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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Services
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AssetService
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AssetService.cs
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Author
Age
Files
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*
Move asset commands from AssetService to AssetServerConnector so that we can ...
Justin Clark-Casey (justincc)
2012-01-05
1
-121
/
+3
*
Damaged assets, especially appearance textures, could crash the region server...
Snoopy Pfeffer
2011-11-06
1
-1
/
+9
*
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
2011-08-30
1
-2
/
+7
*
In the asset service, check that an asset exists before attempting to store it.
Justin Clark-Casey (justincc)
2011-08-17
1
-4
/
+6
*
When loading library asset set, only store an asset if it's different from an...
Justin Clark-Casey (justincc)
2011-07-08
1
-3
/
+12
*
minor: slightly shorten "show digest" printing code
Justin Clark-Casey (justincc)
2011-05-06
1
-5
/
+5
*
on asset "show digest" command, print out the asset type name (e.g. texture) ...
Justin Clark-Casey (justincc)
2011-05-06
1
-1
/
+1
*
Say which filename an asset has been dumped to on a successful dump
Justin Clark-Casey (justincc)
2011-05-06
1
-2
/
+6
*
remove the NDesk.Options using since didn't end up needing it
Justin Clark-Casey (justincc)
2011-05-06
1
-1
/
+0
*
Add "dump asset" command to the asset service for debugging purposes.
Justin Clark-Casey (justincc)
2011-05-06
1
-0
/
+43
*
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
1
-1
/
+9
*
Typo
Diva Canto
2011-02-12
1
-1
/
+1
*
WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...
Diva Canto
2010-11-25
1
-33
/
+40
*
* Fixed spamming the assets table with map tiles. The tile image ID is now st...
Diva Canto
2010-05-09
1
-0
/
+5
*
Implement the "delete" path for assets. Adds a new option to allow remote ass...
Melanie
2010-05-09
1
-0
/
+11
*
Add a field asset_flags and a corresponding enum to the asset database. This
Melanie
2010-05-09
1
-0
/
+1
*
* Thanks cmickeyb, for a patch that sanity checks if the response from m_Data...
John Hurliman
2010-04-27
1
-1
/
+4
*
* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
2010-04-08
1
-0
/
+5
*
Formatting cleanup.
Jeff Ames
2010-02-15
1
-2
/
+2
*
Fix http://opensimulator.org/mantis/view.php?id=4224
Justin Clark-Casey (justincc)
2010-02-12
1
-3
/
+5
*
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
1
-6
/
+11
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-2
/
+2
*
* Switching IAssetData to follow the new naming schema, removing the separate...
Kunnis
2009-08-19
1
-5
/
+5
*
Add "show digest <id>" console commdn to the ROBUST asset handler
Melanie
2009-08-09
1
-0
/
+75
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
This should make HG asset transfers work much better. It now uses HGUuidGathe...
diva
2009-05-23
1
-2
/
+3
*
HG asset transfers starting to work -- GETs only for now.
diva
2009-05-17
1
-0
/
+1
*
* Resolve bug where save oar would never complete if any assets were missing
Justin Clarke Casey
2009-05-15
1
-0
/
+4
*
Plumb the HG asset broker. More naming changes to clarify things. Lots more
Melanie Thielker
2009-05-11
1
-0
/
+2
*
Connect up the new asset cache and introduce an asynchronous call path
Melanie Thielker
2009-05-10
1
-0
/
+14
*
FInish basic asset server functionality on the new asset server
Melanie Thielker
2009-05-09
1
-3
/
+17
*
The new asset server now actually serves existing assets
Melanie Thielker
2009-05-08
1
-1
/
+7
*
More additions to the nextgen reference UGAIM
Melanie Thielker
2009-05-08
1
-0
/
+94