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* Don't slide crouching avatar when camera is panned around them with left mous...Justin Clark-Casey (justincc)2015-02-271-1/+3
* Revert "Adding dynamic ossl permission control"BlueWall2015-02-274-119/+0
* Adding dynamic ossl permission controlBlueWall2015-02-274-0/+119
* When an avatar is walking across a region border, force the first AgentUpdate...Justin Clark-Casey (justincc)2015-02-261-5/+18
* minor: In HGAssetMapper, don't complain on seeing an XmlDeclaration as we kno...Justin Clark-Casey (justincc)2015-02-251-0/+5
* Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embe...Justin Clark-Casey (justincc)2015-02-252-27/+32
* Reduce coupling in regression test task inventory creation methods to make th...Justin Clark-Casey (justincc)2015-02-2510-27/+64
* llLookAt(): use non-physical rotation if host prim is a physical attachmentdahlia2015-02-241-1/+1
* Fix cross-grid inventory delivery notifications, fixes http://opensimulator.o...BlueWall2015-02-211-0/+1
* In HGAssetMapper.RewriteSOP(), don't explicitly end the document.Justin Clark-Casey (justincc)2015-02-211-2/+0
* If HGAssetMapper.PostAsset fails then be more explicit about the uuid, type, ...Justin Clark-Casey (justincc)2015-02-191-2/+27
* Make any exception that gets to LLClientView.ProcessSpecificPacketAsync() tel...Justin Clark-Casey (justincc)2015-02-191-3/+4
* Add the type of the unrecognized node to the HG asset mapping error message i...Justin Clark-Casey (justincc)2015-02-191-1/+3
* Comment out unnecessary "Region Found!" alert message when searching mapdahlia2015-02-181-2/+3
* Add NaN and Infinity tests for SOP Velocity and Acceleration setters.dahlia2015-02-161-5/+13
* Use a boolean flag to signal lookat is running instead of Quaternion.Identity...dahlia2015-02-161-4/+10
* Filter NaN and Infinity values at SOP AngularVelocity setterdahlia2015-02-161-1/+6
* If serialized scene object XML has a SavedScriptState with no UUID, then read...Justin Clark-Casey (justincc)2015-02-111-1/+5
* Somewhat naive implementation of RotationalVelocity setter for ODE. Enables l...dahlia2015-02-071-0/+9
* llLookAt() strength parameter should slow rotation as it is increased. Thanks...dahlia2015-02-071-2/+2
* llLookAt(): reduce and clamp strengh to reduce probability of overshootdahlia2015-02-071-2/+5
* llLookAt() and llRotLookAt(): all orientation updates now done via angular ve...dahlia2015-02-061-17/+28
* Manage Angular Velocity during llLookAt() rotation of physical objectsdahlia2015-02-051-1/+11
* Set angular velocity in physics actor in SceneObjectPart.AngularVelocity sett...dahlia2015-02-051-1/+7
* replace accidently deleted line from last commitdahlia2015-02-051-0/+2
* Allow MaterialsModule to be enabled by default if [Materials] is absent from ...dahlia2015-02-051-9/+6
* If the owner of an object is taking a copy from the scene (e.g. via the "take...Justin Clark-Casey (justincc)2015-02-035-15/+369
* correct some minor comment misspellings in last commitdahlia2015-02-021-2/+2
* Compute rotation for llLookAt() with local positive X axis pointing downdahlia2015-02-021-14/+11
* Prevent null entries being treated as URI's when DataSnapshot service splits ...AliciaRaven2015-02-011-1/+1
* minor: correct log message when script with non-config stop strategy is detec...Justin Clark-Casey (justincc)2015-01-291-1/+1
* Avoid a possible race condition by serializing plugin data outside the EventQ...Justin Clark-Casey (justincc)2015-01-291-2/+9
* Correct typo in raw default script stop strategyJustin Clark-Casey (justincc)2015-01-271-1/+1
* If [XEngine] ScriptStopStrategy is different from a compiled script strategy,...Justin Clark-Casey (justincc)2015-01-271-28/+26
* If an exception comes out of DoOnRezScript in DoOnRezScriptQueue(), then only...Justin Clark-Casey (justincc)2015-01-261-6/+17
* On a multi-region simulator when AppDomain = true, make sure the DLL from the...Justin Clark-Casey (justincc)2015-01-264-91/+147
* BulletSim: add parameters and parameter definitions for VHACDRobert Adams2015-01-253-1/+61
* When deleting an assembly before re-compile, make sure its attributes allow d...Justin Clark-Casey (justincc)2015-01-231-1/+5
* Fix regression where the stored state of every second script in an object rez...Justin Clark-Casey (justincc)2015-01-234-15/+35
* If the SnedInventoryAync() method receives an exception log this but make sur...Justin Clark-Casey (justincc)2015-01-211-1/+10
* Add debug ability to ignore reliably sent packets that are not acknowledged.Justin Clark-Casey (justincc)2015-01-213-20/+129
* minor: Comment out log line for the SimulatorFeatures cap request for now to ...Justin Clark-Casey (justincc)2015-01-211-1/+1
* minor: Fix some CR line endings in Scene.Inventory.csJustin Clark-Casey (justincc)2015-01-211-8/+8
* If [Permissions] serverside_object_permissions = false or the undocumented pr...Justin Clark-Casey (justincc)2015-01-211-1/+4
* minor: correct SceneCommunicationService.LogHeader spellingJustin Clark-Casey (justincc)2015-01-201-1/+1
* minor: In AttachmentsModule.UpdateKnownItem use the existing IInventoryAccess...Justin Clark-Casey (justincc)2015-01-171-3/+2
* Make XEngine.SaveAllState() actually do this instead of script maintenanceJustin Clark-Casey (justincc)2015-01-171-8/+8
* minor: remove old commented out objectRemoved bool in XEngine.OnRemoveScript()Justin Clark-Casey (justincc)2015-01-161-5/+0
* Add clearqueue code adjustment that should have been in previous commit faaf47aJustin Clark-Casey (justincc)2015-01-161-4/+1
* Prevent a race condition between the script engine backup thread and script r...Justin Clark-Casey (justincc)2015-01-163-35/+44