694 LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete(); 694 LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
695 695
696 handler001 = OnUpLoad; 696 handlerUpdateTaskScript = OnUpLoad;
697 if (handler001 != null) 697 if (handlerUpdateTaskScript != null)
698 { 698 {
699 handler001(inventoryItemID, primID, isScriptRunning, data); 699 handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data);
700 } 700 }
701 701
702 uploadComplete.item_id = inventoryItemID; 702 uploadComplete.item_id = inventoryItemID;
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs
index 4d9411d..22750b9 100644
--- a/OpenSim/Framework/RegionCommsListener.cs
+++ b/OpenSim/Framework/RegionCommsListener.cs
@@ -46,15 +46,15 @@ namespace OpenSim.Framework
46 public event RegionUp OnRegionUp; 46 public event RegionUp OnRegionUp;
47 public event ChildAgentUpdate OnChildAgentUpdate; 47 public event ChildAgentUpdate OnChildAgentUpdate;
48 48
49 private ExpectUserDelegate handler001 = null; // OnExpectUser 49 private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser
50 private ExpectPrimDelegate handler002 = null; // OnExpectPrim; 50 private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
51 private GenericCall2 handler003 = null; // OnExpectChildAgent; 51 private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent;
52 private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion; 52 private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
53 private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; 53 private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
54 private UpdateNeighbours handler006 = null; // OnNeighboursUpdate; 54 private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate;
55 private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; 55 private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed;
56 private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; 56 private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed;
57 private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; 57 private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
58 private RegionUp handlerRegionUp = null; // OnRegionUp; 58 private RegionUp handlerRegionUp = null; // OnRegionUp;
59 private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; 59 private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
60 60
@@ -68,10 +68,10 @@ namespace OpenSim.Framework
68 /// <returns></returns> 68 /// <returns></returns>
69 public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) 69 public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
70 { 70 {
71 handler001 = OnExpectUser; 71 handlerExpectUser = OnExpectUser;
72 if (handler001 != null) 72 if (handlerExpectUser != null)
73 { 73 {
74 handler001(regionHandle, agent); 74 handlerExpectUser(regionHandle, agent);
75 return true; 75 return true;
76 } 76 }
77 77
@@ -81,10 +81,10 @@ namespace OpenSim.Framework
81 81
82 public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) 82 public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData)
83 { 83 {
84 handler002 = OnExpectPrim; 84 handlerExpectPrim = OnExpectPrim;
85 if (handler002 != null) 85 if (handlerExpectPrim != null)
86 { 86 {
87 handler002(regionHandle, primID, objData); 87 handlerExpectPrim(regionHandle, primID, objData);
88 return true; 88 return true;
89 } 89 }
90 return false; 90 return false;
@@ -115,10 +115,10 @@ namespace OpenSim.Framework
115 public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, 115 public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position,
116 bool isFlying) 116 bool isFlying)
117 { 117 {
118 handler004 = OnAvatarCrossingIntoRegion; 118 handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion;
119 if (handler004 != null) 119 if (handlerAvatarCrossingIntoRegion != null)
120 { 120 {
121 handler004(regionHandle, agentID, position, isFlying); 121 handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
122 return true; 122 return true;
123 } 123 }
124 return false; 124 return false;
@@ -127,10 +127,10 @@ namespace OpenSim.Framework
127 public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, 127 public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position,
128 bool isPhysical) 128 bool isPhysical)
129 { 129 {
130 handler005 = OnPrimCrossingIntoRegion; 130 handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
131 if (handler005 != null) 131 if (handlerPrimCrossingIntoRegion != null)
132 { 132 {
133 handler005(regionHandle, primID, position, isPhysical); 133 handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
134 return true; 134 return true;
135 } 135 }
136 return false; 136 return false;
@@ -138,10 +138,10 @@ namespace OpenSim.Framework
138 138
139 public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) 139 public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID)
140 { 140 {
141 handler007 = OnAcknowledgeAgentCrossed; 141 handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed;
142 if (handler007 != null) 142 if (handlerAcknowledgeAgentCrossed != null)
143 { 143 {
144 handler007(regionHandle, agentID); 144 handlerAcknowledgeAgentCrossed(regionHandle, agentID);
145 return true; 145 return true;
146 } 146 }
147 return false; 147 return false;
@@ -149,10 +149,10 @@ namespace OpenSim.Framework
149 149
150 public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) 150 public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID)
151 { 151 {
152 handler008 = OnAcknowledgePrimCrossed; 152 handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed;
153 if (handler008 != null) 153 if (handlerAcknowledgePrimCrossed != null)
154 { 154 {
155 handler008(regionHandle, primID); 155 handlerAcknowledgePrimCrossed(regionHandle, primID);
156 return true; 156 return true;
157 } 157 }
158 return false; 158 return false;
@@ -160,10 +160,10 @@ namespace OpenSim.Framework
160 160
161 public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) 161 public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID)
162 { 162 {
163 handler009 = OnCloseAgentConnection; 163 handlerCloseAgentConnection = OnCloseAgentConnection;
164 if (handler009 != null) 164 if (handlerCloseAgentConnection != null)
165 { 165 {
166 handler009(regionHandle, agentID); 166 handlerCloseAgentConnection(regionHandle, agentID);
167 return true; 167 return true;
168 168
169 } 169 }
@@ -177,10 +177,10 @@ namespace OpenSim.Framework
177 /// <returns></returns> 177 /// <returns></returns>
178 public virtual bool TriggerExpectChildAgent() 178 public virtual bool TriggerExpectChildAgent()
179 { 179 {
180 handler003 = OnExpectChildAgent; 180 handlerExpectChildAgent = OnExpectChildAgent;
181 if (handler003 != null) 181 if (handlerExpectChildAgent != null)
182 { 182 {
183 handler003(); 183 handlerExpectChildAgent();
184 return true; 184 return true;
185 } 185 }
186 186
@@ -195,10 +195,10 @@ namespace OpenSim.Framework
195 /// <returns></returns> 195 /// <returns></returns>
196 public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours) 196 public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours)
197 { 197 {
198 handler006 = OnNeighboursUpdate; 198 handlerNeighboursUpdate = OnNeighboursUpdate;
199 if (handler006 != null) 199 if (handlerNeighboursUpdate != null)
200 { 200 {
201 handler006(neighbours); 201 handlerNeighboursUpdate(neighbours);
202 return true; 202 return true;
203 } 203 }
204 204
@@ -207,9 +207,9 @@ namespace OpenSim.Framework
207 207
208 public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) 208 public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
209 { 209 {
210 handler009 = OnCloseAgentConnection; 210 handlerCloseAgentConnection = OnCloseAgentConnection;
211 if (handler009 != null) 211 if (handlerCloseAgentConnection != null)
212 return handler009(regionHandle, agentID); 212 return handlerCloseAgentConnection(regionHandle, agentID);
213 213
214 return false; 214 return false;
215 } 215 }
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs
index 143c990..0b832f4 100644
--- a/OpenSim/Grid/UserServer/UserLoginService.cs
+++ b/OpenSim/Grid/UserServer/UserLoginService.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Grid.UserServer
54 54
55 public event UserLoggedInAtLocation OnUserLoggedInAtLocation; 55 public event UserLoggedInAtLocation OnUserLoggedInAtLocation;
56 56
57 private UserLoggedInAtLocation handler001 = null; 57 private UserLoggedInAtLocation handlerUserLoggedInAtLocation = null;
58 58
59 public UserConfig m_config; 59 public UserConfig m_config;
60 60
@@ -147,11 +147,11 @@ namespace OpenSim.Grid.UserServer
147 "[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}", 147 "[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}",
148 SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString); 148 SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString);
149 } 149 }
150 handler001 = OnUserLoggedInAtLocation; 150 handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
151 if (handler001 != null) 151 if (handlerUserLoggedInAtLocation != null)
152 { 152 {
153 m_log.Info("[LOGIN]: Letting other objects know about login"); 153 m_log.Info("[LOGIN]: Letting other objects know about login");
154 handler001(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, 154 handlerUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion,
155 theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X,theUser.currentAgent.currentPos.Y,theUser.currentAgent.currentPos.Z, 155 theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X,theUser.currentAgent.currentPos.Y,theUser.currentAgent.currentPos.Z,
156 theUser.username,theUser.surname); 156 theUser.username,theUser.surname);
157 } 157 }
@@ -226,11 +226,11 @@ namespace OpenSim.Grid.UserServer
226 // Send 226 // Send
227 XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); 227 XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
228 XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); 228 XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
229 handler001 = OnUserLoggedInAtLocation; 229 handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
230 if (handler001 != null) 230 if (handlerUserLoggedInAtLocation != null)
231 { 231 {
232 m_log.Info("[LOGIN]: Letting other objects know about login"); 232 m_log.Info("[LOGIN]: Letting other objects know about login");
233 handler001(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, 233 handlerUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion,
234 theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X, theUser.currentAgent.currentPos.Y, theUser.currentAgent.currentPos.Z, 234 theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos.X, theUser.currentAgent.currentPos.Y, theUser.currentAgent.currentPos.Z,
235 theUser.username, theUser.surname); 235 theUser.username, theUser.surname);
236 } 236 }
diff --git a/OpenSim/Grid/UserServer/UserManager.cs b/OpenSim/Grid/UserServer/UserManager.cs
index 5806f5f..367b5d7 100644
--- a/OpenSim/Grid/UserServer/UserManager.cs
+++ b/OpenSim/Grid/UserServer/UserManager.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Grid.UserServer
43 { 43 {
44 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 44 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
45 public event logOffUser OnLogOffUser; 45 public event logOffUser OnLogOffUser;
46 private logOffUser handler001 = null; 46 private logOffUser handlerLogOffUser = null;
47 /// <summary> 47 /// <summary>
48 /// Deletes an active agent session 48 /// Deletes an active agent session
49 /// </summary> 49 /// </summary>
@@ -331,9 +331,9 @@ namespace OpenSim.Grid.UserServer
331 float posy = (float)Convert.ToDecimal((string)requestData["region_pos_y"]); 331 float posy = (float)Convert.ToDecimal((string)requestData["region_pos_y"]);
332 float posz = (float)Convert.ToDecimal((string)requestData["region_pos_z"]); 332 float posz = (float)Convert.ToDecimal((string)requestData["region_pos_z"]);
333 333
334 handler001 = OnLogOffUser; 334 handlerLogOffUser = OnLogOffUser;
335 if (handler001 != null) 335 if (handlerLogOffUser != null)
336 handler001(userUUID); 336 handlerLogOffUser(userUUID);
337 337
338 LogOffUser(userUUID, RegionID, regionhandle, posx, posy, posz); 338 LogOffUser(userUUID, RegionID, regionhandle, posx, posy, posz);
339 } 339 }
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index eb50042..d032a2e 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -122,15 +122,15 @@ namespace OpenSim.Region.ClientStack
122 /* Instantiated Designated Event Delegates */ 122 /* Instantiated Designated Event Delegates */
123 //- used so we don't create new objects for each incoming packet and then toss it out later */ 123 //- used so we don't create new objects for each incoming packet and then toss it out later */
124 124
125 private RequestAvatarProperties handler001 = null; //OnRequestAvatarProperties; 125 private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties;
126 private ChatFromViewer handler002 = null; //OnChatFromViewer; 126 private ChatFromViewer handlerChatFromViewer = null; //OnChatFromViewer;
127 private ChatFromViewer handler003 = null; //OnChatFromViewer; 127 private ChatFromViewer handlerChatFromViewer2 = null; //OnChatFromViewer;
128 private ImprovedInstantMessage handler004 = null; //OnInstantMessage; 128 private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage;
129 private FriendActionDelegate handler005 = null; //OnApproveFriendRequest; 129 private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest;
130 private FriendshipTermination handler006 = null; //OnTerminateFriendship; 130 private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship;
131 private RezObject handler007 = null; //OnRezObject; 131 private RezObject handlerRezObject = null; //OnRezObject;
132 private GenericCall4 handler008 = null; //OnDeRezObject; 132 private GenericCall4 handlerDeRezObject = null; //OnDeRezObject;
133 private ModifyTerrain handler009 = null; 133 private ModifyTerrain handlerModifyTerrain = null;
134 private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; 134 private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
135 private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; 135 private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
136 private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; 136 private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
@@ -2866,10 +2866,10 @@ namespace OpenSim.Region.ClientStack
2866 case PacketType.AvatarPropertiesRequest: 2866 case PacketType.AvatarPropertiesRequest:
2867 AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; 2867 AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
2868 2868
2869 handler001 = OnRequestAvatarProperties; 2869 handlerRequestAvatarProperties = OnRequestAvatarProperties;
2870 if (handler001 != null) 2870 if (handlerRequestAvatarProperties != null)
2871 { 2871 {
2872 handler001(this, avatarProperties.AgentData.AvatarID); 2872 handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID);
2873 } 2873 }
2874 2874
2875 2875
@@ -2897,9 +2897,9 @@ namespace OpenSim.Region.ClientStack
2897 args.Scene = Scene; 2897 args.Scene = Scene;
2898 args.Sender = this; 2898 args.Sender = this;
2899 2899
2900 handler002 = OnChatFromViewer; 2900 handlerChatFromViewer = OnChatFromViewer;
2901 if (handler002 != null) 2901 if (handlerChatFromViewer != null)
2902 handler002(this, args); 2902 handlerChatFromViewer(this, args);
2903 } 2903 }
2904 2904
2905 2905
@@ -2919,9 +2919,9 @@ namespace OpenSim.Region.ClientStack
2919 args.Position = new LLVector3(); 2919 args.Position = new LLVector3();
2920 args.Scene = Scene; 2920 args.Scene = Scene;
2921 args.Sender = this; 2921 args.Sender = this;
2922 handler003 = OnChatFromViewer; 2922 handlerChatFromViewer2 = OnChatFromViewer;
2923 if (handler003 != null) 2923 if (handlerChatFromViewer2 != null)
2924 handler003(this, args); 2924 handlerChatFromViewer2(this, args);
2925 } 2925 }
2926 2926
2927 break; 2927 break;
@@ -2929,11 +2929,11 @@ namespace OpenSim.Region.ClientStack
2929 ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; 2929 ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
2930 string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); 2930 string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName);
2931 string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); 2931 string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message);
2932 handler004 = OnInstantMessage; 2932 handlerInstantMessage = OnInstantMessage;
2933 2933
2934 if (handler004 != null) 2934 if (handlerInstantMessage != null)
2935 { 2935 {
2936 handler004(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, 2936 handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID,
2937 msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID, 2937 msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID,
2938 msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, 2938 msgpack.MessageBlock.Timestamp, IMfromName, IMmessage,
2939 msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, 2939 msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup,
@@ -2959,10 +2959,10 @@ namespace OpenSim.Region.ClientStack
2959 callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); 2959 callingCardFolders.Add(afriendpack.FolderData[fi].FolderID);
2960 } 2960 }
2961 2961
2962 handler005 = OnApproveFriendRequest; 2962 handlerApproveFriendRequest = OnApproveFriendRequest;
2963 if (handler005 != null) 2963 if (handlerApproveFriendRequest != null)
2964 { 2964 {
2965 handler005(this, agentID, transactionID, callingCardFolders); 2965 handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders);
2966 } 2966 }
2967 2967
2968 2968
@@ -2974,10 +2974,10 @@ namespace OpenSim.Region.ClientStack
2974 LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; 2974 LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID;
2975 LLUUID exFriendID = tfriendpack.ExBlock.OtherID; 2975 LLUUID exFriendID = tfriendpack.ExBlock.OtherID;
2976 2976
2977 handler006 = OnTerminateFriendship; 2977 handlerTerminateFriendship = OnTerminateFriendship;
2978 if (handler006 != null) 2978 if (handlerTerminateFriendship != null)
2979 { 2979 {
2980 handler006(this, listOwnerAgentID, exFriendID); 2980 handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
2981 } 2981 }
2982 2982
2983 2983
@@ -2985,8 +2985,8 @@ namespace OpenSim.Region.ClientStack
2985 case PacketType.RezObject: 2985 case PacketType.RezObject:
2986 RezObjectPacket rezPacket = (RezObjectPacket)Pack; 2986 RezObjectPacket rezPacket = (RezObjectPacket)Pack;
2987 2987
2988 handler007 = OnRezObject; 2988 handlerRezObject = OnRezObject;
2989 if (handler007 != null) 2989 if (handlerRezObject != null)
2990 { 2990 {
2991 //rezPacket.RezData.BypassRaycast; 2991 //rezPacket.RezData.BypassRaycast;
2992 //rezPacket.RezData.RayEnd; 2992 //rezPacket.RezData.RayEnd;
@@ -2998,7 +2998,7 @@ namespace OpenSim.Region.ClientStack
2998 //rezPacket.RezData.FromTaskID; 2998 //rezPacket.RezData.FromTaskID;
2999 //m_log.Info("[REZData]: " + rezPacket.ToString()); 2999 //m_log.Info("[REZData]: " + rezPacket.ToString());
3000 3000
3001 handler007(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, 3001 handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
3002 rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, 3002 rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
3003 rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, 3003 rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
3004 rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, 3004 rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask,
@@ -3009,10 +3009,10 @@ namespace OpenSim.Region.ClientStack
3009 3009
3010 break; 3010 break;
3011 case PacketType.DeRezObject: 3011 case PacketType.DeRezObject:
3012 handler008 = OnDeRezObject; 3012 handlerDeRezObject = OnDeRezObject;
3013 if (handler008 != null) 3013 if (handlerDeRezObject != null)
3014 { 3014 {
3015 handler008(Pack, this); 3015 handlerDeRezObject(Pack, this);
3016 } 3016 }
3017 3017
3018 break; 3018 break;
@@ -3026,10 +3026,10 @@ namespace OpenSim.Region.ClientStack
3026 3026
3027 for (int i = 0; i < modify.ParcelData.Length; i++) 3027 for (int i = 0; i < modify.ParcelData.Length; i++)
3028 { 3028 {
3029 handler009 = OnModifyTerrain; 3029 handlerModifyTerrain = OnModifyTerrain;
3030 if (handler009 != null) 3030 if (handlerModifyTerrain != null)
3031 { 3031 {
3032 OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, 3032 handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds,
3033 modify.ModifyBlock.BrushSize, 3033 modify.ModifyBlock.BrushSize,
3034 modify.ModifyBlock.Action, modify.ParcelData[i].North, 3034 modify.ModifyBlock.Action, modify.ParcelData[i].North,
3035 modify.ParcelData[i].West, modify.ParcelData[i].South, 3035 modify.ParcelData[i].West, modify.ParcelData[i].South,
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs
index 0e9b3d0..d7b3a58 100644
--- a/OpenSim/Region/Communications/Local/LocalLoginService.cs
+++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Communications.Local
55 55
56 public event LoginToRegionEvent OnLoginToRegion; 56 public event LoginToRegionEvent OnLoginToRegion;
57 57
58 private LoginToRegionEvent handler001 = null; // OnLoginToRegion; 58 private LoginToRegionEvent handlerLoginToRegion = null; // OnLoginToRegion;
59 59
60 public LocalLoginService(UserManagerBase userManager, string welcomeMess, 60 public LocalLoginService(UserManagerBase userManager, string welcomeMess,
61 CommunicationsLocal parent, NetworkServersInfo serversInfo, 61 CommunicationsLocal parent, NetworkServersInfo serversInfo,
@@ -163,10 +163,10 @@ namespace OpenSim.Region.Communications.Local
163 _login.StartPos = new LLVector3(128, 128, 70); 163 _login.StartPos = new LLVector3(128, 128, 70);
164 _login.CapsPath = capsPath; 164 _login.CapsPath = capsPath;
165 165
166 handler001 = OnLoginToRegion; 166 handlerLoginToRegion = OnLoginToRegion;
167 if (handler001 != null) 167 if (handlerLoginToRegion != null)
168 { 168 {
169 handler001(currentRegion, _login); 169 handlerLoginToRegion(currentRegion, _login);
170 } 170 }
171 } 171 }
172 else 172 else
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs
index d21852d..2fce37e 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs
@@ -59,13 +59,13 @@ namespace OpenSim.Region.Communications.OGS1
59 public event ChildAgentUpdate OnChildAgentUpdate; 59 public event ChildAgentUpdate OnChildAgentUpdate;
60 public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection; 60 public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection;
61 61
62 private InformRegionChild handler001 = null; // OnChildAgent; 62 private InformRegionChild handlerChildAgent = null; // OnChildAgent;
63 private ExpectArrival handler002 = null; // OnArrival; 63 private ExpectArrival handlerArrival = null; // OnArrival;
64 private InformRegionPrimGroup handler003 = null; // OnPrimGroupNear; 64 private InformRegionPrimGroup handlerPrimGroupNear = null; // OnPrimGroupNear;
65 private PrimGroupArrival handler004 = null; // OnPrimGroupArrival; 65 private PrimGroupArrival handlerPrimGroupArrival = null; // OnPrimGroupArrival;
66 private RegionUp handler005 = null; // OnRegionUp; 66 private RegionUp handlerRegionUp = null; // OnRegionUp;
67 private ChildAgentUpdate handler006 = null; // OnChildAgentUpdate; 67 private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
68 private TellRegionToCloseChildConnection handler007 = null; // OnTellRegionToCloseChildConnection; 68 private TellRegionToCloseChildConnection handlerTellRegionToCloseChildConnection = null; // OnTellRegionToCloseChildConnection;
69 69
70 70
71 static InterRegionSingleton() 71 static InterRegionSingleton()
@@ -83,70 +83,70 @@ namespace OpenSim.Region.Communications.OGS1
83 83
84 public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) 84 public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
85 { 85 {
86 handler001 = OnChildAgent; 86 handlerChildAgent = OnChildAgent;
87 if (handler001 != null) 87 if (handlerChildAgent != null)
88 { 88 {
89 return handler001(regionHandle, agentData); 89 return handlerChildAgent(regionHandle, agentData);
90 } 90 }
91 return false; 91 return false;
92 } 92 }
93 93
94 public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle) 94 public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle)
95 { 95 {
96 handler005 = OnRegionUp; 96 handlerRegionUp = OnRegionUp;
97 if (handler005 != null) 97 if (handlerRegionUp != null)
98 { 98 {
99 return handler005(sregion, regionhandle); 99 return handlerRegionUp(sregion, regionhandle);
100 } 100 }
101 return false; 101 return false;
102 } 102 }
103 103
104 public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate) 104 public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate)
105 { 105 {
106 handler006 = OnChildAgentUpdate; 106 handlerChildAgentUpdate = OnChildAgentUpdate;
107 if (handler006 != null) 107 if (handlerChildAgentUpdate != null)
108 { 108 {
109 return handler006(regionHandle, cAgentUpdate); 109 return handlerChildAgentUpdate(regionHandle, cAgentUpdate);
110 } 110 }
111 return false; 111 return false;
112 } 112 }
113 113
114 public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) 114 public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
115 { 115 {
116 handler002 = OnArrival; 116 handlerArrival = OnArrival;
117 if (handler002 != null) 117 if (handlerArrival != null)
118 { 118 {
119 return handler002(regionHandle, agentID, position, isFlying); 119 return handlerArrival(regionHandle, agentID, position, isFlying);
120 } 120 }
121 return false; 121 return false;
122 } 122 }
123 123
124 public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) 124 public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
125 { 125 {
126 handler003 = OnPrimGroupNear; 126 handlerPrimGroupNear = OnPrimGroupNear;
127 if (handler003 != null) 127 if (handlerPrimGroupNear != null)
128 { 128 {
129 return handler003(regionHandle, primID, position, isPhysical); 129 return handlerPrimGroupNear(regionHandle, primID, position, isPhysical);
130 } 130 }
131 return false; 131 return false;
132 } 132 }
133 133
134 public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData) 134 public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData)
135 { 135 {
136 handler004 = OnPrimGroupArrival; 136 handlerPrimGroupArrival = OnPrimGroupArrival;
137 if (handler004 != null) 137 if (handlerPrimGroupArrival != null)
138 { 138 {
139 return handler004(regionHandle, primID, objData); 139 return handlerPrimGroupArrival(regionHandle, primID, objData);
140 } 140 }
141 return false; 141 return false;
142 } 142 }
143 143
144 public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) 144 public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
145 { 145 {
146 handler007 = OnTellRegionToCloseChildConnection; 146 handlerTellRegionToCloseChildConnection = OnTellRegionToCloseChildConnection;
147 if (handler007 != null) 147 if (handlerTellRegionToCloseChildConnection != null)
148 { 148 {
149 return handler007(regionHandle, agentID); 149 return handlerTellRegionToCloseChildConnection(regionHandle, agentID);
150 } 150 }
151 return false; 151 return false;
152 } 152 }
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index fea6b2b..860f5fb 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Scenes
47 #region Events 47 #region Events
48 48
49 public event PhysicsCrash UnRecoverableError; 49 public event PhysicsCrash UnRecoverableError;
50 private PhysicsCrash handler001 = null; 50 private PhysicsCrash handlerPhysicsCrash = null;
51 51
52 #endregion 52 #endregion
53 53
@@ -716,10 +716,10 @@ namespace OpenSim.Region.Environment.Scenes
716 716
717 public void physicsBasedCrash() 717 public void physicsBasedCrash()
718 { 718 {
719 handler001 = UnRecoverableError; 719 handlerPhysicsCrash = UnRecoverableError;
720 if (handler001 != null) 720 if (handlerPhysicsCrash != null)
721 { 721 {
722 handler001(); 722 handlerPhysicsCrash();
723 } 723 }
724 } 724 }
725 725
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 3371912..3f7edfb 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -160,9 +160,9 @@ namespace OpenSim.Region.Environment.Scenes
160 public virtual void Restart(int seconds) 160 public virtual void Restart(int seconds)
161 { 161 {
162 m_log.Error("[REGION]: passing Restart Message up the namespace"); 162 m_log.Error("[REGION]: passing Restart Message up the namespace");
163 restart handler001 = OnRestart; 163 restart handlerPhysicsCrash = OnRestart;
164 if (handler001 != null) 164 if (handlerPhysicsCrash != null)
165 handler001(RegionInfo); 165 handlerPhysicsCrash(RegionInfo);
166 } 166 }
167 167
168 public virtual bool PresenceChildStatus(LLUUID avatarID) 168 public virtual bool PresenceChildStatus(LLUUID avatarID)
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 8678f7a..75e3cfd 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -58,14 +58,14 @@ namespace OpenSim.Region.Environment.Scenes
58 public event ChildAgentUpdate OnChildAgentUpdate; 58 public event ChildAgentUpdate OnChildAgentUpdate;
59 public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; 59 public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar;
60 60
61 private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion; 61 private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
62 private ExpectUserDelegate handler002 = null; // OnExpectUser; 62 private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser;
63 private ExpectPrimDelegate handler003 = null; // OnExpectPrim; 63 private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
64 private CloseAgentConnection handler004 = null; // OnCloseAgentConnection; 64 private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
65 private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; 65 private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
66 private RegionUp handler006 = null; // OnRegionUp; 66 private RegionUp handlerRegionUp = null; // OnRegionUp;
67 private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate; 67 private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
68 private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar; 68 private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar;
69 69
70 public KillObjectDelegate KillObject; 70 public KillObjectDelegate KillObject;
71 public string _debugRegionName = String.Empty; 71 public string _debugRegionName = String.Empty;
@@ -132,30 +132,30 @@ namespace OpenSim.Region.Environment.Scenes
132 /// 132 ///
133 protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) 133 protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent)
134 { 134 {
135 handler002 = OnExpectUser; 135 handlerExpectUser = OnExpectUser;
136 if (handler002 != null) 136 if (handlerExpectUser != null)
137 { 137 {
138 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); 138 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname);
139 handler002(regionHandle, agent); 139 handlerExpectUser(regionHandle, agent);
140 } 140 }
141 } 141 }
142 142
143 protected bool newRegionUp(RegionInfo region) 143 protected bool newRegionUp(RegionInfo region)
144 { 144 {
145 handler006 = OnRegionUp; 145 handlerRegionUp = OnRegionUp;
146 if (handler006 != null) 146 if (handlerRegionUp != null)
147 { 147 {
148 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); 148 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName);
149 handler006(region); 149 handlerRegionUp(region);
150 } 150 }
151 return true; 151 return true;
152 } 152 }
153 153
154 protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) 154 protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
155 { 155 {
156 handler007 = OnChildAgentUpdate; 156 handlerChildAgentUpdate = OnChildAgentUpdate;
157 if (handler007 != null) 157 if (handlerChildAgentUpdate != null)
158 handler007(regionHandle, cAgentData); 158 handlerChildAgentUpdate(regionHandle, cAgentData);
159 159
160 160
161 return true; 161 return true;
@@ -163,39 +163,39 @@ namespace OpenSim.Region.Environment.Scenes
163 163
164 protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) 164 protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
165 { 165 {
166 handler001 = OnAvatarCrossingIntoRegion; 166 handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion;
167 if (handler001 != null) 167 if (handlerAvatarCrossingIntoRegion != null)
168 { 168 {
169 handler001(regionHandle, agentID, position, isFlying); 169 handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
170 } 170 }
171 } 171 }
172 172
173 protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) 173 protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData)
174 { 174 {
175 handler003 = OnExpectPrim; 175 handlerExpectPrim = OnExpectPrim;
176 if (handler003 != null) 176 if (handlerExpectPrim != null)
177 { 177 {
178 handler003(regionHandle, primID, objXMLData); 178 handlerExpectPrim(regionHandle, primID, objXMLData);
179 } 179 }
180 180
181 } 181 }
182 182
183 protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) 183 protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
184 { 184 {
185 handler005 = OnPrimCrossingIntoRegion; 185 handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
186 if (handler005 != null) 186 if (handlerPrimCrossingIntoRegion != null)
187 { 187 {
188 handler005(regionHandle, primID, position, isPhysical); 188 handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
189 } 189 }
190 } 190 }
191 191
192 protected bool CloseConnection(ulong regionHandle, LLUUID agentID) 192 protected bool CloseConnection(ulong regionHandle, LLUUID agentID)
193 { 193 {
194 m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); 194 m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString());
195 handler004 = OnCloseAgentConnection; 195 handlerCloseAgentConnection = OnCloseAgentConnection;
196 if (handler004 != null) 196 if (handlerCloseAgentConnection != null)
197 { 197 {
198 return handler004(regionHandle, agentID); 198 return handlerCloseAgentConnection(regionHandle, agentID);
199 } 199 }
200 return false; 200 return false;
201 } 201 }
@@ -437,10 +437,10 @@ namespace OpenSim.Region.Environment.Scenes
437 // We remove the list of known regions from the agent's known region list through an event 437 // We remove the list of known regions from the agent's known region list through an event
438 // to scene, because, if an agent logged of, it's likely that there will be no scene presence 438 // to scene, because, if an agent logged of, it's likely that there will be no scene presence
439 // by the time we get to this part of the method. 439 // by the time we get to this part of the method.
440 handler008 = OnRemoveKnownRegionFromAvatar; 440 handlerRemoveKnownRegionFromAvatar = OnRemoveKnownRegionFromAvatar;
441 if (handler008 != null) 441 if (handlerRemoveKnownRegionFromAvatar != null)
442 { 442 {
443 handler008(agentID, regionlst); 443 handlerRemoveKnownRegionFromAvatar(agentID, regionlst);
444 } 444 }
445 } 445 }
446 446
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 96b3ccb..ac8f91e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -164,15 +164,15 @@ namespace OpenSim.Region.Environment.Scenes
164 164
165 /* Designated Event Deletage Instances */ 165 /* Designated Event Deletage Instances */
166 166
167 private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent; 167 private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
168 private ClientMovement handler002 = null; //OnClientMovement; 168 private ClientMovement handlerClientMovement = null; //OnClientMovement;
169 private OnPermissionErrorDelegate handler003 = null; //OnPermissionError; 169 private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
170 private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole; 170 private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
171 private OnFrameDelegate handler005 = null; //OnFrame; 171 private OnFrameDelegate handlerFrame = null; //OnFrame;
172 private OnNewClientDelegate handler006 = null; //OnNewClient; 172 private OnNewClientDelegate handlerNewClient = null; //OnNewClient;
173 private OnNewPresenceDelegate handler007 = null; //OnNewPresence; 173 private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence;
174 private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; 174 private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence;
175 private OnBackupDelegate handler009 = null; //OnBackup; 175 private OnBackupDelegate handlerBackup = null; //OnBackup;
176 private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; 176 private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
177 private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; 177 private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
178 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; 178 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
@@ -192,70 +192,70 @@ namespace OpenSim.Region.Environment.Scenes
192 192
193 public void TriggerOnScriptChangedEvent(uint localID, uint change) 193 public void TriggerOnScriptChangedEvent(uint localID, uint change)
194 { 194 {
195 handler001 = OnScriptChangedEvent; 195 handlerScriptChangedEvent = OnScriptChangedEvent;
196 if (handler001 != null) 196 if (handlerScriptChangedEvent != null)
197 handler001(localID, change); 197 handlerScriptChangedEvent(localID, change);
198 } 198 }
199 199
200 public void TriggerOnClientMovement(ScenePresence avatar) 200 public void TriggerOnClientMovement(ScenePresence avatar)
201 { 201 {
202 handler002 = OnClientMovement; 202 handlerClientMovement = OnClientMovement;
203 if (handler002 != null) 203 if (handlerClientMovement != null)
204 handler002(avatar); 204 handlerClientMovement(avatar);
205 } 205 }
206 206
207 public void TriggerPermissionError(LLUUID user, string reason) 207 public void TriggerPermissionError(LLUUID user, string reason)
208 { 208 {
209 handler003 = OnPermissionError; 209 handlerPermissionError = OnPermissionError;
210 if (handler003 != null) 210 if (handlerPermissionError != null)
211 handler003(user, reason); 211 handlerPermissionError(user, reason);
212 } 212 }
213 213
214 public void TriggerOnPluginConsole(string[] args) 214 public void TriggerOnPluginConsole(string[] args)
215 { 215 {
216 handler004 = OnPluginConsole; 216 handlerPluginConsole = OnPluginConsole;
217 if (handler004 != null) 217 if (handlerPluginConsole != null)
218 handler004(args); 218 handlerPluginConsole(args);
219 } 219 }
220 220
221 public void TriggerOnFrame() 221 public void TriggerOnFrame()
222 { 222 {
223 handler005 = OnFrame; 223 handlerFrame = OnFrame;
224 if (handler005 != null) 224 if (handlerFrame != null)
225 { 225 {
226 handler005(); 226 handlerFrame();
227 } 227 }
228 } 228 }
229 229
230 public void TriggerOnNewClient(IClientAPI client) 230 public void TriggerOnNewClient(IClientAPI client)
231 { 231 {
232 handler006 = OnNewClient; 232 handlerNewClient = OnNewClient;
233 if (handler006 != null) 233 if (handlerNewClient != null)
234 handler006(client); 234 handlerNewClient(client);
235 } 235 }
236 236
237 public void TriggerOnNewPresence(ScenePresence presence) 237 public void TriggerOnNewPresence(ScenePresence presence)
238 { 238 {
239 handler007 = OnNewPresence; 239 handlerNewPresence = OnNewPresence;
240 if (handler007 != null) 240 if (handlerNewPresence != null)
241 handler007(presence); 241 handlerNewPresence(presence);
242 } 242 }
243 243
244 public void TriggerOnRemovePresence(LLUUID agentId) 244 public void TriggerOnRemovePresence(LLUUID agentId)
245 { 245 {
246 handler008 = OnRemovePresence; 246 handlerRemovePresence = OnRemovePresence;
247 if (handler008 != null) 247 if (handlerRemovePresence != null)
248 { 248 {
249 handler008(agentId); 249 handlerRemovePresence(agentId);
250 } 250 }
251 } 251 }
252 252
253 public void TriggerOnBackup(IRegionDataStore dstore) 253 public void TriggerOnBackup(IRegionDataStore dstore)
254 { 254 {
255 handler009 = OnBackup; 255 handlerBackup = OnBackup;
256 if (handler009 != null) 256 if (handlerBackup != null)
257 { 257 {
258 handler009(dstore); 258 handlerBackup(dstore);
259 } 259 }
260 } 260 }
261 261
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 713c3ba..4cc130e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes
54 protected ulong m_regionHandle; 54 protected ulong m_regionHandle;
55 55
56 public event PrimCountTaintedDelegate OnPrimCountTainted; 56 public event PrimCountTaintedDelegate OnPrimCountTainted;
57 private PrimCountTaintedDelegate handler001 = null; 57 private PrimCountTaintedDelegate handlerPrimCountTainted = null;
58 58
59 /// <summary> 59 /// <summary>
60 /// Signal whether the non-inventory attributes of any prims in the group have changed 60 /// Signal whether the non-inventory attributes of any prims in the group have changed
@@ -1534,10 +1534,10 @@ namespace OpenSim.Region.Environment.Scenes
1534 /// </summary> 1534 /// </summary>
1535 public void TriggerTainted() 1535 public void TriggerTainted()
1536 { 1536 {
1537 handler001 = OnPrimCountTainted; 1537 handlerPrimCountTainted = OnPrimCountTainted;
1538 if (handler001 != null) 1538 if (handlerPrimCountTainted != null)
1539 { 1539 {
1540 handler001(); 1540 handlerPrimCountTainted();
1541 } 1541 }
1542 } 1542 }
1543 1543
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index ef23432..2c201ba 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes
116 private readonly List<ulong> m_knownChildRegions = new List<ulong>(); 116 private readonly List<ulong> m_knownChildRegions = new List<ulong>();
117 //neighbouring regions we have enabled a child agent in 117 //neighbouring regions we have enabled a child agent in
118 118
119 private SignificantClientMovement handler001 = null; //OnSignificantClientMovement; 119 private SignificantClientMovement handlerSignificantClientMovement = null; //OnSignificantClientMovement;
120 120
121 121
122 /// <summary> 122 /// <summary>
@@ -1484,10 +1484,10 @@ namespace OpenSim.Region.Environment.Scenes
1484 if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5) 1484 if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5)
1485 { 1485 {
1486 posLastSignificantMove = AbsolutePosition; 1486 posLastSignificantMove = AbsolutePosition;
1487 handler001 = OnSignificantClientMovement; 1487 handlerSignificantClientMovement = OnSignificantClientMovement;
1488 if (handler001 != null) 1488 if (handlerSignificantClientMovement != null)
1489 { 1489 {
1490 handler001(m_controllingClient); 1490 handlerSignificantClientMovement(m_controllingClient);
1491 m_scene.NotifyMyCoarseLocationChange(); 1491 m_scene.NotifyMyCoarseLocationChange();
1492 } 1492 }
1493 } 1493 }
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
index d4868f3..382618b 100644
--- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
+++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
39 39
40 public event SendStatResult OnSendStatsResult; 40 public event SendStatResult OnSendStatsResult;
41 41
42 private SendStatResult handler001 = null; 42 private SendStatResult handlerSendStatResult = null;
43 43
44 private enum Stats : uint 44 private enum Stats : uint
45 { 45 {
@@ -247,10 +247,10 @@ namespace OpenSim.Region.Environment.Scenes
247 247
248 statpack.Stat = sb; 248 statpack.Stat = sb;
249 249
250 handler001 = OnSendStatsResult; 250 handlerSendStatResult = OnSendStatsResult;
251 if (handler001 != null) 251 if (handlerSendStatResult != null)
252 { 252 {
253 handler001(statpack); 253 handlerSendStatResult(statpack);
254 } 254 }
255 resetvalues(); 255 resetvalues();
256 m_report.Enabled = true; 256 m_report.Enabled = true;